Should join our "all orcs are evil" thread and shed some light. I like this character. I would use him as having some key to the adventure but the PCs would have to figure out a way to get his proof accepted when most would not believe or not listen to it if it came from an orc. Go to Comment
Good idea! A deep character who's suffered great loss. Very thorough too! Only one real query: does he have any aims or goals? Someone who'd been through all that would, I'd imagine, desire revenge (although Morgoth is now dead) or would want to cure Orc-kind from their dreadful affliction.
Just a quick question: is a habbit anything like a hobbit? Go to Comment
There is a great difference between him and any other Orc: his speech must sound very archaic. Even if he knows the newer languages, what he says will be influenced from all the things he lived through. Noble at first, and for ages far from people to speak to. I suspect any Orc that speaks the High-Elven Quenya fluently would have a mighty shocking impact. :)
What about Orcs, the other Orcs? Of course he tries to evade them, as it makes the pain more present. But that is not always possible, and he might be at least occasionally spotted from afar. Do they have legends about this mysterious figure? He is something like the grandfather of all Orcs... my guess would be that Orcs would respect him and feel unsure around him. Could this be in some way exploitable? He might make a good diplomat for negotiating with Orcs. Could be peace possible? Go to Comment
This character isn't violent or isn't an angry type at all... infact if anything this whole experience has made him opposite the way he was... He used to be Arogaunt and very opinionated. He used to get politically involved in alot of things and made issues his business... even if they weren't. All he wants now is to live in peace and quiet. He has seen more then enough death and destruction. If you need his help however, his generosity overcomes him and he will usually help you... don't expect him to start attacking people if you are under attack though. As for the LOTR thing I've been playing MERP lately... I'll make some other fantasy chars too later on. =)
(Whoops, spelled it wrong. Guess I'm not some super human grammar spelling Saiyan thingy after all... I hope this means I can still leap tall buildings in a single bound though =P) Go to Comment
That's true manfred. =) Who knows what all has happened to him in his lifetime. One thing you must relise, however, is that Orcs are raised to hate and despise, they aren't born that way. Although, in the fourth age, there are some good Orcs. Most are still evil, however, and wouldn't be very diplomatic. This is free material, though... Use it how you see fit. =) Go to Comment
Why is it bad to use an existing setting aside from ones own for a character?
If this character was just a modification of an existing Tolkien character then I would be with you Scras. The character is a little limited having its backstory so tied to a specific campaign world.
So much fantasy is drawn from his works - this one is just a lot more direct then others. The real value of this character is the absolute disconnect between the typical orc and his actual nature. Go to Comment
Thanks. I thought at first this was a description I was supposed to make for my own character (Me being as new as I am to this thing). If you want to use any of my characters for your scenerios though I don't really care. =) Have fun. Go to Comment
Cold Comfort is a long-sword of star-steel, its blade giving off a wan, blueish light. Its grip is wrapped tightly in snow-serpent hide, and its pommel bears a single opalescent gemstone.
This blade is enchanted in such a way, that whoever wields it, begins to fall completely and irrevocably "in love" with the weapon. This love does not manifest itself as the expected reverence and bond formed between any warrior and his weapon, but as a deeper, truer love, one has for a soul-mate of the same species! The longer the wielder carries Cold Comfort the stronger and more disturbing this love becomes, and only the most powerful of magicks can potentially break the sword's insidious spell. The blade's owner will even speak to and coo to the weapon, convinced that the sword understands and returns this epic love.
If the blade's wielder somehow loses the weapon or has it taken away, they will become inconsolable, and will predictably go to "ends of the earth and back" to retrieve it at any cost. Such is the weapon's curse that even separation from it does not damper the feelings the owner has for the sword. Legends tell of several distraught and mind-addled knights who even years after losing the blade, still wander the country-side searching for their lost love. And woe be to the "new lover" if and when they find him or her.