Short, simple, to the point, useful, and with a nice benefit/restriction design.
This is a prime example of what I said in the forum: the stats are clearly marked and separated from the content *after* they have been explained in a way that I can happily skip over them.Go to Comment
Go to Comment
Another plothook: the Spirit-Addled Smith. The PCs come across a town where the local Smith has gone mad, infested with multiple spirits and demons, during a hammering gone awry. Can the PCs stop the rampaging Smith. Can they stop him without slaying him?