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Catacombs
Plots  (Discovery)   (Single-Storyline)
strom's comment on 2003-03-11 06:43 PM
I forgot to mention that Lamezzites could only come back to life when the crypt was reopened. This would spur fear amongst the current regime, and temptation from a younger, more disbelieving generation. Go to Comment
Catacombs
Plots  (Discovery)   (Single-Storyline)
Magus's comment on 2004-01-22 01:56 PM
I think that you did a great job here, and your not hurting anyone by typing a lot your only helping further, and if people do not want to read all of it, they don't have to. Anyway, catacombs are always a nice dungeon to have. Go to Comment
Catacombs
Plots  (Discovery)   (Single-Storyline)
gottgen's comment on 2004-01-22 02:47 AM
Can I just say to ephemeralstability, next time you think you're typing too long...don't worry about it!

You do an excelent job in thinking these things up, and any added flavor you can think of is probably worth our reading. Go to Comment
Catacombs
Plots  (Discovery)   (Single-Storyline)
valadaar's comment on 2013-08-28 10:33 AM
Not bad - though the scale speaks more of legend than reality. Paying for enough oil to flood the catacombs would probably wreck his economy for years, if it was even possible to source enough oil for the task. And don't get me started on getting it boiling in the first place :)

Perhaps a fair number were slain with boiling oil, and that over the years the legend grew to the scale of 'the entire catacombs' were flooded.


Go to Comment
Catacombs
Plots  (Discovery)   (Single-Storyline)
MysticMoon's comment on 2013-09-01 08:23 AM
Simple, straightforward, and a good seed that could be taken in many different directions. Go to Comment
Tact
Plots  (Crisis)   (Single-Storyline)
Cheka Man's comment on 2008-06-17 12:08 PM
I like it too. Go to Comment
Tact
Plots  (Crisis)   (Single-Storyline)
Mourngrymn's comment on 2005-11-09 09:07 AM
This is the beginning of a nice idea. I would be more apt to put a better vote on it should it be longer and more detailed.

Why is the King of Addarron wanting to bring peace to the region after all this instability? What has changed? What other issues are the region having? What would the son gain if he was the reason behind his fathers death?

Its always a great idea to have players accused of a crime they didn't commit. Especially if at least one of them is of the mind of running first to prove their innocence. Go to Comment
Tact
Plots  (Crisis)   (Single-Storyline)
Mourngrymn's comment on 2005-11-09 09:09 AM
That should have been a 4/5 not a 3/5. Go to Comment
Tact
Plots  (Crisis)   (Single-Storyline)
Chaosmark's comment on 2005-11-10 07:26 PM
I myself find this to be a decent idea as of the moment. Were it to be fleshed out more, with more than just the basic idea of the plot, I'd be more apt to give it a better vote. Go to Comment
Tact
Plots  (Crisis)   (Single-Storyline)
valadaar's comment on 2007-06-19 06:49 PM
Not bad. Go to Comment
Painted Egg
Items  (Other)   (Magical)
Barbarian Horde's comment on 2003-02-15 03:43 PM
What a wonderful idea! I do love the concept of blending old-style craftsmanship with magic arts. Well done indeed.

-Lady Almalthea
almalthea_gersidi@hotmail.com

http://www.angelfire.com/ca3/practicalmagic Go to Comment
Painted Egg
Items  (Other)   (Magical)
Agar's comment on 2003-01-19 02:11 PM
Silly rabbit, eggs are for tricks!

Serpent Egg: Good - a snake pops out and will fight on the user's side for one battle before running off. Bad - a snake pops out and bites the user. Hope it wasn't posionous.

Fire Egg: Good - can be placed under the wetest firewood and tinder and it will keep a good blaze going the whole night through. Bad - when tapped, bursts into flame and burns user kinda bad.

Stone Egg: Good - can be thrown at some one or thing and turn them to stone. Bad - turns the user's arm to unmoving stone.

Spider Egg: Good - lets the user climb walls like a spider for a day. Bad - spider bites user and lets him live for a day.

Extra-dimensional Egg: Good - Egg can now be used like a bag of holding capable of holding 60lbs and objects up to 8 feet long. Only has a inch and a half (4cm) square opening though. Bad - The user is sucked into an extra-dimensional space inside the egg and can only be freed by having a hen hatch the egg.

"Sorry to hear about your unusual lyacanthropy, Matilida, but as long as you cas still spell eggs, you're welcome to hop alongside us, pink bunny and all." Go to Comment
Painted Egg
Items  (Other)   (Magical)
Kassil's comment on 2003-02-25 12:41 AM
I have to say I like the concept.

Chaos Egg
Good - Casts a Confusion spell on a single target.
Bad - Targets the user with Confusion. Go to Comment
Painted Egg
Items  (Other)   (Magical)
Cheka Man's comment on 2005-02-23 04:30 PM
Very good.I really like the idea. 5/5 Go to Comment
Painted Egg
Items  (Other)   (Magical)
Murometz's comment on 2014-02-07 12:02 PM
Enchanted eggs! Well done. Go to Comment
Painted Egg
Items  (Other)   (Magical)
valadaar's comment on 2013-02-22 11:04 AM
I like this - a great little tidbit to add to one's world.
Go to Comment
The Great Gate of Calast
NPCs  (Minor)   (Combative)
Barbarian Horde's comment on 2003-11-10 04:05 PM
I love your stuff ephemeralstability! It's very original. I now make sure when I am skimming and see your name, that I stop and read it carefully. You ideas are always interesting. Go to Comment
The Great Gate of Calast
NPCs  (Minor)   (Combative)
Strolen's comment on 2003-01-07 02:03 AM
Both these ideas can be combined to create the health of the once mighty door. The movement of men and equipment through the door could help boost the power as well as the general upkeep of the city.

Perhaps the doors condition reflects the value of the city too. Since there is little of value in the city there is little use for the gate to be strong. Fixing up the place and/or bringing in actual valuables gives the door a reason for being stronger. Place tons of gold in there and perhaps it can be almost indestructable. Could be something all the great cities have, a gate like this. People can immediately access the value of the city by the condition of the gate. This gate idea is pretty cool! Go to Comment
The Great Gate of Calast
NPCs  (Minor)   (Combative)
Strolen's comment on 2003-01-14 04:55 AM
Perhaps there is a standing order that there are no weapons allowed or no magical items allowed in the city.

Could be a perfect place for a 'safe' meeting since it is guaranteed nobody can enter armed. Maybe the gate idea can be scaled down to be a regular door as well using all the same type ideas. Go to Comment
The Great Gate of Calast
NPCs  (Minor)   (Combative)
manfred's comment on 2003-01-07 03:26 AM
Helping the gate is SO easy. Just kill all the goblins, convince enough people that the talk of decay etc. is not true, and move them inside, to re-create the city.

Or move the absurdly heavy gate to another city and install it there. It might be even theirs mission, why should they else approach the cursed city? There is also the moral thing about moving an intelligent creature somewhere it does not necessarily want to. Yeah, you took the gold, but you didn't know it talks...

What about its powers? Does it feel the truth, or just hostile intents of some visitors? Or can it be fooled in some way? Perhaps it does regenerate, for every battering ram eaten. :-) Go to Comment
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