Which part of the sub do you consider a logic hiccup? The fact that it can be used to attack is not a hiccup in my mind.
Kineticite is another story, but I am not entirely convinced something like it is not possible. Perhaps not explosive, I'll grant. Since it is Sci-Fi, it needs to be somewhat plausible. Going further then that is actual design and if I figure out how to store energy with nanoscale flywheels, I'd better apply for my patent now! :) It's purpose it to provide a non-chemical explosive to a sci -fi setting. Sci fi is all about What If, not What is. Some of the best Sci-fi i've read is entirely implausable by todays (or yesterdays) physics (i.e. ANY FTL) and do not follow Newtonian Physics. (Which, are not in 100% concurrance with General Relativity anyway, at least at the larger end of the scale, at least according to some articals in Discover,etc, I've read...)
The setting that most influenced me was one where disputes were settled with low-tech mercenary battles (19th century arms only) and I just moved the timeframe for allowed weapons a little further, and added the rules against robots directly fighting. Go to Comment
Not bad. I like the presentation and the suggested limitations on combat machines. I can't see such limits being consistently enforced, as there would be too much incentive for various forces to "skirt the rules". Despite this, in a universe where direct offensive capability is prohibited to robotic intelligences, numerous support functions could be taken over by robotic systems.
I could see a few minor programming changes being installed to produce the RR80-P (Pacifier) variant: A robot programmed to keep prisoners sedated, but maintain their health. Under human supervision, it would complete medical procedures designed to ensure that the prisoner could not escape, such as temporarily blocking the nerves needed for sight or mobility and inserting tracking devices into the body, or even administering brainwashing chemicals.
Once the medical procedures were completed, it would maintain a medical watch upon the prisoner, ensuring that he was kept sedated and compliant without unduly damaging his health.
Measures like this could become a bone of contention between the different sides of a conflict, as they argue about whether such behavior is prohibited by treaty. Go to Comment
It's almost impossible to anticipate every possible error or objection: Few of us are minds of the "Buckaroo Banzai" mold, able to do brain surgery in the morning, set a new land speed record in the afternoon, then have a rock concert in the evening. There will always be something to overlook, whether it's a quirk of social dynamics or a wrinkle of fluid dynamics, no one will consistently see everything.
This is where a group like this can really shine, however. I would suggest that Science Fiction pieces be routinely thrown into the "Advice Requested" bin; we need to then make an effort to give more feedback to authors trying to develop these pieces.
The robotic corpsman suggests a setting post to describe the historical and technological forces that led to its development. Go to Comment
"As for needing to build a whole setting to support the sub, I'm not in agreement."
You misunderstand my intent: I didn't think that a setting post was necessary; I thought that a setting post would be a worthy follow-up to the piece. Future settings where independent AI has been tried and found too dangerous have often been seen before (Dune comes to mind), but new variations on the theme are always welcome, and might suggest other, companion pieces about the technology and cultures of such a setting.
"As to Advice Requested, its a good idea, but nothing I've ever put there has received advice."
I found that I need to specifically ask people to comment before I get much feedback. We are all guilty in that regard and need to take more initiative. Until we establish a way to encourage thoughtful feedback, I recommend that authors actively solicit such. Go to Comment
Found myself nodding in agreement as I was reading it - all seems to fit together; it makes for a good race to populate the mountainous or arctic regions, the amount of detail is just fine to get the feel, whether they are a long-dead race, or still existing.
Strangely enough, after refreshing my memory of the 'Boots', I like them more than this post - though they both compliment and improve each other. Good work done here! Go to Comment
Nicely done new take. It gives a nice spin on what we expect for yet a Yeti.
In many ways, the "monsters" we expect Yeti to be are the remains of the destroyed race - The Uneaten Ones. These undead creatures go along and continue to attack those who brought it (and its species) to an untimely death. Go to Comment
First of all I have group called the Theosians in one of my campaign worlds. There home is Theosia not Theos. It wasn't very digital campaign so not a lot gets posted here but still I guess some words just sound the part.
Second, this is excellent, I love the story of the naturalist, the uneaten, everything Go to Comment
The Asrok enjoy a very close relationship with their patron dieties. The low population of the race has also served to limit the power of their pantheon, and their gods are viewed (at best) as demons by the dieties of Human religions. The Shamans of the Asrok have moderate powers granted to them, but the age of miracles for the Asrok has long past.
The Asrok pantheon is small, consisting of four major dieties and a swarm of minor spirits:
Dieties of the Asrok
Luukos -'Father' diety
Meluuna - 'Mother' diety
Karuun - Lord of the beasts (Literally, anything non-Asrok)
Sharuun - Gaurdian of Spirits
The Spirit Hosts
In addition to the major dieties, the Asrok have hundreds of spirits tied to most animals, natural phenomena, emotions and tasks. These minor sprits are invoked in much of Asrok speech.
The Asrok do not burn or bury their dead. If the death is not associated with sickness they practice ritual cannibalization. Those who die of disease or poisoning are carried out to the edge of their lands and left for the scavangers. In both cases the process is accompanied by much ritual and mourning.
The need for these rituals is so strong with the Asrok that those who die and do not have this performed are likely to raise as Eer'Shak, or 'Uneaten Ones'. This is the only known form of undead derived from the Asrok. Go to Comment
Occasionally, Asrok which have not been properly tended to after death will rise as a rare form of undead, referred to by the Asrok as The Uneaten Ones. Only those whose cause of death would constitute normal burial will rise in this manner.
They are not totally unreasoning beings - they are very angry but will generally have a solid direction for their anger. If they were deliberately denied proper burial by the Asrok for whatever reason, then they will be focused on extracting vengeance against the individuals who wronged them.
In some cases the blame for improper burial do not lay with the Asrok but as a result of outsiders. For example, when the Asrok are enslaved by a race unfamiliar with their customs, they are usually prevented by their masters from performing the proper rituals. The reasons for this include simple ignorance - dead Asrok being treated appropriate to the master's culture, ie. buried, burned, etc - or pure revulsion or disgust.
Other times, such as during caravans, etc, the dead Asrok are simply discarded by the wayside, left to the scavengers. In all of these cases, the hatred of the Uneaten Ones will be directed against the outsiders. These ones closest match the behavior of most undead, being vicious and insatiable in their desire to obtain vengence.
One factor which increases the danger these creatures pose is that their intelligence is as high as a living Asrok and so they are capable of planning their attacks. Triggering avalanches or using missile attacks are strategies well within their capacity.
The Uneaten Ones appear as Asrok corpses in whatever condition they were in when they first arose. They are often frozen solid with the limbs barely attached - held by skin, tendons and force of will. The rest of the flesh and bone generally breaks as the limbs are forced to move.
Frozen Uneaten Ones are generally quite slow and plodding but are quite resistant to further damage - they also share the Asrok mobility in ice and snow. Go to Comment