Strolen\s Citadel content. 
Tlilpotonqui (Tleel po TON k)
NPCs  (Minor)   (Combative)
valadaar's comment on 2015-09-29 02:06 PM
Good! Love the tone here. Go to Comment
Tlilpotonqui (Tleel po TON k)
NPCs  (Minor)   (Combative)
Wulfhere's comment on 2007-06-22 09:07 AM
One source that I read suggested that Aztec cloth armor was fairly functional against the weapons they encountered. Because they didn't have steel weapons, they depended on bludgeoning weapons and weapons edged with obsidian. Against these weapons, the solidly packed cloth of the armor could be effective.

A few of the Spanish conquistadores supposedly adopted the Aztec armor as more comfortable: They wouldn't have done that if it didn't work. Go to Comment
Tlilpotonqui (Tleel po TON k)
NPCs  (Minor)   (Combative)
the Wanderer's comment on 2006-12-09 02:15 PM
I'm a sucker for the hero type. We need some examples of him in a plot though. Any hooks you have would be a nice addition.
I assume he is connected with your other Aztec sub, right? Go to Comment
Tlilpotonqui (Tleel po TON k)
NPCs  (Minor)   (Combative)
kamina's comment on 2006-12-09 03:24 PM
They are as connected as night and day. This started out as something for Muro's scroll (but I didn't know Muro wanted short blurbs when I wrote them). I will be glad to add a hook or two and to expand on the connection and duality of the two characters. Any other information people are interested in?

These are my first subs, so please comment freely. Go to Comment
Tlilpotonqui (Tleel po TON k)
NPCs  (Minor)   (Combative)
kamina's comment on 2006-12-09 03:32 PM
Updated: Any advice or suggestions would be helpful. Go to Comment
Tlilpotonqui (Tleel po TON k)
NPCs  (Minor)   (Combative)
kamina's comment on 2006-12-17 08:43 AM
Thank you Manfred!
I am working on the setting at the moment. That will have more information on culture.

I think an "article" may be a bit much but I am happy to answer any questions. :) Go to Comment
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The Maze

       By: sirgarberto

As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.

The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.

It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.

Ideas  ( Dungeons ) | January 16, 2016 | View | UpVote 7xp