Strolen\s Citadel content. 
Asthedrir
Lifeforms  (Intelligent Species)   (City/ Ruin)
Aramax's comment on 2017-02-11 11:35 AM
Only voted Go to Comment
Asthedrir
Lifeforms  (Intelligent Species)   (City/ Ruin)
Moonlake's comment on 2017-02-07 08:44 PM
Maybe cos I watched out for it based on Muro's mention, I caught a Melnibonean vibe too. The noteworthy individuals section stood out for me and I like it for showcasing the differences between individuals. Go to Comment
Seven Blades of the Serpent
Items  (Melee Weapons)   (Magical)
Scrasamax's comment on 2017-02-02 04:44 PM
The only problem I have is the Saber of the Sidewinder, because a sidewinder is a rattlesnake, and not a cobra. Mechanics are fine, just used to live where there were lots of sidewinders.


I very much enjoyed the themed weapon presentation, and it makes me want to make my own cluster of themed weapons. Also, these are very useful for using in a game where the theme is well supported. Cult of Assassins, snekswerd. Snake handling religious cult? snekswerd. Nightmare evil cultists, hissing snekswerd. Go to Comment
Seven Blades of the Serpent
Items  (Melee Weapons)   (Magical)
Cheka Man's comment on 2017-02-02 12:55 PM
Seven snaky swords. You should add it to the 7 Things submission. 5/5 Go to Comment
Seven Blades of the Serpent
Items  (Melee Weapons)   (Magical)
Murometz's comment on 2017-02-03 10:15 AM
I'm a sucker for themed weapons and ophidians. Fun read and useful! Go to Comment
Seven Blades of the Serpent
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2017-02-02 12:40 PM
Putting these out there.
Go to Comment
Seven Blades of the Serpent
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2017-02-02 08:15 PM
I chose Sidewinder because it started with the same letter. I suppose Claymore of the Cobra could work :)
Striking like a sidewinder would probably work too, though perhaps more people are familiar with a cobra. Go to Comment
Seven Blades of the Serpent
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2017-02-02 09:23 PM
It can bend dramatically - and perhaps lengthen somewhat - when used to grapple. I would say it follows Anime physics :)
Go to Comment
Seven Blades of the Serpent
Items  (Melee Weapons)   (Magical)
Aramax's comment on 2017-02-02 01:44 PM
4.5/ SWEET!!!!!! Ive got serpent men planned for the future of my game....hehe Go to Comment
Seven Blades of the Serpent
Items  (Melee Weapons)   (Magical)
Moonlake's comment on 2017-02-02 08:23 PM

Question: is the first sword (the two handed sword)'s blade pincer-shaped? I can't imagine a normal two handed sword's blade (which is more or less just a straight blade that ends in a triangle, no?) being able to grab people as opposed to impale someone?

Go to Comment
Seven Blades of the Serpent
Items  (Melee Weapons)   (Magical)
Moonlake's comment on 2017-02-02 09:45 PM
Okay, I'm totally out of touch with anime and cartoons. :) Go to Comment
Spellreaver
Items  (Melee Weapons)   (Magical)
Scrasamax's comment on 2017-01-31 03:17 PM
I like! It opens the door to a whole new version of magic. Spellhunters can equip gear like this, that lets them see spells. They hunt rogue spells, or work teamwork style to bring down powerful enchanters and magic creatures.

NICE Go to Comment
Spellreaver
Items  (Melee Weapons)   (Magical)
Cheka Man's comment on 2017-01-31 01:39 PM
Very original. Go to Comment
Spellreaver
Items  (Melee Weapons)   (Magical)
Murometz's comment on 2017-01-31 03:04 PM
Cool visual! "I'm waist-deep in Flora here, fellas! Someone take the Lich out already!"

I guess i find myself pondering the mechanics of "fighting" the spells/plants.

Nice one! Go to Comment
Spellreaver
Items  (Melee Weapons)   (Magical)
Murometz's comment on 2017-01-31 03:36 PM
Righto, makes sense. Was also thinking a gm with occasional ocd (me), can actually use the wide world of "flora monsters" for this too. 0-2 level Kampfult, etc... :) Go to Comment
Spellreaver
Items  (Melee Weapons)   (Magical)
valadaar's comment on 2017-01-31 03:25 PM
I would play it as a battle only the axe wielder and the spell could participate in.

*** D&D Speak Follows :) ***

A spell would get stats based on the level of the spell - HP and AC, with both improving by level.

0-2nd level spells would count as an object, so you just need time to chop through them unopposed.
3-5th Have 'physical' attacks to defend themselves, causing invisible damage to the axe-wielder.
6-9th Have special attacks and likely to preemptively 'attack' the axe wielder if they come close.

Probably the easiest would be to take a monster of the appropriate level, removing their movement abilities and re-skinning them as the spell. Monsters with minimal special defenses would probably make the most sense.

Other characters might be able to help if they have spells that can interact with spells. Or if you allow multiple weapons in your world with this ability.

I think this is a more interesting approach to removing spells then just the Dispel Magic spell.

Go to Comment
Spellreaver
Items  (Melee Weapons)   (Magical)
Aramax's comment on 2017-01-31 09:58 AM
3.5/5 Pretty neat!!! Go to Comment
Spellreaver
Items  (Melee Weapons)   (Magical)
Moonlake's comment on 2017-02-01 09:53 PM
To be honest, I like this a fair bit. I would've given it a 4 except that the bits at the end invite a lot of questions from me and leave me quite unsatisfied. But I get Cult of Done, just a pity for this particular idea. Go to Comment
Spellreaver
Items  (Melee Weapons)   (Magical)
custos's comment on 2017-02-05 07:34 AM
You can have entire adventures based on this. Some kind of magical catastrophe that the team has to hunt down. With all kinds of interesting visuals. Go to Comment
Anemone Hydra
Lifeforms  (Fauna)   (Water)
Scrasamax's comment on 2017-01-16 03:21 PM
Interesting mix of danger, ecology, and you can eat that.

Insert anemone hydra fishers, who fish for the creatures, and what countermeasures they have to ensure they bring the creatures aboard without it maiming them or destroying their boats. Go to Comment
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       By: manfred

Temple of some malign being invites you warmly and offers help (curing,needed spell etc) for some minor sacrifice . Sacrifices must be everytime bigger to work - up to living inteligent creatures. Maybe you pay some other price,too...

Ideas  ( Plots ) | January 7, 2002 | View | UpVote 1xp