When I compiled all of the ring subs together I should have read them all. This one is simple yet sinister. Similar to some of my items that have bad side effects. I wonder what this would do to someone who wore the Amulet of the Damned? Go to Comment
You could even use him as the current owner of the castle and ruler of the town. When do-good paladin types find out that the ruler has undead and allows somebody to feast off the villager there would be few that could let that unjustice go unpunished. Because Karian isn't completely evil it the paladin could kill all its undead, probably the lover, and then face Karian and find that he is only doing what he can to survive and allow others to survive. Perhaps putting the paladin into a moral dilemma. After all, Karian wasn't actually being evil on purpose really, just trying to get by and do best he could. Does a paladin consider that evil? Depends on the paladin or do-gooder. Paladin may have to slay him anyway, but get a bunch of lawful players and the situation remains. To kill or not to kill, that is the question. Go to Comment
This is one of the more interesting items I have ever come across! A cure for lycanthropy (sort of) and with all the side effects...man. I would be curios as to what a fully transformed person would be. Totally devoid of emoition. A Star Trek Data type perhaps. Wouldn't that be fun to roleplay in a fantasy campaign! Go to Comment
This could be the start of a series of thematic rings - take certain words and lead them to the extreme...
In my current campaign, one has a ring called Saving Grace, but it could be called Compassion - the wearer can take damage from others upon himself (1 hp per second) and can pospone all damage he suffers for a small amount of time...you guessed it, then suffer it all at once ;D Go to Comment
I'm glad to see this item standing alone, without any other items to pollute the purity and complexity of your excellent ring of stone.
Would be great to see more items like this, but on other themes and other items. Go to Comment
Said kingdom wants really to expand its borders, but plans to attack a third kingdom! Procca is an agent of it. Whatever the outcome the mission has, it is a guaranteed win:
- sabotage may stop the war entirely
- capturing them reveals the involvement of the other kingdom, so the attacker must decide whether to:
reconsider the war, attack the other enemy (who has a possible ally now), attack as planned, but leave some more forces to guard its borders and eitherway risk a war on two fronts... Go to Comment