Aside from a smidgeon of typos, (go/gone mulbury/mulberry) these are marvelous!
Now these can explain a lot of kung-fu movies, wherein our hero, after kicking lots of butt inside the evil dojo's courtyard, merely leaps up and over the (30' or so) wall to escape. Sometimes, the bad guys leap after him. I guess they stole a few belts.
I'm mixed on the belts negative effects on normal physical skills. Seems slightly un-monkish to focus on a magical belt so much as to have to train a lot just to eliminate the negative effects thereof. On the other hand, it's a nice way to limit the belts in game.
I love these more from a thieves-in-big-city angle, where rogues are literally parkour-ing about, amidst the rooftops. Great visual, that.
As advertised: short and sweet, and plenty useful. A spirit trapped in a net pleas for the pc's to free it - but why was it there in the first place? A certain individual requires a spirit captured for interrogation and the pc's must find or have made one of these nets. A town is under imminent threat of rampages ghosts of ages past and requires the pc's to go and find as many people capable of making these nets to create the largest one yet: one which can envelope the entire town! Time is running out...! Go to Comment
I agree with SE: certainly short and sweet. I liked the Entwiners (although not sure whether I officially voted on it) and I like the idea of the Spirit Nets. I also think the first sample seems like the strongest entry among the three. Go to Comment
Y'know the thing about scalable hive intellects, is that once they reach critical mass, in theory, they no longer pose a problem because they become so smart that they figure out a way to become pure energy or something, become pacifists and what not.
Though it seems like these ones starts out as energy?
I could definately see these as evolving additional forms, like humanoids to fill infiltration purposes and what not, but they don't seem to have much motivation other than curiousity, though in truth that could go a long way. Some kind of study humans or the effects of an apocalyptic event on humans. Something along that line to make em a long term campaign threat, they could start out as seemingly a mindless natural force and then evolve. Go to Comment
A-Trill-ia, this seems a waste to go and destroy; but a Mad Warlock (Male Witch) could make this a new layer of Limbo, if only he could gather a coven to do it...
Abner Vext has gathered three green hags, only seven more to go? Go to Comment