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Cups and Rings
Items  (Other)   (Magical)
MoonHunter's comment on 2005-12-01 02:24 PM
What do these look like

I was asking myself, "Hunter, what do these things look like." After a (very) brief run of google-fu, I came up with some images. These are very different than the pieces I was visualizing, so I thought the rest of you might be having the same issues. Sooooo. Here you go.

http://www.menmuir.org.uk/Prehistory/html/cups.html
(it loads fast in comparison to the rest of the pages)

http://www.keystothepast.info/durhamcc/k2p.nsf/k2pglossary?readform&glossary=Cup+and+ring+marked+stone

http://www.eng-h.gov.uk/mpp/mcd/cupring.htm

http://www.henge.org.uk/galloway/drumtroddan.html

http://www.themodernantiquarian.com/site/2550

http://www.themodernantiquarian.com/site/2550

Some interesting write ups
http://www.alkelda.f9.co.uk/lore1.htm Go to Comment
Cups and Rings
Items  (Other)   (Magical)
MoonHunter's comment on 2005-12-01 02:24 PM
Waystones

Waystones are "maps" of the mystic flows, trods, and astreal places for a region. The Mystics/ shamans were taught to read their markings and the colors included in the grooves (long since worn away).

By using a waystone, a mystic would know where there were nodes to tap for magical purposes (and nodes not to tap). They could find the gateways to the trods and in certain cases how to access it. But most importantly, the flow of leylines and the asteral navigation allowed them to access the spirit realm "safely", by allowing them to find correspondence to the real world, flows to follow for greater leads, and guideposts for a variety of spirits in the region. Go to Comment
Cups and Rings
Items  (Other)   (Magical)
MoonHunter's comment on 2005-12-01 02:25 PM
Direction Kiosk

The Cups and Ring pattern is actually the ancient Fey Language. The stones spread around the land serve a variety of purposes. Some are maps (giving directions), some are claims (statements of reality - very important to the Fey for which all reality is fluid), some are boundary markers (showing correspondences between places and the material world), but most are simply graffiti (I was here. The food is great. Watch out for the Bog Beast). Go to Comment
Cups and Rings
Items  (Other)   (Magical)
MoonHunter's comment on 2005-12-02 01:25 PM
It should be voted upon.

I added the Spirit Beacon to the piece. It fits perfectly. Go to Comment
Cups and Rings
Items  (Other)   (Magical)
MoonHunter's comment on 2007-10-19 11:03 AM
Now people, this is how it should work. People adding on to existing things. There are a whole bunch of you that have never see this submissions. Now you have. Now add to it. Go to Comment
Cups and Rings
Items  (Other)   (Magical)
Kinslayer's comment on 2005-12-01 02:22 PM
The kids these days with their dancing. I mean, just look at how their cutting into the rocks, tearing up their shoes, making so much noise. It's not like the good old days, when we had respect for the rocks... Go to Comment
Cups and Rings
Items  (Other)   (Magical)
Kinslayer's comment on 2005-12-01 02:23 PM
They're game boards, with different variations. Unfortunately, the rules were never written, and the game pieces have either not been recovered, or have been mistaken for something else. Go to Comment
Cups and Rings
Items  (Other)   (Magical)
Mourngrymn's comment on 2005-12-01 02:43 PM
Interesting challange. Go to Comment
Cups and Rings
Items  (Other)   (Magical)
valadaar's comment on 2007-10-19 12:22 PM
Agreed. It should be voted upon, and added to, so now on my favorite list for contemplation.

Based on the first image Moon posted, I thought they could actually be the marks of some type of grinding operation (wheat?) but with notes that they also occur on the sides of stones blows that idea. Go to Comment
Cups and Rings
Items  (Other)   (Magical)
valadaar's comment on 2007-10-19 12:22 PM
Agreed. It should be voted upon, and added to, so now on my favorite list for contemplation.

Based on the first image Moon posted, I thought they could actually be the marks of some type of grinding operation (wheat?) but with notes that they also occur on the sides of stones blows that idea. Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
MoonHunter's comment on 2006-07-16 01:29 PM
People will ask, "MH, why did you HoH this one?"

So let me explain. It is little quirky elements like that that help a place or species alive in the players' minds. They don't take much work (once you have the basic idea) and it can add much to your game.

Think about some of the good fantasy novels you have read. Didn't they have quirky details (like knights being called Ser, Clerics using musical metaphors and being called Dancers, and Little Folk measuring time in "meals", fighters measuring time in beats (which could be heart beats...)? These are the things that caught your interest in the novel, even though you might not of been aware of them originally. They add depth and color to the setting, enriching the story. Eventually they "click" in your head and you realize that they are interesting and important.

Now you don't have to put the total depth of background that an author puts into a novel into your game. No, you need more. Unlike the author who only needs to work on areas important to their story, you have minimal control over your story... thus need to be prepared for all the odd zigging and zagging of the characters. So yes, you will concentrate on things that are important to your PCs (and your projected storyline), but some other details "on tap" might be handy.

That is what this site is for. So you can have someone else do the "little bits of chrome" for you... and you can grab what you need. Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
MoonHunter's comment on 2006-07-30 12:12 PM
Write up some. Arth has its own time system (that strangely enough dovetails with my game system....). But odd times are easy enough. Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
Michael Jotne Slayer's comment on 2006-06-15 05:26 AM
I like this, simple but good. Not only does it function as a Trollish measuremennt post. But it sets of all kinds of other ideas and images. Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
Michael Jotne Slayer's comment on 2006-06-15 05:27 AM
Only voted Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
Mourngrymn's comment on 2006-07-17 02:07 PM
That was a long winded explanation there Moon... I like it... but what about time? Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
Pariah's comment on 2006-07-28 10:08 PM
I luuve it. It is so simple that it's confusing. I must start giving ALL directions that aren't incredibly importent using this.

Me: "My house is a fair way down 100. On the right, you can't miss it"
Other Person: "O.o How far did you say again?" Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
Zylithan's comment on 2005-11-30 11:21 AM
This gives trolls lots of credit for understanding distances well, but it's well written and light to read. It also points out the fact that often npcs can't give info (not just that they wont). bravo. Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
RuthieA's comment on 2005-11-29 09:50 PM
Funny. Simple, but funny :-) Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
Murometz's comment on 2006-07-28 10:30 PM
yep, this is fun! Go to Comment
Trollish Measurements
Systems  (Technical/ Mechanical)   (General)
valadaar's comment on 2006-10-15 07:05 PM
This is great!
I cook like this.
"How much salt?"
"Enough."
"How long to cook?"
"Till it's done."
etc.
:) Go to Comment
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