Yinnal tree Species: Yinnal Tissima Description
The Yinnal tree is the largest known stoloniferous plant. Some older plants stand just under 100m in height while the average is 50-80m. Like many stoloniferous it is a vascular plant and has adventitious roots. Long, thick (up to 6ft in diameter) stolon roots emanate from a parent plant. These roots can be found above and below the surface, splitting at nodes to form other child plantlets. Surface runners are also found but are thinner, hand sized and rope like.
The deeper, penetrating, vertical roots of the Yinnal tree, tap into the unfathomable wells of underground water. Transporting this sacred juice from the sunken depths, to the horizontal root system and up into the canopy of branches and leaves. Here, it is distributed for growth by the tree and any surplus, is given up, released from the stomata on the underside of its leaves, literally raining down on that which lies below. The Yinnal tree is frequently associated with the Yinnal Vine of the Vissealvia Vinea species vissewort. The vine helps provide the support structure required by the branches to uphold the leaves. In return the tree provides the nutrients, water and structure the vine needs to grow. In its early life, the vine tendrils are flexible and are often woven into pathways and hanging structures by the Ynemn folk who dwell in the Yinnal canopy environment.
The Yinnal tree is monoecious. Both male and female flowers can be found on the same plant.
The fruit is massive and contains numerous arils. These fleshy covered seeds are much like those found in a pomegranate.
A Yinnal tree has been know to grow as much as 1 inch in diameter per year. A forest can increase its acreage by 25% per year. Of course like all growing things, age, as well as nurturing, plays a significant part in this growth. Rapid growth is noticeable early on in its dominant phase but trails off, becoming self suppressed as it becomes older and stable.
Leaves of gold:
The large leaves of the Yinnal tree are unique. A golden, densely haired leaf can grow up to 1 meter in diameter. They are extremely light but also very strong. The hair, which Emn grew to protect the leaves from the strong rays of the sun, can be harvested for a variety of things, much like cotton. The skin of the leaf, is a translucent gold, it is soft and pliable, often worn as outer garments. With or without the hair it is waterproof and breaths naturally. The garments made from Yinnal leaves are generally cloak or robe like due to the fact the leaves slowly dry and harden once disconnected from the tree. The leaf material could be tailored well but the life expectancy is so short that its hardly worth the trouble. Adorned with the hair on the inside, a garment looses some of its outward reflectivity but gains inward insulating properties. Complete camouflage cloaks are often made from the leaves skin. Against the backdrop of the canopy, one can melt into the vista unnoticed.
a form of transportation. see sunglide
They howl with ear splitting wrath, sharp as daggers with hollow tubes within that can dispense poison like a snakes bite.
Branch and Trunk
The basic effect is already interesting, and you have added plenty of details to it. The explanation and analysis of the plant are fine, strangely enough I think even less might be okay - but that is no real problem, it sounds more scientifically then.
That is one solid plant you've got there, epsilon. It is weird in the sense of 'something this weird could really exist'. Good work. Go to Comment
A very nice and thoroughly explained piece. The detail is good, as is the use of italics and composition. The only concern i have is that none of the freetexts really relate to the submission since vissewort's use as a poison or a medicinal herb are given one sentence. If this section was epxanded I could see having the tags, otherwise it is a really nifty color changing plant that can be used for dye and performance art. You might also want to check on die versus dye in the submission since the latter is correct. Anywho, thumbs up, nice work. Go to Comment
Really there are only two drawbacks to writing posts that run long, they get fewer votes and take longer to garner them. Drawing upon words that Moonhunter has said to me time and time again, you can always branch this out into multiple submissions. You have this as the core visse sub and the others link back it. One could be visse as a poison (awesome visual BTW) the other could be Medicinal Visse, a generic NPC listing for what constitutes a Vissealist and so on. Thumbs up and good work. Go to Comment
thanks Scras, dye fixed :). it was getting late.
There are also a number of other things I have expanded upon in my notes. But Im constantly wary of overly long texts and so have not added them. I find its a hard call to make, to expand the text with my thoughts or simply leave seeds so others may expand to their own likening. Not wanting to nail the description down so tight that it cant be molded further. Im also not sure just how patient people are and how much they would read in one sitting.
I for example did not go into the subtle areas of colour or in fact polarization effects that would render the effect invisible by all but the well trained, those with "visse sight". Whether these guys should have a stub sub to themselves etc.
As usual, for me, the more I thought about it the bigger the item became and I ended up wrestling with myself as to what should be included here and what should be culled:( Go to Comment
for example, two things I have just thought about.
Lets say we collect and crush the buds. According to the description, droplets may be found within that could be conceived as a decent aphrodisiac.
Lets say we are able to trigger the spawning process but in this case the droplets are a poison to human kind. A marching enemy would trudge across the field, get half way and having breathed or absorbed the droplets via the skin they roll over dead.
There is enough info in the text to extrapolate these conditions. But if I detailed one I would contradict the other or at least it would require lots of description to allow the two to coexist. So best I leave the seeds there but allow the user to fill in the blanks....
The Splenden variety is an amazing relative of the common visse plant. Not as hardy, and requires special nurturing and high maintenance. But its ability for the various shoots to 'communicate' with each other can produce extravagant results. Mesmerising displays of colour and intricate pattern weaving on such a grand scale has been accomplished by a few grand visse yeomen or 'Vissealists' at say, a kings coronation celebration. Go to Comment
of the Vissealvia Vinea species vissewort.
The Yinnal vine is known only to occur in the Yinnal Canopy. Its possible that it relies specifically on the Yinnal Tree and can not grow elsewhere.
The vine helps provide the strength required by the branches to support the enormous leaves. In return the tree provides the water and nutrients, the vine needs to grow and the structure on which it clings too. In its early life, the vine tendrils are flexible and have specialized shoots that adhere strongly to rock or the bark of its supporting tree. The tendrils are also capable of producing a very caustic secretion. This may help them to adhere to various materials.
While the vine has no flower or seeds to speak of, it perpetuates itself from rhizome nodes and its thought to be one single plant. At these nodes clumps of grape like berries are found. The berry's pale brown skin is like the outer layer of a banana or ginger. Its leathery, fibrous, fairly strong and is not considered edible. The watermelon red insides however are fleshy like a grape and as mentioned, contain no seeds. The fruit when juiced provides a very refreshing and sustaining drink. If left in the open air it will self ferment producing a slightly intoxicating fizzy drink within 12 hours. Not only is the fruit, a major part of the Ynemn diet but it also provides them with various products.
The mash of grated fruit skin and vine tendrils, when mixed with small amounts of aged and fermented juice, creates a very strong glue. Once dried, the glue withstands rain and weather, it will adhere to most biological compounds such as rock, animal and vegetation skin, wood including tree bark. It can be made soluble once again by addition of copious amounts of fermented juice.
By altering the amounts of glue, skin and other material, the result is used for many purposes such as water skins, food containers and pouches.
When mixed with Yinnal tree sap, it transforms the sap into a very hard resin. Materials, including the vines skin once again, are formed to make sections of hard, shell like, armoured clothing and artefacts.
Items like these have only ever been found or written about. No "outsiders" have ever been allowed access to the plants or processes by which such things are produced. Go to Comment
Biological warfare. Nasty, but very logical and complete, as noted.
What could be added is some way of removing the 'trap', once the effect is recognized (doubtlessly seen as a curse by the invaders). At its worse, melting down the iron should suffice, but other means could be devised, like applying a variant of the modern anti-corrosion paint.
The extra-planar citadel of Ansern is named after its mage-founder. Ansern discovered the means to traverse the planar gulfs and created the citadel as a haven for his disciples in the art of planar-exploration. The disciples of Ansern continue his work and explore the countless worlds opened up to them by the work of the mage. They are cataloguing everything they discover in preparation for the greatest volume ever written: the Mondopedia, a book detailing many of the worlds. But the countlessness of the planes means that their book will never be finished.