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Asrok (New Take on Yeti)
Lifeforms  (Fauna)   (Mountains)
valadaar's comment on 2007-02-09 11:48 AM
Plot Ideas & Campaign Use

The Asrok could be considered a remake of the Yeti and can be used to populate any cold, out of the way region.

Their situation could easily be changed to make their hold on the world less tenuous and in which case they can be used as ravening hordes decending from the mountains from time to time to raid in force. Go to Comment
Asrok (New Take on Yeti)
Lifeforms  (Fauna)   (Mountains)
valadaar's comment on 2007-02-19 07:34 PM
History

The Asrok are the decendants of a tribe of Alun which was isolated by the most recent ice age. Trapped in a region which was becoming increasingly hostile each generation, they quickly adapted to the harsh conditions. It is theorised that intervention by their dieties helped speed up this process. That along with a pre-existing elemental affinity present in the Alun allowed them to survive, if not thrive.

With the passing of the ice, the Asrok were forced to migrate to higher altitudes - competition by other humanoids in the warmer lands was too fierce for them to find and adapt to warmer homes.

Early contact with the Modern races was infrequent as their homelands were remote and colder then the human-held lands.

The greatest single reduction in their population occured in modern times, when the kingdom of Theos killed nearly half of all the Asrok when creating the Boots of the Asrok. Since then, only scattered, unsubstantiated encounters have been documented. Go to Comment
Asrok (New Take on Yeti)
Lifeforms  (Fauna)   (Mountains)
valadaar's comment on 2007-02-20 12:17 PM
Okay, this has been in work too long as well. Out into the world with ye!
I have tried a significant variation of the format I used with the Alun sub to try and make it less scattered, specifically making greater use of scrolls for additional details. Go to Comment
Asrok (New Take on Yeti)
Lifeforms  (Fauna)   (Mountains)
valadaar's comment on 2007-02-20 07:31 PM
This one has been in work for a while :)

It's also one product of reading Guns Germs and Steel - an excellent read and good for inspiring world-building and the unfolding of history. Go to Comment
Asrok (New Take on Yeti)
Lifeforms  (Fauna)   (Mountains)
Wulfhere's comment on 2007-02-21 01:12 PM
Just when you thought it was safe to go back into the mountains...

The Asrok could appear as ominous threats lurking in the frozen passes, or as downtrodden thralls, chained and oppressed. Those that die in bondage might be an ugly surprise to their captors, or might be dealt with in gruesome and unsavoury ways...

A well-conceived "monstrous" race; the "uneaten ones" rising as undead is an interesting twist.

Very well done. Go to Comment
Asrok (New Take on Yeti)
Lifeforms  (Fauna)   (Mountains)
the Wanderer's comment on 2007-02-21 07:16 PM
Nice... was hoping you'd get around to covering these guys, after I read the boots I wanted to know more about them.

Well structured and definitely useful in my campaigns! Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
manfred's comment on 2007-02-14 05:15 PM
A good defense against most creatures, apparently. It looks interesting, but one piece of information is missing: how can you protect yourself from it?

Hoods and the like should offer sufficient, though not complete protection. As it is magically created, how about a little handy amulet, that repulses the pollen from it's wearer? That way he could roam freely around his lair, and disturb the plants when fleeing from heroes.


This plant will be quickly infamous... "Now, what were the rules for a complete stop of cardiac activity?" Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
manfred's comment on 2007-02-15 04:06 AM
You really do your research, val. Kudos for that! Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
Cheka Man's comment on 2007-02-14 04:46 PM
A good defence against burglars. Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
Pariah's comment on 2007-02-17 01:54 PM
So, digitalis is only toxic to mammals? So the local Lizardfolk tribe is fine then? Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
Murometz's comment on 2007-02-14 12:16 PM
Could see these beauties adorning the stone cottage of the mysterious Firbolg hermit, entwining the walls like ivy, bells swaying in unison from the slightest breeze. Inside the humble but sinister abode, the Firbolg alchemist, experiments with pollen. Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
axlerowes's comment on 2014-04-07 12:16 PM
Nice one, concise and interesting.

You could add a picture... Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2007-02-14 12:14 PM
Will be used in a larger submission soon... Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2007-02-14 06:30 PM
Okay, I'll address your points and add a correction.

This plant is intended as a deadly magical defence - the main sub that uses it is still under work, but it is supposed to be deadly and difficult to circumvent.

Magical winds, very fine dust masks, poison immunities, etc, are valid defences. Heavy rainfall would mitigate the deadliness as well.

Also, I was deliberately vague on how much pollen would actually cause death so it is easy to allow for lesser effects.

As to effects of Cardiac arrest, it would be equal to a non-magical death spell :)

However, I did make a mistake on this sub, so some magical alteration of the standard Digitalis is needed:


From Textbook of Materia Medica, 5th edition, 1932, page 259

Poisonous Effects

Since Digitalis is slowly absorbed, and excreted still more slowly, it does not cause acute poisonous symptoms.


To achieve the desired level of lethality in line with my intent on this submission, one should instead substitute Cyanide, a much more acutely deadly toxin and one which does occur in many plants. Though I took the easy way out, and just made the toxin a variant of Digitalis. Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2007-02-14 06:56 PM
Updated: Modified sub in response to comments recieved. Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
valadaar's comment on 2007-02-17 02:57 PM
Well, this variant is :) Those that created this plant would not want their songbirds and bees killed by it..... Go to Comment
Giant Foxglove
Lifeforms  (Flora)   (Forest/ Jungle)
Wulfhere's comment on 2007-02-22 05:16 PM
While natural foxglove is toxic, the giant variety would have been specifically bred to enhance the toxicity of its pollen. As ingestion of 2 or 3 grams of regular foxglove can be lethal, a plant of this sort is not impossible, even in a real-world setting...

"I hope that you enjoy my little garden, Mr. Bond..."

Symptoms of foxglove poisoning include (flips textbook pages...) vomiting and digestive upset, blood pressure fluctuation, dialated pupils and the appearance of "halos" or "auras" around objects, leading up to convulsions and heart failure.

"Actually, there was Giant Foxglove toxin in both goblets. I have been building up a tolerance to it for some time now." (...Which doesn't really work with this sort of toxin.) Go to Comment
Poison of Rest Forgone And Other Toxins
Items  (Potion)   (Villanous)
manfred's comment on 2007-02-12 04:13 PM
I have added the poison freetext, since it belongs to it.

A very imaginative collection of drugs, varied and still stay within the same theme. There could be added some that cause sleepiness, but those are mostly known already. Nice list! Go to Comment
Poison of Rest Forgone And Other Toxins
Items  (Potion)   (Villanous)
Cheka Man's comment on 2007-02-16 06:44 PM
Polar Slumberweed

This orange colored lichen will when mixed with water and drunk put the user into a deep slumber for several hours and it also enables their body to resist cold damage from anything short of a full polar icestorm or the breath of an ice dragon.

It has several disadvantages howerver. It is very hard to wake up from under the influence of this, and also the user can wake up from it and then fall asleep again at random times for up to three days after taking it.

And if taken in a warm or hot climate the effects are deadly as the body rapidly heats up to the point that the victim rapidly dies if an antidote is not given. Go to Comment
Poison of Rest Forgone And Other Toxins
Items  (Potion)   (Villanous)
Cheka Man's comment on 2007-02-16 06:45 PM
Only voted Go to Comment
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