Strolen\s Citadel content. 
Calgrind
NPCs  (Major)   (Combative)
MoonHunter's comment on 2006-02-04 01:13 PM
All those gladiator movies kind of blur together after a while. I was thinking Sparticus, but I had seen Gladiator recently... oh well. I never claimed to be perfect. Go to Comment
Calgrind
NPCs  (Major)   (Combative)
Scrasamax's comment on 2006-02-03 12:11 PM
I'm Spartacus!

No! I'm Spartacus! Go to Comment
Calgrind
NPCs  (Major)   (Combative)
Ancient Gamer's comment on 2006-02-03 05:14 PM
Nah. You did good, but our crew of experienced gamers had seen it before. Hardly your fault, you gave it a good go. Spartacus is awesome by the way. I used to read about him over and over when I was younger. Go to Comment
Calgrind
NPCs  (Major)   (Combative)
necromancer's comment on 2006-02-03 03:26 PM
Updated: Wrong its based on sparticus all the way. And every reference to battle is from David Gemmell. I take back what I said about you always being right. Anyway is that all? Is there nothing actually wrong with my submission? Go to Comment
Calgrind
NPCs  (Major)   (Combative)
necromancer's comment on 2006-02-08 02:14 PM
Updated: I suppose thats the closest to a complement i'm going to get from you. Still I guess that I can do something about the invincibility thing. Go to Comment
Calgrind
NPCs  (Major)   (Combative)
punkcasher's comment on 2009-03-14 12:26 PM
The general who became a slave. The slave who became a gladiator. The gladiator who defied an emperor. Striking story! But now, the people want to know how the story ends. Only a famous death will do. And what could be more glorious than to challenge the Emperor himself in the great arena?

Good stuff !

:0 Go to Comment
Ivory armor
Items  (Armor)   (Combat)
MoonHunter's comment on 2006-01-27 03:23 PM
A couple of things.
Ivory is bone, so this tiger like animal has bony protrusions? And they are long?

The first part of the description seems to be part of the history. The remaining part of the description is unclear.

The writing is unclear. This needs much more editing. Perhaps you should return this one to your working space, and bring it out when it is complete. Go to Comment
Ivory armor
Items  (Armor)   (Combat)
Scrasamax's comment on 2006-01-27 07:12 PM
I don't like the 'you can't use this without permission or nasty people will come and beat you up' aspect of the armor. AS for the Kyters, I coudl see there being kind of a goldrush on their natural supply of ivory, millionares spending a thousand gold pieces for a dozen eggs sort of rush. Go to Comment
Ivory armor
Items  (Armor)   (Combat)
Michael Jotne Slayer's comment on 2006-02-21 06:28 PM
A good solid idea, but I must agree with Moon when he states that this is somewhat unclear.
I think I got the point, but you should make sure that I get the point in the post. Open ends are only attractive to create an air of mystery, not confusion.
Still a 3.0 though, if you update this I will update my vote accordingly. Go to Comment
Oraburg
Locations  (City)   (Plains)
MoonHunter's comment on 2006-01-22 02:30 PM
I have to agree with Scrasamax. The religion should be a seperate post. The city itself is fairly bland, it needs some details (besides the theocracy) to make it interesting. Why don't you check out the City Image codex. While it has specific rules for its posts, it can give you a feel for some telling details that can be used on any city post. We also have some city posts (location, city, and see the list....) Go to Comment
Oraburg
Locations  (City)   (Plains)
MoonHunter's comment on 2007-02-01 11:50 PM
Theocracy: http://en.wikipedia.org/wiki/Theocracy

Communism: http://en.wikipedia.org/wiki/Communism

http://en.wikipedia.org/wiki/Socialism

I
think yours is more of a socialist system with the "people in power" being part of a religious group, rather than "a party". Go to Comment
Oraburg
Locations  (City)   (Plains)
Scrasamax's comment on 2006-01-22 02:02 PM
I think that the Society of Prophets should get it's own post, and delve into some of it's power players and history. The city itself is rather bland, and could benefit from some detailing that would set it apart from the average city. Go to Comment
Oraburg
Locations  (City)   (Plains)
Cheka Man's comment on 2006-01-22 01:57 PM
Interesting. A theocracy. Go to Comment
Oraburg
Locations  (City)   (Plains)
necromancer's comment on 2006-02-01 02:51 PM
Updated: The society of prohecy is a way of state control more than a religion and it should be noted that the city is nothing without its religion. I will see about describing the city better.

What is a Theocracy, this city is based on communism (is that what you meant?) Go to Comment
Oraburg
Locations  (City)   (Plains)
Wulfhere's comment on 2007-02-01 06:18 PM
Theocracy is government by the representatives of a religion: In this case, the Society of Prophecy and their secret police, the Soldiers of Destiny. A real-world example of a theocracy would be Afghanistan under the Taliban. Go to Comment
Oraburg
Locations  (City)   (Plains)
Wulfhere's comment on 2007-02-01 06:34 PM
A grimly cynical theocracy, secretly controlled by the descendants of the merchant-princes that originally overthrew the old order and their mercenary troops, now the secret police force of a manipulative priesthood.

I could see the priesthood developing a rift between the hypocritical prophets that originally controlled it and a new generation of priests that have grown under the new order. While some of these new priests would be as hypocritical as their ancestors, others might have decided that the revolution and its results were foreordained by the gods, just as everything else in their carefully-planned lives is.

Such a city would be ripe for conflict, between the champions of social order ("Truly you are lost in sin, to seek to evade your prescribed place in the Great Order of All Life!") and those advocating the city's rigid castes be eliminated ("Workers of Oraburg, unite! You have nothing to lose but your chains!")

More information about the methods of control used by the priesthood would be interesting. They would need a detailed system of record keeping and the ability to verify their citizens' personal identities for them to enforce their system. I'm curious what they do with strangers. Do they try to shoehorn them into the caste system or do foreigners have their own specific social niche? Go to Comment
Charstone
Items  (Tools)   (Magical)
CaptainPenguin's comment on 2006-01-17 06:49 PM
Very good, I enjoy how it's alchemy, so we can possibly see it as some sort of exotic science or chemistry, and not just "magic".
Has the guild been able to produce any more of these? Or are there still only the originals that the three novices made?

I like the effect, and the backstory is adequate.
4/5. Go to Comment
Charstone
Items  (Tools)   (Magical)
CaptainPenguin's comment on 2006-01-17 11:02 PM
No, I believe the description stated that it keeps the fire going forever unless it is put out. Go to Comment
Charstone
Items  (Tools)   (Magical)
CaptainPenguin's comment on 2006-01-20 09:03 PM
Kendra's right on all scores.
HIGH FIVE! YES! Go to Comment
Charstone
Items  (Tools)   (Magical)
MoonHunter's comment on 2006-01-18 02:11 PM
Mechanically, this is so much better than the other posts that I want to jump for joy.

It is an interesting item. That part works for me.

It will however change the world. See the Forge comment above. There are other uses that could be applied from castle defense to manufacutring. You should comment upon that in the post.

However, it is the history you included on the item that also totally does not work for me as well. It needs to be rewritten and given context for the items. If this all happened centuries ago, then there is no more of this stuff. If it happened last week, people don't yet know about the material (and will just be finding new uses for it) and you could "break the guy out" so he can make more for you. ..

I need you to put a little refinement on the history, to close a few open loops there, so we can focus more on the item. Go to Comment
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