An interesting concept, reminds me in of Nim in a fashion. While not an extensive sun in itself, it opens the gateway to a great wealth of possibilities.
A nice start, but I really would like to see more.
Good idea, but much too short. Need more detail on the woods, what is happening there, and the artifact that is causing it. Not enough detail to be able to drop it into a campaign.
My big question is why are the druids abducting/killing travelers between the towns who most likely are completely ignorant of what is going on? I agree the idea needs to be more fleshed out, particularly the magic item. What could druids want so badly if they are taught to derive almost everything from nature?
NPCs (Major) (Natural)