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I like this, it sounds like a video game, which is not a bad thing. Some areas you could expand to make this even easier for lazy GMs would be to write these pages from the diary so they could be used as handouts. You could also add some descriptions of the monsters. Overall though a nice solid start for any adventure and a great first adventure for a new party.
Nice one. I have a bit of trouble with the part where it assumes players are signing an oath into a rebel order and then pick up a stone involuntarily. It's not a huge issue, it can easily be remedied by providing a proper hook into the rebel base. As for the stone, I'm actually certain at least one PC would try to pick it up. I like this. Nice and concise, with lots of room to expand. Good work.