Strolen\s Citadel content. 
STEM Packs
Items  (Other)   (Non-Magical)
axlerowes's comment on 2015-02-11 06:58 AM
I like them in-line, you could use a block quote or something

A solid version of the slap patch idea, you play so fast a loose with the immunology and that I wouldn't even bother.

Expansion IDEAS: ONLY USE THE DONKEY PATCH ONCE
If a human used an animal version the immediate effects would be the same assuming PHL-80 is not species specific. But there would be a slow burn with the body possibly rejecting the transplanted tissue of over a mater of weeks. So the damage would just be delayed.

Or the body may never reject that transplant tissue (I assume the immuno suppressants are locale-actually very doable, stems are local immuno suppressants), but the immune system is likely to get primed. That means if somebody gets exposed second exposure to the same animal antigens they will have a very strong response. This would likely be a Delayed Type Hypersensitivity response swelling and tissue destruction at the sight of exposure, but anaphylaxis would not be off the the Table (get it? Game table...bah). If there is enough inflammation and antigen presentation a person that has had a strong reaction to a patch may also develop an immune response to PHL-80. Which again may render the drug less effective, but could lead to anaphylaxis or if gave a large enough dose of PHL-80 and the anaphylaxis didn't kill you than kidney failure from all the antibody-PHL-80 complexes in your blood.

PLOT IDEA:
So if the cancers are the result of the designed stem cells than perhaps that cells would be designed with a back door cytopathic pathway. The cells may be designed to express receptor for a toxin that is not produced by humans, to have a gene response to some type of artificial hormone or be susceptible to a designed virus. The end result would be that all the daughter cells from these stem cells could be eliminated by being exposed to this substance. In the real world such a back door would be a good idea (I am going to pitch today to my stem cell buddies). In the world of crazy super villains this could be a problem because they could design weapon that would cause everyones STEM PACK tissue to suddenly die. Go to Comment
STEM Packs
Items  (Other)   (Non-Magical)
valadaar's comment on 2015-01-28 11:19 AM
Update: Mainly in support of the Therafter PBP, this still could be a useful detailing of the ubiquitous futuristic healing potion. Go to Comment
STEM Packs
Items  (Other)   (Non-Magical)
valadaar's comment on 2015-02-01 07:53 PM

5th Edition Homebrew Campaign Stats



Class I STEM Pack Heals 2d10 Minor and 2 Traumatic wounds.



Class II STEM Pack Heals all Minor wounds and 2d6 Traumatic wounds.

Go to Comment
STEM Packs
Items  (Other)   (Non-Magical)
valadaar's comment on 2015-02-01 07:56 PM
Okay, per Aramax's suggestion, pulled the stats out into an attached idea. I personally prefer them inline. Thoughts?

Go to Comment
STEM Packs
Items  (Other)   (Non-Magical)
Aramax's comment on 2015-01-29 08:04 PM
especially liked the (tm) 1/2 point extra just for that 4/5 Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
Scrasamax's comment on 2014-11-22 09:17 AM
Makes sense Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
EchoMirage's comment on 2014-11-22 05:11 PM
Just voted. Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
Cheka Man's comment on 2014-11-12 12:06 PM
Very useful for making magic items. Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
Murometz's comment on 2014-11-11 12:45 PM
I like it, and immediately get a visual of a blacksmith hammering away at his forge, in a shower of blood, sweat, and tears, as a battle of wills plays out, with an eager-eyed adventurer looking on, awaiting his magic blade. Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
Murometz's comment on 2014-11-12 11:37 AM


Another plothook: the Spirit-Addled Smith. The PCs come across a town where the local Smith has gone mad, infested with multiple spirits and demons, during a hammering gone awry. Can the PCs stop the rampaging Smith. Can they stop him without slaying him?

Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
axlerowes's comment on 2014-11-23 11:05 AM
Nice item, I like the description in the "Abilities" section. Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
valadaar's comment on 2014-11-10 02:38 PM
Update: Out with ye. Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
Silveressa's comment on 2014-12-05 02:04 AM
This would make a handy way of potentially removing spirits from evil rune weapons and thus destroying them, beats chucking otherwise indestructible demon spirit infested magic items it into volcanoes anyway. Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
Aramax's comment on 2014-12-01 07:50 AM
Only voted Go to Comment
Hammer Of Spirit Binding
Items  (Tools)   (Magical)
Moonlake's comment on 2014-11-24 11:56 PM
I like this for its straightforwardness. Go to Comment
Vals Notes
Systems  (Mystical)   (Historical)
Murometz's comment on 2014-10-23 11:11 AM
Your private draft is showing...its supposed to be? Go to Comment
Introducing Generators!
Articles  (Other Gaming)   (Citadel Help)
Strolen's comment on 2014-10-21 06:14 PM
Dang. And an extra boost for being an author of bunches of them! Go to Comment
Introducing Generators!
Articles  (Other Gaming)   (Citadel Help)
Chaosmark's comment on 2014-10-25 09:09 PM
I didn't even realize some of these existed. Yeah, sure, they're all on the list, but I haven't actually gone through and looked at their output. I'm loving these, and the examples are quite nice. Go to Comment
Introducing Generators!
Articles  (Other Gaming)   (Citadel Help)
Murometz's comment on 2014-10-19 11:14 PM
A true citadel treasure!!

Thanks val for all the collating!! And for putting the Gens under one roof! And for the How-To! No doubt this should lead to more generators from the readers!!

Friday Freetext is Dragonlordmax btw, DragonLord is a different dude. We may need a new generator for these guys :) Go to Comment
Introducing Generators!
Articles  (Other Gaming)   (Citadel Help)
valadaar's comment on 2014-10-20 09:06 AM
Update: Add blockquotes since the editor ate my tabs... Go to Comment
Total Comments:
2646

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2