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The Immortal Worms
Lifeforms  (Fauna)   (Underground)
Scrasamax's comment on 2015-08-29 01:17 AM
A few questions come to mind, can they drown? Do they have any supernatural immunity to poisons or poison gas spells? Earth worms poop out 'castings' that are valuable as garden fertilizer, what do these things poop? How fast can they eat their way through stone, followed by how quickly do they 'digest' the material they consume? Are they eating their way through, or are they actually physically burrowing? If they are burrowing, how? Secreting an acid, do they have concealed teeth or a rasped radula?

http://www.worms4earth.com/aboutworms.php

Earthworms are our friends, and this is something that I did learn after I started gardening.

From the title I expected something quite different, actually. I was expecting something necromancy-ish, or divine, where the worms were immortal, or bestowed immortality, or something along those lines. These are basically stone worms.

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The Immortal Worms
Lifeforms  (Fauna)   (Underground)
valadaar's comment on 2015-08-31 10:09 AM

I envisioned their movement through solid materials as more supernatural than mechanical - they pass through the materials as if they were soft and pliable to them. As such, I didn't put much thought into their castings. The sub was inspired by a fishing trip with my son as I was baiting the hook.

As for immunity/resistance to poisons, I believed I covered that off with the passage:

"They are not indestructible, but are able to survive within the earth to the depths of several miles, subject to the immense pressures, temperatures and the toxicity of both air and stone"

So, metals, acids, CO, CO2, H2SO, etc, are all found in the depths, so all inorganic poisons and simple organic poisons would be protected

The title is a people's name for the things - they are effectively immortal. Another piece of somewhat dangerous, somewhat odd, magic to throw in one's world, not unlike the Voracious Slug.

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The Immortal Worms
Lifeforms  (Fauna)   (Underground)
Moonlake's comment on 2015-08-30 08:27 PM
A decent utility sub. Go to Comment
The Immortal Worms
Lifeforms  (Fauna)   (Underground)
Moonlake's comment on 2015-08-31 07:43 PM
Val, on the worms passing through solid materials part, it came off as being mechancial to me as a reader. I suspect that Scras might have felt that too from his comment above. Go to Comment
Idran Motaer
NPCs  (Major)   (Criminal/Espionage)
Scrasamax's comment on 2015-08-29 01:25 AM
I see him being a rogue agent, devoted to some fire goddess or avatar of destruction. The problem with arson in your typical medieval setting is that aside from the stone castles, everything is wood and thatch, and flammable. He might burn down a house, but in doing so, he's likely going to start a fire that spreads and destroys a large portion of a city, or town. Of course, this doesn't fit in with the image of the rustic idyllic countryside, but those locations have the virtue of being somewhat remote, and plainclothes murderers and mercenary scum would likely be a cheaper and more reliable alternative to Idran.

I would use him not for casual murders, but for big ones. Epic murders. The sort of murders and disasters that bards would sing songs of, and that builders would study to prevent from happening again. Burn the cathedral to kill a powerful bishop. Burn the hunting lodge where the son of the duke routinely entertains bacchanals, and so forth.

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Idran Motaer
NPCs  (Major)   (Criminal/Espionage)
valadaar's comment on 2015-08-28 11:17 AM
I think a referral would be in order - given how critical his cover is for his work, he would never deal with his customers in person.

He likely could only work in larger cities, where the normal high rate of accidents would help cover his activities.
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Idran Motaer
NPCs  (Major)   (Criminal/Espionage)
valadaar's comment on 2015-08-31 10:16 AM
I like this. Wish I had thought of this during the write up. Go to Comment
Idran Motaer
NPCs  (Major)   (Criminal/Espionage)
Moonlake's comment on 2015-08-30 08:34 PM
A solid NPC and I see him in a modern setting. Go to Comment
Idran Motaer
NPCs  (Major)   (Criminal/Espionage)
Morningstar's comment on 2015-08-27 12:41 PM
Not bad. How would a person normally hire him?

I'd also toss something in along the lines of if you do hire him, one of the stipulations is that he refuses to accept a time limit on the hit. (It might take time for the setup!) Go to Comment
Johnny's Sling
Items  (Ranged Weapons)   (Magical)
Scrasamax's comment on 2015-08-29 01:58 AM
I would make a druid type and use this sling as a surprise weapon or terrain altering tool. Bramble and nettle seeds could be fired out of it to make obstructing hedges. Stinging, stabby, thorny, and viney plants would be fantastic for this. Also useful for making a quick escape by throwing tangling plant seeds behind you, tripping up pursuants.

animated topiary seeds?

A single magic acorn that if used in the sling grow/summons an ent/treant that fights for the sling bearer.

Poison ivy

Carnivorous plants

Instant biomass to climb a tower, a wall, to obstruct a river, etc

Instant raw feast, slinging seed pods for a plant that can be eaten raw, or easily cooked. Go to Comment
Johnny's Sling
Items  (Ranged Weapons)   (Magical)
axlerowes's comment on 2015-08-24 07:02 PM
Well why not....use of this sling kind of reminds of the climatic "battle" between the main character and her mother in the book "Among Other". You know when she is tearing pages of out of Lord fo the Rings and hurling them at her mom. The pages then shoot up into powerful tree...does the sling kind of work like that? Go to Comment
Johnny's Sling
Items  (Ranged Weapons)   (Magical)
valadaar's comment on 2015-08-25 08:12 AM
My thoughts are that the sling needs magical/fantastic seeds to really shine, but if you mean seeds instead of pages of a book, then yes.

I still like the thought of hitting an earth elemental and turning it into a chia pet :P
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Johnny's Sling
Items  (Ranged Weapons)   (Magical)
Aramax's comment on 2015-08-21 06:30 PM
Um.....no Go to Comment
The Celestial Dragon Suit
Items  (Clothes)   (Magical)
Scrasamax's comment on 2015-08-20 12:43 AM
Beautiful, and my favorite is the 7 Virgins dance. It did take me a bit of reading to realize that this is not a suit of clothing/armor worn by a single person, but rather a more traditional parade dragon.

Well done! Go to Comment
The Celestial Dragon Suit
Items  (Clothes)   (Magical)
Ancient Gamer's comment on 2015-08-17 05:21 PM
Cool idea that can be used as spice in fantasy campaigns. I picture the PCs making their way through an oriental town when they witness a spectacle on the marketplace: the dragon dance is being performed.
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The Celestial Dragon Suit
Items  (Clothes)   (Magical)
Murometz's comment on 2015-08-19 12:25 PM
Great flavor! Can be easily adapted to non-Chinese inspired campaigns as well. Had something similar in mine called the Python-King Concubine's Kimono, but I like this better. Go to Comment
The Celestial Dragon Suit
Items  (Clothes)   (Magical)
axlerowes's comment on 2015-08-17 12:14 PM

Quick suggestion, change the name. Google "Grand dragon costume" or grand dragon suit"

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The Celestial Dragon Suit
Items  (Clothes)   (Magical)
axlerowes's comment on 2015-08-18 04:44 PM
This is okay, I want to like it more and with a little more love I think this could be a really great write up. It is pretty short on meat as is you could add visuals, history or game mechanics.

One thought about the drama of using the suit in game with die rolls and stuff is that the drama of failing the rain dance is little absolute and heavy handed. In combat the gamble of the dice works because usually you can adapt. If you fail at the luck dance, you fail at the luck dance, nothing you can do. Failing at the luck dance could be a great plot point, but do you want to leave that up to chance.

Example once in H.S. I was running S.W. campaign and had the characters go through some Jedi training. My first attempt at this was to have them make really unlikely die rolls. This became lame quickly. If your dragon dance game mechanic had a system of elevated risks and rewards that relied on the PCs all quickly agreeing to accept or avoid the risk you would have something that generated game-play drama. More so than the coin flip or 5% crit success vs 5% crit fail modell that d20 uses. Go to Comment
The Celestial Dragon Suit
Items  (Clothes)   (Magical)
valadaar's comment on 2015-08-17 12:42 PM
The Celestial Dragon Suit
Items  (Clothes)   (Magical)
valadaar's comment on 2015-08-18 05:00 PM
You are absolutely free to determine the likelihood of the success/fail critical result as you see fit. My intent was to provide the tool where massive campaign level events could be brought about.

As for its length, i have 40+ long subs in work which will likely not see light. This is not one of them. It was originally going to be a 100 but one thing led to another.... Go to Comment
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