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Translator of Political Corectness
Items  (Other)   (Magical)
axlerowes's comment on 2012-02-24 06:05 AM
I guess you just doubled down Go to Comment
Translator of Political Corectness
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valadaar's comment on 2007-10-18 09:01 AM
Quite amusing!

Sorta C3PO ish. Go to Comment
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Barbarian Horde's comment on 2007-10-19 04:54 PM
I (an individual Barbarian Hordling, not the whole Horde) almost died when I read the command word for the Ring of Tackiness.

If I could, I'd give this a 4.5. Go to Comment
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manfred's comment on 2007-10-17 04:55 AM
The Water Scroll

(The scroll with mighty water locked inside.)

Upon opening and reading the single word inscribed on the scroll ("Water" in arcane tongue), the caster gets a bucket full of it right into the face.

The effect comes directly from the scroll, but always hits the caster, it cannot be evaded. The scroll is always a bit wet, but in good condition otherwise.

This makes for a nice practical joke, but may be useful if you are catching on fire, or need refreshment equivalent to a shampoo/drink/chewing gum from a TV commercial. Handy in the desert, too!

(And if you think now of a scroll named "Fire", that burns your fingers instead of casting the desired spell, that's been done already. :) ) Go to Comment
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manfred's comment on 2007-10-17 05:09 AM
Actual Game:

A PC finds a scroll, and as he cannot read, he hands it to another character, without looking at it. The PC has a look, looks surprised, then very glad, and then puts the scroll right into his pack.
"Alright, we can go."
"And what was on it?"
"Err... nothing important. Should we go left or right now? I think we better..."
"WAIT! What was on that scroll?!"
"Oh, it's not interesting. Now, ..."

After some talking the finder was allowed to see the scroll, and decided to keep it. He showed it later to a third character, who claimed for a moment it was misplaced, yet returned it at last.

All happened without any intervention, or intentional manipulation of the GM.

With this I present:

The Cursed Scroll of Phorn

This old-looking piece of parchment depicts several erotic scenes, masterfully painted and in extremely vivid colours. Those looking at it cannot help themselves, but say words like "Ohhh..." or "Hmmmm..." and keep it, not allowing others to look at it or even give to someone else. (Needs an Int. save, or merely the statement of a PC that it will be kept).

If the scroll is actually enchanted, the "pictures" change according to the viewer's personal preferences, otherwise it is for humans' tastes.

The scroll may cause its owner to spend large amounts of time with it alone, and be not willing to share it with anyone. It could break a group if more than one member knows about it, or somehow finds out, as usually more people want it at once. It could also fatally distract a lonely character while guarding his sleepy comrades, or being alone in some dangerous place.

The scroll is NOT magical, enchanted or cursed in any way. :) Go to Comment
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manfred's comment on 2007-10-17 05:11 AM
The Bloodthirsty Sword

Another miscreation from magic users that simply try too hard. Attempting to create another super-weapon, it failed to grow in power in exchange for blood.

The longsword is finely balanced, and has good bonuses both to-hit and to damage caused. If it comes into contact with blood, it soaks it up like a sponge. Unfortunately, it does not grow in power afterwards, it only _grows_. While it does not grow very much, the growth ruins its edge and significantly reduces the damage caused. Barely noticeable at first, the user will soon find that bloody combat transforms it into a nicely shaped steel club. The effect reverts after several days, or after "drying" it close to fire.

(There is probably a limit on the amount of blood it can soak up, though no one has tried yet. But massive quantities will certainly cause it to grow too large, and become too brittle, and breaking it would destroy its magic. A way to distill it might be researched, for purposes like transporting the blood of certain creatures.) Go to Comment
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manfred's comment on 2007-10-17 05:14 AM
That Stupid Lighter

The lighter used to have a very useful function: the first two strokes produce little sparks, but the third lights any item the user concentrates on. And it was useful to its owner and creator, until the old, absent-minded wizard tried to light his pipe, while reading an ancient parchment. Of course, he was just intensely concentrated on the wrong item, and the precious document was set aflame! He cursed the lighter and threw out of his window, and tried to save his other papers. The lighter has had many owners ever since, and most have thrown it away sooner or later.

The power: with the third stroke, the lighter lights randomly either the thing its user concentrates on most, or second such thing. If in doubt, use the last thing in immediate surroundings the person payed attention to. It is not rare for a person the user just talked to start mildly burning (or at least their clothes, rarely the hair or backpack).

*spark* *spark* "... what, nothing?"
"Heheh, doesn't work?"
*sniff* *sniff* "...but something burns... hey, that's YOU!"
"What? Not me... aaaaaAAAHH!" *rolls madly around*

The lighter can light only flammable materials (flammable under normal conditions, of course). The flame starts small, though it can spread like any fire. Go to Comment
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manfred's comment on 2014-04-06 11:42 AM
Softies of Acrobacy

These colorful soft shoes look like something best worn at home. In fact, they are excellent for activities like climbing and tightrope walking, that need good balance if not downright acrobatic training.

If you can make them work.

The shoes require attention to function, an audience. With it, the wearer can put on an impressive show. Without it, he's down to whatever he really can do, which can be fatal to an ego inflated from previous achievements.

It does not matter if the audience is hostile and wants the acrobat to fail - say, the guards after the thief balancing on the edge of the roof. The shoes will not fail him. But if the audience does not really care about the performance (animals/monsters/people who don't give a damn about such things) or there is no audience (the lone thief that was not detected yet), watch out. Here goes another one... Go to Comment
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Ria Hawk's comment on 2007-10-17 05:01 AM
The Ring of Tackiness

Now, most adventurers are way too smart to put on any jewelry found before having checked out first. The Ring of Tackiness is a very ugly, cheap ring that resembles a Cracker Jack prize. If held in the hand for more than half a minute, the ring puts itself on a finger, and cannot be removed by any means short of a "dispell curse" or something similar, or cutting the finger off. Putting on gloves will not help, as the ring will eat through the cloth. It always remains in sight. It does nothing else but look hideous. The command words "I found the prize!" will make the ring fall off and go inactive until the next poor sod comes along. Go to Comment
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Agar's comment on 2007-10-17 05:02 AM
Necklace of reversal

When worn, turns the wearer's head around to his back. If taken off and worn again, matches wearer's body to his head; that is, now his whole body is backwards. If they try to walk forwards, it feels like they're walking backwards. The necklace must be taken off and put on again to completly negate effect. Go to Comment
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CaptainPenguin's comment on 2007-10-17 05:02 AM
The Black Amulet of the Pit

This dark amulet, fashioned in the shape of a demon's face, was forged in the Inferno by Zolgath the Sweaty, Demon of the 8th Pit. When worn, the Black Amulet of the Pit makes the wearer's armpits sweat profusely and stink, ruining any clothing the wearer may have on. It cannot be removed, except by Zolgath himself. Go to Comment
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MoonHunter's comment on 2008-09-15 03:38 PM
Missed commenting and voting on said item. An oversight I will correct. Go to Comment
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Siren no Orakio's comment on 2007-10-17 05:16 AM
These actually turned out to be very effective:

The Frog grenade: This package of 1d4 grenades explodes as per a normal grenade. All caught in the blast radius are turned into frogs.

Two Liter Spirit Club: In future set game, a two liter cola bottle filled with holy water. used as a club against spirits.

And, one I'd never heard much more than the name of: The Great Golden Pixie Thwacker. Beyond the power to turn things pink, use your own imagination. Go to Comment
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Pieh's comment on 2009-06-05 09:30 PM
Mysterious Package of Infinite Packaging
Unwrap the Chaos
This massive box-like object is wrapped in brown paper, you tear off the brown paper to reveal more wrapping paper... and more wrapping paper, until it is quite obvious that there is no end to the wrapping paper. That's when you finally reach the prize. You tear off a chunk of paper to reveal foam packaging peanuts. An endless supply of foam packaging peanuts. You can dig and dig, the room will never get messy, and you will never get to the bottom. Jump inside and you will discover the Land of Peanuts. It's like heaven, for peanuts, but you won't know that because you will be surrounded by foam packing peanuts. This is where all the foam packing peanuts in our mortal world come from. Go to Comment
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Pieh's comment on 2009-06-05 09:31 PM
Love it! Go to Comment
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Pieh's comment on 2009-12-28 10:03 PM
The Box That Can Never Be Closed!

Once, long ago, there was a God of Mages known as Tehfayl. He was the God of the young bumbling adepts. He was quite powerful, untill banished from the Godly Realms for causing too much chaos and upsetting the natural balance of things. He was petty and lazy, and liked to use magic for everything.

Once he created this artifact, and possibly The Box That Can Not Be Opened as well, Tehfayl did not mean to create this box. He didn't even create the box itself, it was a gift from one of his worshippers. The worshipper placed the box at his feet. Tehfayl cast a simple Open/Close Object type spell, but... he kinda over did it... The Box sprung open, launching its contents (Rare spell ingredients and such) everywhere!

He was so embarrassed that he blasted the Box from his Godly Realm towards the unsuspecting world below. He has since departed out world, but his magic is still with us. This Box is a cursed artifact. It looks like a normal wooden box, put can not be kept closed, it will spring open at the worst of times. And, even worse, it infects other containers (such as backpacks and potion vials) that it comes close to.

Inspired by: Go to Comment
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Pieh's comment on 2010-08-13 09:22 PM
Bruno's Temporal Nullifier

"Damnit, Edgar, you pull out that watch one more time and I'll-"
"You'll what?" *Looks at clock*
"That's it!"

Bruno then grabbed the elaborate timepiece. Yanked it, chain and all, from Edgar's pocket. Then proceeded to smash it into total disrepair with his size 14 leather boot.

"Bruno! That was a gift from my FATHER!"
"Well, just because this 'thing' is suppose to show up in- Oh SH*t, what is THAT?!"

The last that was ever seen of Bruno Gheerhardt and Edgar Tick-Tocker was a partially-melted size 14 leather boot with the face of a watch embedded in its heel.
Go to Comment
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Cheka Man's comment on 2007-10-19 11:27 PM
If he had used it for climbing down a cravass it might have been the last thing that he ever did at all. Go to Comment
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Cheka Man's comment on 2007-10-19 11:28 PM
not good weapons for ninja-types. Go to Comment
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Cheka Man's comment on 2008-09-15 06:51 PM
Me too. 4.5 out of 5. Go to Comment
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