Strolen\s Citadel content. 
Karian Stoneheart
NPCs  (Mythic/ Historical)   (Mystical)
Iain's comment on 2006-02-16 04:05 AM
Only voted Go to Comment
Karian Stoneheart
NPCs  (Mythic/ Historical)   (Mystical)
valadaar's comment on 2014-03-21 09:59 AM
This poses an interesting puzzle, and fits in well with a more 'realistic' world with shades of grey rather than black and white.

Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
Strolen's comment on 2002-10-09 04:27 PM
Ummm. WOW!

This is one of the more interesting items I have ever come across! A cure for lycanthropy (sort of) and with all the side effects...man. I would be curios as to what a fully transformed person would be. Totally devoid of emoition. A Star Trek Data type perhaps. Wouldn't that be fun to roleplay in a fantasy campaign! Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
manfred's comment on 2002-10-22 03:56 AM
Maybe not addicted himself, but will certainly require stability from others, not liking people changing their minds etc. Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
manfred's comment on 2006-01-03 01:07 PM
Updated: Corrected links and a few more things. Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
Ria Hawk's comment on 2002-10-09 04:57 PM
What if the wearer became addicted to the stability of the ring over time? Hehe. Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
CaptainPenguin's comment on 2003-01-26 01:11 PM
Perhaps the ring might eventually become a part of the person and fall off when the person dies. Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
MoonHunter's comment on 2004-05-22 11:45 PM
Echo.... start a thread in the forums about this. Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
Stobot's comment on 2003-03-19 03:10 AM
very nice can be used in a plot for various reasons. something with very distinct disadvantages. and pie lots and lots of pie...... Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
EchoMirage's comment on 2004-05-22 08:57 AM
This could be the start of a series of thematic rings - take certain words and lead them to the extreme...

In my current campaign, one has a ring called Saving Grace, but it could be called Compassion - the wearer can take damage from others upon himself (1 hp per second) and can pospone all damage he suffers for a small amount of time...you guessed it, then suffer it all at once ;D Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
Cheka Man's comment on 2006-02-15 07:36 PM
I like this. Go to Comment
Ring of Stone
Items  (Jewelry)   (Magical)
valadaar's comment on 2007-01-16 12:27 PM
Cool - very straighforward with logical pros and cons! Go to Comment
Sabotage 2
Plots  (Discovery)   (Single-Storyline)
Barbarian Horde's comment on 2002-10-10 01:13 PM
And then there's the possiblitity that he's not exactly who he represents himself to be... What if he's trying to start a war, not avert it? Go to Comment
Sabotage 2
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2002-10-09 04:25 PM
You simply must write up this character!!!

With his background this scenerio will better fit into place as a small part of a larger picture, and perhaps be enough to spark an entire campaign!! Go to Comment
Sabotage 2
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2002-10-09 06:38 AM
Optional twist:
Said kingdom wants really to expand its borders, but plans to attack a third kingdom! Procca is an agent of it. Whatever the outcome the mission has, it is a guaranteed win:
- sabotage may stop the war entirely
- capturing them reveals the involvement of the other kingdom, so the attacker must decide whether to:
reconsider the war, attack the other enemy (who has a possible ally now), attack as planned, but leave some more forces to guard its borders and eitherway risk a war on two fronts... Go to Comment
Sabotage 2
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2011-05-04 12:01 PM


There is a good setup, but the actual adventure is only a small fragment of this submission. It really is a wrapper for any number of setups.



 



 



 


Go to Comment
Riel
NPCs  (Minor)   (Combative)
Barbarian Horde's comment on 2003-05-02 01:28 PM
looks like a warrior in a weelchair Go to Comment
Riel
NPCs  (Minor)   (Combative)
ephemeralstability's comment on 2003-05-03 10:08 AM
Eh? Who submitted that? Nothing if not constructive.

Just had a thought about this character: maybe he made enemies in his career as a warrior, and believes that the best way to ensnare them is through disguise. He "injured" himself and is now renowned for being disabled, but in actual fact is just awaiting the arrival of his enemy vultures, attracted by the prospect of an easy kill, who he can then surprise and slay.

ephe! Go to Comment
Riel
NPCs  (Minor)   (Combative)
ephemeralstability's comment on 2003-05-06 08:04 AM
We weren't getting at you, Manfred! I think the submission's a great one. It was the not-so-insightful anonymous comment which attracted my attention.

And yes I'd agree about the secret training business rather than all out pretence. When I made my comment, I was thinking about Sherlock Holmes, and how he fakes his own death to lull his enemies into a false sense of security. Go to Comment
Riel
NPCs  (Minor)   (Combative)
manfred's comment on 2003-05-06 06:02 AM
*sigh*
Alright, I admit. It is a wheelchair. Please don't hurt me... *sniff*

There was this idea about a disabled man, that does something about it. Cliche, but good enough for the background of a school, slightly better than the stereotypical old-but-still-mighty warrior, I guess. As I envisioned him, a chair came naturally to mind first, wheels following soon after, for a proud man would not like to be always carried around.

---

Enemies OK, but faking the whole thing?

Hmmm... would require quite some wickedness (and willpower), to stay immobile for a few months/years, to gain the advantage of surprise. Let's try the middle road:
Say that the injury was real, but it began to heal, naturally or not. Riel can move a bit again, secretly training to get his former strenght and agility. And if old enemies are likely to show up, keeping his condition secret might be good idea. Go to Comment
Total Comments:
3199

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2