Interesting concept and a solid addition to the iron spike movement. On a side note since the puffs create neither a viral nor bacterial agent, I would have to consider the puffs to be chemical weapons and not biological weapons. Go to Comment
Strange you should mention that. I had in my scratchings some specific nastiness towards fey types. (not that dwarves are) But when I went to type it up properly I couldnt remember why or what led me to that reasoning. Hopefully it will come to me one day. Go to Comment
This is indeed the weak link ;) I specifically wanted no magic attached, as I was tired of "detect magic' finding my deepest secret and I believe the "its so magical you cant detect its magic" to lack depth. So I wanted a trap which wasn't really a trap as in "detect trap". Its not as if there are springs or trigger mechanisms to find :) I really wanted the "if i cant have it neither can you" feeling to come across, ie Not able to convert it back to iron. The only avoidance was to simply leave it be. Of course a mage could always toss a convert to metal spell at them or something :) Go to Comment
If a new way of getting characters together is desired, Character Hooks may help you.
Now, as an encounter/character hook is this certainly fine, the descriptions and the summoning are all pretty good. I'm afraid it is the formatting that leaves a lot to be desired. Don't be afraid to insert newlines, and put quotes around speech - those two things alone will make the submission more readable.
Oh, and yet another option: the sleeptravel was 'just a dream', they all really stay in their rooms. But if the reason they were summoned for is serious enough, the heroes could find the others on their own (the GM could place them all in/around the same city, or be cruel and make them widely spread out). Go to Comment
Great is the lure of utility, and this site tends to train a Pavlovian reaction of finding a use for seemingly useless items and ideas. We are tainted by our civilization, and unable to merely go with the flow, and find the true path of non-acting in our life.
Also, the presented dichotomy is a false one. We gamers do very well recognize at least one other type of breed: the evil, nasty, AND useful monsters. :) Go to Comment
A typical wand with offensive capabilities (magic missiles, fire, fireball, lightning bolt) that was either damaged in combat or made just under par. When the wand is discharged, there is a 1 in 4 chance that it fires an additional 1d6 charges simultaneously or in rapid succession. Wands that shoot fire may incinerate innocents and friendlies, or burn whole buildings and even villages down. Those which shoot fireballs have a considerable radius, and lightning bolts that bounce upon contact with ground and stone can cause catastrophic random collateral damage. Those who have paid large sums for such a device may go seeking a refund, possibly even retribution.