Strolen\s Citadel content. 
Seaman's Fruit
Lifeforms  (Flora)   (Plains)
Dozus's comment on 2012-11-01 03:32 PM
I'm cool with non-magical fruit, but exploring some more of the social construct of the fruit would be interesting. Recipes, old wives tales, the fruit as a symbol for something (health? safe journeys?), etc. It's the little things. Go to Comment
Seaman's Fruit
Lifeforms  (Flora)   (Plains)
Murometz's comment on 2008-12-22 10:40 AM
If a move away from 'normalcy' is desired, perhaps they can be slightly adjusted.

The first line for example gave me an idea.

"And make sure the fruit stays dry."

What if this particular fruit's rind/skin is so strong/dense that it is for all intents and purposes, waterproof for a considerable period of time. Dropped a cask of seaman's fruit overboard? Fear not! Not only are they waterproof, but they float! And since fish have not yet found citrus to their tastes, they are salvageable! Slight twist, but suddenly the fruit's market value takes a bump. Think tennis balls with nutritional value :)

Also, another idea. What if a 'side-effect' is that having dropped many seaman's fruits overboard over the years, sailors have noticed something peculiar. Fish in general, and sharks in particular, seem averse to the pungent citrus oil and acids, seeping from this fruit's rind. Sharks that usually follow ships looking for scraps, seem less inclined to swim in water peppered with these fruit?

Experimenting, some sailors smeared seaman's fruit juice on their bodies when diving, snorkeling, or cleaning the hull, and noticed a slight (obviously not fool-proof) aversion from nosy sharks. Though the salt-water washes the fruit's juice away obviously, enough citrus aroma is left in the water for sometime to have a small effect. Others have taken to tying necklaces of seaman's fruit around their necks or ankles when diving. Hang enough of them, and you even have a makeshift baby-buoy. Go to Comment
Seaman's Fruit
Lifeforms  (Flora)   (Plains)
valadaar's comment on 2008-12-27 07:39 PM
Perhaps this would be better part of a scroll - it seems a little bare here on it's own. Perhaps some more whimsical tales, falsehoods or usages would help. Muros additions being an example of that. Go to Comment
Seaman's Fruit
Lifeforms  (Flora)   (Plains)
Silveressa's comment on 2008-12-23 06:59 PM
Nice simple piece to include in your campaign to add some depth and back story. Muro's enhancements make it more unique and interesting. (Nicely done Muro!) Go to Comment
The Zenahin Flower
Lifeforms  (Flora)   (Plains)
manfred's comment on 2008-12-12 08:27 PM
The flowers would of course wither and even die. But that doesn't mean that
a) somebody with the skill couldn't learn to distill exactly these 'bad vibes' the plant picked up and use it for something nasty, or
b) there is not a plant, a dark mirror of this one, that actually thrives on the bad feelings, useful for the same Go to Comment
The Zenahin Flower
Lifeforms  (Flora)   (Plains)
Cheka Man's comment on 2008-12-12 07:47 PM
How about those that grow in bad areas making evil potions? Go to Comment
The Zenahin Flower
Lifeforms  (Flora)   (Plains)
Chaosmark's comment on 2008-12-12 05:52 PM
Much discussion followed this one in chat. Muro suggested a multitude of uses for trickster-types, to which I responded that it didn't have to respond immediately to changes in emotion. Sure negative emotions could hurt it quickly, but the positive ones could take a while to change it. Just a way to limit these from being much more than nifty background fluff. Go to Comment
The Zenahin Flower
Lifeforms  (Flora)   (Plains)
Murometz's comment on 2008-12-12 06:38 PM
I simply love the concept of this flower existing as part of the ecology. The practical applications can vary with campaigns. Perhaps most don't respond quickly, but perhaps some other, hybrid strains, do react quickly to emotional stimulae. Either way, fascinating flower! Go to Comment
The Zenahin Flower
Lifeforms  (Flora)   (Plains)
valadaar's comment on 2008-12-17 12:17 PM
I like this! I do have a thing for exotic plants and flowers... Go to Comment
The Melaran Drakelings
Lifeforms  (Fauna)   (Plains)
manfred's comment on 2008-11-23 04:00 PM
Thanks! Just don't tell that to a real dragon. :) Go to Comment
The Melaran Drakelings
Lifeforms  (Fauna)   (Plains)
Maggot's comment on 2008-11-21 05:48 AM
Well written and interesting. I like the way how you've made them an integral part of the native culture. Go to Comment
The Melaran Drakelings
Lifeforms  (Fauna)   (Plains)
Cheka Man's comment on 2008-11-20 11:17 AM
Do real dragons eat these? Go to Comment
The Melaran Drakelings
Lifeforms  (Fauna)   (Plains)
Murometz's comment on 2008-11-21 11:02 PM
Yay! A good old fashioned sub about a fascinating lifeform saddled with a wealth of fascinating detail!! A ceature that seemlessly fits its world.

favorite bits.

1) plant eaters (or giant locusts more like it :))
2) beautiful line-- they gather around spirit wells*, with the males dueling in air for the females, displaying fine acrobatics and fighting for their attention. The winners get to bathe in the empowered waters, soaking up the energies needed to spawn another generation with all the females they can handle.
3) The Calvinus line :)
4) that true dragons may be their offspring. You would expect that the mighty ones would have birthed these inferior drakelings, but no! Your way is cooler! Go to Comment
The Melaran Drakelings
Lifeforms  (Fauna)   (Plains)
Drackler's comment on 2008-11-27 12:14 PM
While the actual drakes are interesting and there is much detail, I found the way it was written distracting. One topic would jump to the next with no seeming connection, and the sentences seem to be fragmented and jumbled. However, I much appreciate the 'Summary and other details' section, but I have a question: you say that anyone asking too many questions is a spy, is that because everyone else would already know about them? Go to Comment
The Melaran Drakelings
Lifeforms  (Fauna)   (Plains)
valadaar's comment on 2008-11-24 11:55 AM
A good creature with a threat level that fits well within an adventure. Not the sure doom of a Dragon, and not a pushover, these are very useful.
A wealth of interesting details! Go to Comment
Under the track
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2008-07-28 11:34 AM
And of course there are more options, with or without the spirit, that may or may not be evil. Three is the number of tradition.

This plot does not exactly fit into the Tales of the Road, but I mention it here anyway. ;) Go to Comment
Under the track
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2010-02-13 12:51 PM
Thanks! Added the Modern freetext for convenience. Go to Comment
Under the track
Plots  (Discovery)   (Single-Storyline)
Scrasamax's comment on 2008-07-29 10:03 AM
I would like a little variety in the possible truths, perhaps like all the supernatural aside, the man was a mugger and his victim caught up with him, gave him a tasering and then beat him with a blunt object for stealing her purse (Anger management???) Go to Comment
Under the track
Plots  (Discovery)   (Single-Storyline)
Cheka Man's comment on 2008-07-28 12:38 PM
I like the first idea best. Go to Comment
Under the track
Plots  (Discovery)   (Single-Storyline)
axlerowes's comment on 2012-02-23 04:53 PM


I really like the lead in, this solid intro and plot set up.  A great write up.  It is more atmosphere than plot, but you could go a lot places with it.  It even be sci-fi adventure, mad researcher, alien space landing and all that. 


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       By: CaptainPenguin

In a high canyon in the mountains, the players find a skeleton in a cage suspended from a pole. A few miles further, they find another, and a third contains a partially rotten corpse. The fourth contains a living man who looks as if he hasn't eaten in days. Turns out to be the local way of punishing criminals.

Encounter  ( Mountains ) | August 21, 2003 | View | UpVote 1xp