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Unmanned vessel
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ephemeralstability's comment on 2003-04-19 09:33 AM
More sinister? How about it being carved with strange gothic designs, or maybe it could have a particularly eerie figurehead (like one with a stump for a head, or a very demonic face). What else did you have in mind? I'd be interested to hear.

ephe! Go to Comment
Unmanned vessel
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Ria Hawk's comment on 2003-04-19 11:59 AM
Perhaps the ship is not as abandoned as it seems... Go to Comment
Unmanned vessel
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Agar's comment on 2003-04-19 06:02 PM
Getting shanghied for a trip could be kinda boring, maybe a little dangerous if they don't have enough food. Perhaps the ship could "provide" for them? Or maybe they just find some rods and some lures after a couple days, but in a place they've all looked over a hundred times already.

For entertainment, some force somewhere surely opposes this vessel, they will likely send out their own ships to intercept and possibally attack the ship. Then again, maybe they will just come along side and offer thier hospitality, then take care of the PCs off the weird ship.

I like it. Good way to put the PCs in a situation where the guy with fishing can save the day. Just try not to laugh when they leave their supplies no thier horse when they board the boat to explore. Go to Comment
Unmanned vessel
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Agar's comment on 2003-09-05 08:40 PM
Ravenloft was a popular supplement to AD&D 2ed. It had a dark theme, was ran by a vampire, the whole plane was filled with undead, and once you got in, it was very, very hard to find a way back out. Most everyone who went there died. But their players had fun. Go to Comment
Unmanned vessel
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CaptainPenguin's comment on 2003-04-18 04:38 PM
Could the ship be something more....sinister, perhaps?

(Stares with glowing eyes from shadowy corner and chuckles softly and evilly) Go to Comment
Unmanned vessel
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CaptainPenguin's comment on 2003-06-01 12:43 AM
Well, it's about time that you stopped being chained to the Forum, Adel. Go to Comment
Unmanned vessel
Plots  (Nature)   (Encounter)
Adel's comment on 2003-06-01 12:40 AM
Perhaps instead the ship comes to life as the heaven's grow dark. People from the past begin to laugh and sing joyously luring the new found passengers to partake in the activities. The catch: These people from the past were once lured upon the very same ship that emerged from the very same cloud of mist. By joining the ghosts from the past the new passengers are doomed to stay there only to lure more unsuspecting followers on to the strange ship. By night the souls of these poor townsfolk are free to relive the same night into which they were captured, however by day they must remain the essential life force of the ship , which is obvoiusly a demonic device, uses these souls to feed upon during the day when it is weakend.

The plot thickens: A mysterious sailor comes into the next unsuspecting town. He along with a few others board the ship. the usual happenings go on however the sailor, for some unknown reason, is unaffected while the others are. The plot line consists of the sailor exploring the goings on and then trying to understand why he was unaffected. eventually he will unravel the mystery and discover the source of the evil find a way to destroy it and releasing the souls on the cursed ship!

Just a thought! Go to Comment
Unmanned vessel
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Adel's comment on 2003-09-05 03:11 PM
I don't understand a that what is Ravenloft? Go to Comment
Unmanned vessel
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Murometz's comment on 2006-06-03 11:06 PM
I was about to do a very similar post. Glad I found this first! Go to Comment
Unmanned vessel
Plots  (Nature)   (Encounter)
valadaar's comment on 2011-06-07 06:57 PM


I think this should also be a good start - other can help fill in the details perhaps?  



Only comment is that if it is a long-boat as I know it doesn't have a lower deck to explore.  A medieval Caravel or similar ship would provide more opportunity for the PCs to loose sight of their surroundings.



It also assumes that the PC's all pass below deck, which might not happen without GM railroading. Not saying it is not possible, but it would take a fairly naive party not to leave a lookout up top.



Perhaps it only shows up when the PC's have been shipwrecked and it represents the only means of escape.  The PC's ship runs around on an island after a severe storm blows them off course.  Their ship is unreparable, due to total absence of trees on the island, and insufficent materials to complete the repair. However, in scouring the small island, they find this ship moored in a sheltered cove.  The ship springs its trap only once the entire party has come aboard and are trying to head home.



Now, where are they going?



 



 



 


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Unmanned vessel
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Nafar's comment on 2010-09-20 08:06 AM
It also could be something completely harmless, like the crew is in the tavern and forgot to let the fish in the giant net go, which are now pulling the boat away. Go to Comment
Unmanned vessel
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Nafar's comment on 2010-09-20 11:20 AM
Only voted Go to Comment
Quill of Fine Writing
Items  (Tools)   (Non-Magical)
Strolen's comment on 2003-03-16 02:25 AM
I think the pens properties reflect the bird to a point. I think that the bird in the marsh would be a rare sight, but when seen it is the most obvious thing around. I picture it perfectly white, a stark contrast to the surrounding areas, and, when spotted, it sticks out like the darkness around it outlines it making it even more distinct. And no matter what the distance, it is always crystal clear to the vision, rain, fog, etc., do nothing to impare the sight.

It also has a charm of some sort. When spotted the person is almost froze in their place from awe or surprise at viewing the bird. Finally, the bird would depart breaking the spell and by then it is too late. So they are rare for their uniqueness and the difficulty of the hunt. Go to Comment
Quill of Fine Writing
Items  (Tools)   (Non-Magical)
manfred's comment on 2003-03-15 11:07 AM
A simple thing, this one is. And useful. It certainly is magical, and probably the birds are slightly magical themselves?

It could be a nightmare to hunt these, if they had the chameleon's power to blend with the surrounding... Go to Comment
Quill of Fine Writing
Items  (Tools)   (Non-Magical)
Ria Hawk's comment on 2003-03-18 08:13 PM
Perhaps they only work if they have fallen naturally from the bird. Go to Comment
Quill of Fine Writing
Items  (Tools)   (Non-Magical)
Agar's comment on 2003-03-18 04:43 PM
Perhaps also the way they are crafted has as much to do with their effectivness as the feather. A craftsman might only be able to use a knife made from an exotic steel or forged in an exotic manner or shape to cut the quill. Or only at certain times, like when the birds are getting ready to migrate. Their feathers may be getting stronger and more effective in the last few days before the migration, after that, they've migrated to who knows where and are no longer available. Go to Comment
Quill of Fine Writing
Items  (Tools)   (Non-Magical)
Ylorea's comment on 2003-08-20 08:33 AM
I am still a bit unclear as to the way I have to incorporate this into the D&D rules. On which check do I get a + ?

*ponder*

Still the idea in itself (especialy with the remarks given here) seem very usefull. I think I just might have a certain wizard send a certain party to obtain a couple of these feathers.

------

Maybe the feather inself needs to be gold-coated before it can be enchanted.... Go to Comment
Quill of Fine Writing
Items  (Tools)   (Non-Magical)
Cheka Man's comment on 2013-04-26 10:48 PM
Simple and useful. Go to Comment
Quill of Fine Writing
Items  (Tools)   (Non-Magical)
Zylithan's comment on 2005-11-27 08:35 PM
Good solid idea. I'd love some more details, but it's a good start with what it has. Not every post has to be a full library! Go to Comment
Quill of Fine Writing
Items  (Tools)   (Non-Magical)
Murometz's comment on 2008-01-07 06:28 PM
Another one thats short yet sweet Go to Comment
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