I like the idea. Passing plot twists (that can be taken or ignored) are a great opprotunity for PC's to really roleplay instead of just play.
I'll toss in my two bits as soon as I find them... Go to Comment
A teamster working for M. Brothers water suppliers is late delivering his wagon load of filled water barrels to their proper destination. He is all over the street weaving in and out of traffic, at an inappropriate speed. The party and other locals must take care to stay out of his way. As the wagon passes the party it clips another wagon, a sign or even a building.
If the party follows the path of the water wagon, it heads to a street with a steep incline. As the wagon reaches the summit of the slope, there is a snapping sound as the rope securing the barrels breaks. The rope was damaged when it hit the wagon/sign/building earlier. Now a multitude of barrels are cascading down the street, creating a possibly deadly event.
The party enters a street filled with disaster. Water barrels, injured and possibly dead citizens scattered about the street. The party can aid or loot the victims of the accident. They can also help the teamster reload his stock, possibly making an unusual contact. Go to Comment
The players can hear someone making an impassioned speech and the cheers of a small crowd. The raised voices are gaining the attention of others around the party, who are disrupting traffic in order to see what is happening. One young man is quickly traveling away from the crowd, in the general direction of the party. The young man is modestly dressed, with multi-colored paint stains on his clothing, hands and face. He will not stop, unless the party restrains him. If so, he will explain that he is an artist and fears that the mob up ahead will turn violent and he wants to flee the area.
A religious figure is condemning the works of art being sold/displayed in a nearby shop/museum as blasphemy. The owners of the business stand terrified at the windows. The religious figure is very charismatic and will sway the crowd to violence unless the party can persuade them otherwise. If protected the business owners will be grateful. On the other hand, the party can help incite the crowd and use this opportunity to rob/loot the property. If the party aids the priest/mob, they could gain the attention of a new religious movement or a splinter group of an existing religion.
The party finds the remains of a shop/museum. The window and doors have been destroyed and the content stolen or made unrecognizable. A beaten and bloody couple at the site, will cringe in fear if approached but will explain their situation if aided. If the party helps the couple to recover any of the art works, they might be rewarded. This could lead to future adventures dealing with the art world. Go to Comment
It's easy too use and no it's not that bad, not in my opinion. There is not much to add to this piece without interupting your framework. What I mean is that one might disagree with the consept of demons blood being bottled, it kinda takes the sting away from demons. But it does not matter, because within the "setting" of the post this sub works well. The intoduction was a nice teaser even though the name HULK came to mind when the seams were bursting and muscles swelling. All in all- It's dead on, basic, well executed and nicely linked.
No no, what I tried to say was that your post is good work. And I do not think you should change any of it. The blood was just a point I was trying to make was that within the frame set for this sub everything works fine. There is not much to add without interrupting with the frame work/logic/setting/rules of your post. And I don't think you should change any of that at all. Go to Comment
Thanks - that is some food for thought. You think it should be impossible to obtain demon blood?
A lot of spells, rituals and such seem to call for the stuff, so I figured it was a commonly(???) accessable material. Go to Comment