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The Daedalus Factor
Plots  (Hired)   (Single-Storyline)
valadaar's comment on 2011-04-29 11:15 AM


I like this idea - a decent reason for a dungeon to exist.  And loads of fun all around.



The only weak part is the assumption the PC's are master builders. :)



 

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The Daedalus Factor
Plots  (Hired)   (Single-Storyline)
Wulfhere's comment on 2007-02-02 02:29 PM
The queen may have plan several uses for her shiny new "death test": It would be a convenient place to "dump" all sorts of unwanted people, secure treasures she doesn't need much, or hold secret mettings or ceremonies. After all, she will know its secrets; they will hold little danger for her.

While the labyrinth is being constructed, the PCs may also be approached by shady characters seeking information about it, or otherwise trying to compromise the queen's scheme. They may be legitimate, or they may be agents of the queen "testing" their integrity. The information they gather may come back to haunt the PCs, or this may be a way to gain a powerful patron (or enemy!). Go to Comment
The Daedalus Factor
Plots  (Hired)   (Single-Storyline)
Kassy's comment on 2014-05-31 04:57 AM
4.0/5

Oh, now that is nasty! Good sub eph!

val has pointed out the only flaw, which Dossta has then solved. Nothing left for me to add. Go to Comment
The Daedalus Factor
Plots  (Hired)   (Single-Storyline)
Dossta's comment on 2011-09-21 02:57 PM


In a word or three: I love this.  It's fun, as simple or complex as you need it to be, and the twist at the end is nasty.  However, I must agree with valadaar that relying on the PCs to be master architects is a pitfall.  My current group is a wizard, a druid and a rogue (NPC) -- no real fodder for the plot hook to work.



It's possible for the party to answer an advertisement for the job, and then bluff their way into winning the contract.  It's also possible that it could be a case of mistaken identity (the master builders weren't in court at the appointed hour, and the nervous butler ushers the PCs into the audience without asking too many questions).  Or what about another contest, of sorts -- to choose the architects for the maze?



In short, I love the premise but would really like to see some more plot hooks to help bring this into an ongoing game.


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The Disappearance
Plots  (Duty)   (Single-Storyline)
manfred's comment on 2006-02-22 08:58 AM
Hmm, hmmm, hmmmm.

Autistic people tend to have interesting talents beyond those of common people... so why not magic? A logical thought for a fantasy world. Go to Comment
The Disappearance
Plots  (Duty)   (Single-Storyline)
MoonHunter's comment on 2005-11-05 02:34 PM
Three years, 441 posts, and NOBODY HAS A COMMENT! What is up? Go to Comment
The Disappearance
Plots  (Duty)   (Single-Storyline)
Spark's comment on 2006-02-21 04:26 PM
Wow - an autistic, super-powerful wizard. That's unique! I'm not sure if I would want him to be AS powerful as he is depicted here, but it's a good concept, and the delivery of events is well done. A lot of questions are asked that are up to the DM to decide as well, which could be either a good or a bad thing. Go to Comment
The Disappearance
Plots  (Duty)   (Single-Storyline)
Murometz's comment on 2006-02-21 04:39 PM
what if the key to mystery is still in the room? What if Perans opened some dimensional gate right then and there (he really allowed them to see 'deeper into the darkness') , and whatever came out of it slew the necromancers. Perans then entered this realm. A shimmering mote somewhere on the inn-room wall is the deteriorating vestige of this gate. Go to Comment
The Disappearance
Plots  (Duty)   (Single-Storyline)
valadaar's comment on 2011-04-29 11:08 AM


An interesting Idea that I had also used - though I had not seen this post at the time.


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The Disappearance
Plots  (Duty)   (Single-Storyline)
Ted's comment on 2011-05-01 07:55 AM


Perans is indeed within his own world- although he exists in the world of the players, his magical potential has allowed himself to birth an entire small unvierse within his own head. The two men who had kidnapped Perans accidentally transported their own minds into Perans' world when they attempted to cast diagnostic spells upon him. Perans quickly obliterated the two men, seeing them as intruders into his world.



Perans has moved into an area of seclusion so that he may finish his universe in peace. He will ask the players to leave him in peace so that he may continue his work.



Should the University or the Necromancers try to stop him, Perans will drag them, and the players into his world so that he can stop their agressions.



(At which point the players have to decide on helping or hindering Perans.)


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The Sleeping Mines of Elathon
Plots  (Crisis)   (Single-Storyline)
Barbarian Horde's comment on 2005-11-28 01:18 PM
Even if the idea of "killing goblins in abandoned dwarf mines" isn't
a very rare idea so do i still think this adventure can be fun
because the background to the cause is interestnig.
It can just be a small part of a big Campaign about a War
against the enemy. Maybe the RP finds a forgotten or hidden
weapon down i the mines that can be used against the enemy
and vice verse. Getting the weapon back to the "good town"
can be a hard challenge because there is evil spies everywhere
who in some mystic way also have heard of the weapon.

Sorry for my bad english but I hope i make some sense=)

/ Mikael Jansson Go to Comment
The Sleeping Mines of Elathon
Plots  (Crisis)   (Single-Storyline)
Strolen's comment on 2011-07-01 01:06 PM


A dungeon with a purpose!!! I think this type of sub would make a good quest, justify the existence of a dungeon.


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The Sleeping Mines of Elathon
Plots  (Crisis)   (Single-Storyline)
MoonHunter's comment on 2005-11-05 02:30 PM
3 years and 414 views and nobody has a comment? Go to Comment
The Sleeping Mines of Elathon
Plots  (Crisis)   (Single-Storyline)
Cheka Man's comment on 2010-03-09 04:04 PM
Simple but fun. Go to Comment
The Sleeping Mines of Elathon
Plots  (Crisis)   (Single-Storyline)
Murometz's comment on 2008-12-06 01:27 AM
Only voted Go to Comment
The Sleeping Mines of Elathon
Plots  (Crisis)   (Single-Storyline)
axlerowes's comment on 2011-07-01 02:17 PM


Strolen, thanks for digging this one out.  Long ago, when I was still a young man a I would visit this site to get ideas for my campaigns.  I hadn't yet joined, I didn't leave or read comments, I would only grab ideas.  This may have been the first thing I read on the site.  Indeed my four 5s dungeon is a direct expansion of this idea; an old dwarven mine filled with complex puzzles.  This vote is shaded by some personal affections and inflated by nostalgia.  I have been looking for this for years, NOW if only I could find the order of twilight again...it is somewhere on the interenet.


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The Sleeping Mines of Elathon
Plots  (Crisis)   (Single-Storyline)
valadaar's comment on 2011-04-29 10:53 AM


A good basic idea that could easily be broadened into a great adventure!


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The Trial
Plots  (Discovery)   (Single-Storyline)
Barbarian Horde's comment on 2004-04-15 04:22 PM
How about this.

An evil group is hired by someone in the party's past and is sent to take down the party. The job is to frame the good witches and implicate the party. The bad guys pose as the good witches (could be funny if some but not all the bad guys are actually guys posing as female witches at some point) and cause trouble and lay the evidence to implicate the party, then pose as merchants that allegedly witnessed something incriminating. The party has to clear themselves and the witches and find out who is at the heart of the frame up. Perhaps a two part adventure. First to clear their name and save the witches from certain death. Second part to uncover the moles and follow them back to their boss.

Hope this isn't to far from you original idea. Go to Comment
The Trial
Plots  (Discovery)   (Single-Storyline)
Strolen's comment on 2002-06-29 10:49 AM
If you are not up for the court cases, could have the PCs just coming through during this trial. They could stumble upon some real demons and destroy them proving the 'witches' innocent.

Or perhaps they see the demons and maybe tell some of the same stories that the 'witches' tell and then be accused themselves. The true demon hunt could begin then, or the PCs must escape and try and clear their name by getting rid of the real demons. In the meantime the 'witches' could convince the mob that the PCs are the true demons until they prove themselves innocent and throws it right back to the plot above with a twist. Go to Comment
The Trial
Plots  (Discovery)   (Single-Storyline)
Ria Hawk's comment on 2002-10-02 12:39 AM
Maybe there are REAL witches, doing all the evil stuff... and they framed the poor people on trial. Even better if high-ranking townspeople (or even the judge or prosecutors) are in on it. Go to Comment
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