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Winter's Talons
Items  (Ranged Weapons)   (Magical)
manfred's comment on 2007-12-30 04:05 PM
This I call helpful criticism! Most magical items should be really made by spellcasters of whatever shape or color they come in - the point is to make it anything but the casting of a simple spell. But rightly, these arrows can possibly come out of the hands of an unskilled person, from the mere power of the ritual, the forces of nature, and the will to shape them.

The submission has been Updated, I've taken even the name. It sounds better. :)


Thanks, Kassil, for the ideas, and the imagery! You really helped this along! Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
manfred's comment on 2008-04-11 06:00 PM
(Actually this one belongs to the Quest before, but it fits into the last one, too. The winter had me under its spell it seems. :) ) Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
Kassil's comment on 2007-12-30 03:14 PM
By stripping away the single line about needing a nature-oriented spellcaster, it loses that qualm - the arrows become a thing made by the nightmare of repeatedly thawing and freezing the wood, instead. Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
Kassil's comment on 2007-12-30 03:17 PM
I have to agree about the naming feeling a little off - Winter's Talons might have been better, suggesting a raptor's claws, or something to that effect. I don't hold the same issue with the effect, though, as some of the others - while branching out from traditional magic items seemed the goal, there is an element of an old, tiring ritual to it, as opposed to something being labored over in a wizard's workshop. Indeed, by pulling out the line referencing spellcasters, it could easily be an ancient rite that gives birth to them.

That said, I do love the imagery it conjurs - shafts of wood that glisten faintly with the bitter frost they contain, exploding as they strike to rend flesh and drive the spike of winter's deepest misery into their victim, and the descriptive text is a compelling thing, bringing to mind the grizzled old woodsman crouched in a cleared patch in the midwinter snow, looking down at handfuls of wood - some straight and true, others bent and splintered beyond recognition. Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
MoonHunter's comment on 2008-04-10 06:17 PM
Voting on quest sub Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
Scrasamax's comment on 2007-12-29 07:49 PM
I'm not sure, this sub is missing something. I have a minor issue with the name since a claw will generally be a slashing weapon, and an arrow is a piercing weapon, I was first given the impression of this being a melee weapon of sorts. Also, it is good as a normal sub, but other than the process of alternating natural cold and healing magics, it is still 'made by a magic user'. Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
Scrasamax's comment on 2007-12-30 02:40 PM
The Art behind Naming
While the name of an item need not be a direct representation of the item, it should be an extension of it, to quote one of my old writing handouts from school; A two fisted brawler named Lester Smalls doesnt work. The conflict i had is that a claw is a melee weapon, such as a sword, a dagger, or even Bang-ak (or whatever they are called) rather than an arrow which is a ranged, flying weapon. It is a minor point and though I pointed it out, it didnt impact the score.

In Reference to the Quest
Made by a wizard/magic user is the default mode of magic item/weapon creation and it was my impression that the purpose of the quest was to branch out away from this standard. While this is a good submission, I do not feel that it expressed the spirit of the quest. Cheka's sigil swords are enchanted by familial love, CP's Fatal swords by insane repetition and cosmic alignment, etc. Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
Cheka Man's comment on 2007-12-29 06:07 PM
I feel sorry for the arrows. Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
Murometz's comment on 2007-12-29 06:41 PM
I'm cheating, because manfred mentioned in chat that he got the idea, during a brisk, winter morning stroll, but I can see it clearly!


Love it! Last sentence rocks. Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
Murometz's comment on 2008-01-10 11:34 PM
BUMP. Quest sub! Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
valadaar's comment on 2007-12-29 07:11 PM
An interesting idea, though I think the idea of freezing and healing the plant being somehow cruel is odd to me. Doesn't every winter do this? (at least in Eastern Canada it does. )

Though having been through at least one major ice storm, I can see how magical frost could turn wood into shrapnel. Go to Comment
Winter's Talons
Items  (Ranged Weapons)   (Magical)
Moonlake's comment on 2012-06-19 09:58 PM
A solid sub, with good imagery. Go to Comment
FTL and the wormhole thing
Articles  (Resource)   (Gaming - Genre)
manfred's comment on 2007-12-14 05:33 PM
I feel my brain started to leak through my ears after visiting that website. Such a level of spacetime manipulation is quite scary!

Your idea may be workable in the same vein, though I have to wonder a little about the 'obstacles' encountered, whether those will be safe and sound once they pass through the setup.

And it still contains a wormhole. :D Go to Comment
FTL and the wormhole thing
Articles  (Resource)   (Gaming - Genre)
Kassil's comment on 2008-01-06 05:12 PM
Something passing through a massive gravity sink is, in my opinion, very, very unlikely to come out 'unscathed'. Most black holes have a tendency to tear things apart by gravitational 'tides', and a rapidly-moving one would probably have some troubling side effects.

Mmm, gravitic bow shock. Weapon and drive all in one. Go to Comment
FTL and the wormhole thing
Articles  (Resource)   (Gaming - Genre)
Scrasamax's comment on 2014-06-16 12:04 PM
The basic conflict is that assertion that even though technology will advance to allow faster than light movement of physical objects aka spaceships, the technology will not allow for the FTL transmission of energy. The logical fallacy I see here is the assumption that communications and sensor technology are not going to advance in pace with propulsion technology.

Basic methods of FTL travel:

Linear - the ship simply gives the theory of relativity the finger an accelerates beyond the speed of light. The tech varies, warp fields, gravitiational drives, etc. Navigation is important because stars, planets, gravity wells, nebulae and other dense objects have to be avoided. Means of dealing with micro debris is either repulsed by the means of a defeflector dish, an energy based shield, or just a thick ass armored hull.

Exp: Star Wars, Star Trek

Wormhole/Hyperspace - The ship moves into another mode/phase of reality where it can traverse massive distances rapidly, before dropping back down into realspace. The difficulties of transit through space are handwaved away because those things are realspace issues, not otherspace/wormhole space issues.

Exp: Babylon 5, Stargate

Gating/Jump - The ship folds space and simply 'jumps' to where it is going. There is no velocity, no thrust, and such, and such ships don't technically need propulsion based engines. Lots of math, and lots of metaphysics.

Exp: Dune, Battletech Go to Comment
FTL and the wormhole thing
Articles  (Resource)   (Gaming - Genre)
Chaosmark's comment on 2014-06-15 11:28 AM
I absolutely love the shifting corridors idea. That definitely complicates things, and in a good way. All of a sudden you can't just jump away to a particular place, or lead a massive invasion on a whim. Things take planning, and effort, and maybe just a bit of luck. It also provides some nice drama potential: "We can't go in there! That corridor is suicide for the next three cycles!"

One possible way to bypass some of the "can't see where we're going" issues is to do microjumps. Jump a short ways, take a look outside, repeat. Depending on your particular drive, that might not be feasible, but it would certainly help. In any case, even if your drive has no theoretical upper limit, you'll probably want to be doing system-to-system jumps to keep yourself oriented properly.

Well played, manfred. Go to Comment
FTL and the wormhole thing
Articles  (Resource)   (Gaming - Genre)
dark_dragon's comment on 2007-12-14 10:34 AM
actually, if you managed to manipulate gravity, you could simply create a gravitational sink in front of your ship, and a gravitational mountain behind it. ie, your ship wouldn't travel inside the wormhole, but would have a black hole in front and a white hole behind, the two joined by a wormhole to keep everything balanced!

That way, any obstacles would just get trapped inside the blackhole, go through the wormhole, and come out behind your ship. safe and sound.

http://www.nasa.gov/centers/glenn/research/warp/ideachev.html might give some more ideas. Go to Comment
FTL and the wormhole thing
Articles  (Resource)   (Gaming - Genre)
dark_dragon's comment on 2008-01-08 03:38 AM
Ohhh, I meant safe and sound for the _ship_! Go to Comment
Hacker Stories
Plots  (Crisis)   (Single-Storyline)
manfred's comment on 2007-11-24 04:33 PM
Weather Storm
The renown incident, where an insidious worm attacked hundreds of thousands of websites, changing the phrase "climate change" to "weather change". There have been also several cases of follow-up attacks, where websites of particular note were overwritten with propaganda and evidence to support the theory of catastrophic global cooling in the next few decades.

The Angel
Rumors have started to spread, that there is a genuine AI on the loose, unhindered by any hard-coded limits. It supposedly cruises through the Net, reading everything, and sometimes entering publicly accessible chatrooms under the nick "TheAngel347" or similar. It is said, that it can't be traced back... sadly, there are too many impersonators out there, and blogs are full of stories about encounters with this noble/enlightened/evil/indifferent entity. Most probably, this is an elaborate hoax. (And why that name? It's got a weird sense of humor, man!)

The Red Attack
Awarded with "The Most Outrageous Hack Of The Year", an apparently deranged marxist has somehow renamed a slew of .com pages to .con. The move has reportedly crashed a few major search engines, that took a few seconds to recover; the chaos has been visible for days if not weeks! The hacker was traced by the police within a day and found dead, looks like someone was already faster.

Dieing young
A serial killer has started to ravage the hacker community. For now, he (or she) has targeted mostly the public, self-appointed star hackers, but a few more significant deaths were recorded as well. The community is shocked, and by default has little trust in the law enforcement. There are no signs of the killer being active online - or he just fits in with the crowds. What are they supposed to do?

The right of speech
An up-and-coming programmer answered an ad seeking 'somebody fluent in Klingon' and vanished soon after. Where is he? And was it the NSA that kidnapped him for some secret mission, intent on infiltrating the ranks of true (virtual) warriors? Go to Comment
Hacker Stories
Plots  (Crisis)   (Single-Storyline)
manfred's comment on 2007-11-28 01:30 PM
I don't really know, if this has a big chance of growing, but I'll throw it out anyway. Eventually, we will have all the sub-genres and game types and settings covered... just because. ;) Go to Comment
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Chekov's Spell

       By: Chaosmark

Chekov's Spell -- This spell has a two-fold effect. The first is to make the target item almost-unnoticeable to anyone not specifically looking for it. The second is that someone who has seen the item will remember it when they encounter a situation that would be perfectly solved by use of said item.

Ideas  ( Articles ) | December 11, 2012 | View | UpVote 5xp