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The Cursed Twins of The Stalagmite King
Lifeforms  (Intelligent Species)   (Mountains)
Murometz's comment on 2008-05-03 12:09 PM
I'll echo Strolen's comment. I would have little trouble working the 'historical drama' into the game. Go to Comment
The Cursed Twins of The Stalagmite King
Lifeforms  (Intelligent Species)   (Mountains)
valadaar's comment on 2008-03-11 07:00 PM
Heh, you mean he tried to drown them.. :)

An interesting image and backstory, but I have a hard time visualizing how I would use this. Go to Comment
The Cursed Twins of The Stalagmite King
Lifeforms  (Intelligent Species)   (Mountains)
Misanpilgrim's comment on 2008-03-15 10:18 AM
What valadaar said, I'm afraid. Where am I going to find room foran entire new kingdom of depraved giants? The hellish thing is that I'm tempted to make room, because the story is so vivid... but if I did that, the Twins would just be two more dumb, ugly giants twitching on the ends of the PCs' spears. I don't know how I could work the historical drama into the game. 3.5/5 Go to Comment
River Dragons
Lifeforms  (Fauna)   (Water)
MoonHunter's comment on 2008-05-02 10:43 AM
RE: Scras's comments: I didn't see a need for legs, or for making them into things to mangle a characters, though I am sure if the characters are stupid enough to engage them in their environemnt....

They are just part of the environment. You could express a sense of time or season by seeing the creatures. Of course Bears are part of the environment as well.

One question nags me: What exactly do they use their "wings" for? Are they used for swimming or can they actually fly? If they can fly, it sort of begs the statement of them being river creatures. So we can infer they use them for swimming... but it is unclear. Go to Comment
River Dragons
Lifeforms  (Fauna)   (Water)
MoonHunter's comment on 2008-05-02 10:43 AM
As part of the environment, I could see a River Dragon Festival happening along the rivers they spawn in. Since the creatures are focused on "going upsream" they are not focused on "eating people", so hanging out and watching the spectacle (like whale watching) would be interesting. Add to that festival food or a mug of grog, and you have the makings of a party.

Thus you can have plots revolving around the crowds near the riverbanks. Go to Comment
River Dragons
Lifeforms  (Fauna)   (Water)
Scrasamax's comment on 2008-05-01 11:45 PM
Do they have legs? Is there anything to these guys beyond the image of an oriental dragon jumping like a salmon? Go to Comment
River Dragons
Lifeforms  (Fauna)   (Water)
valadaar's comment on 2008-03-05 10:27 AM
A good idea that could well stand some more elaboration. So far they strike me simply as salmon-dragons. Go to Comment
River Dragons
Lifeforms  (Fauna)   (Water)
valadaar's comment on 2008-05-02 08:32 AM
Maybe they taste good with Fiddleheads? Go to Comment
River Dragons
Lifeforms  (Fauna)   (Water)
MysticMoon's comment on 2012-03-04 07:43 AM


While this may not be useful for direct encounters, I think the presence of these critters would provide excellent flavor for a region in some campaign world.



Of course, it could be that they provide necessary ingredients for some alchemical concoction that the PCs desperately need, or that one has swallowed an important item (possibly while ridding itself of an annoying scholar) which must be retrieved.


Go to Comment
Mad Magic
Locations  (Other)   (Other)
ephemeralstability's comment on 2008-03-02 05:33 PM
The Wax Candle Caverns

To sail through the remains of Rivallo the Scribe is a most unusual experience. The unlikely cave system is often attributed to Rivallo's habit of studying late into the night with only a candle for company. A beautiful but flickering system of caverns carved from wax by man-sized wicks, whose silent flames lick the high-arched roofs, is all that is left of Rivallo's fertile imagination. Boats proceed slowly through the hot, thick wax, which drips in a slowly descending series of rivulets down the intricate labyrinth. Go to Comment
Mad Magic
Locations  (Other)   (Other)
ephemeralstability's comment on 2008-03-02 05:34 PM
The Burial

Horgathnak the Black was an evil master of dreams. He bent them to his will and his enemies crumbled. All except Fassd. Fassd knew of Horgathnak's single morbid fear: a dire revulsion at the idea of being buried alive. He drugged Horgathnak and incarcerated him deep, deep in the earthy dungeons below his castle, in a low cell with only an inch of soil above his nose. When he awoke, Horgathnak's mad imaginings boiled over and his screams were terrible. When Fassd eventually dared venture down to his deepest cells he found nothing but a knotted system of roots, almost impenetrable and crawling with snakes and huge spiders, extending throughout the whole dungeon. Maybe somewhere in there still is Horgathnak, whimpering, terrified, his fears creating more and more of the disgusting creatures that crawl over him. Go to Comment
Mad Magic
Locations  (Other)   (Other)
ephemeralstability's comment on 2008-03-05 07:34 PM
I like it, Kassil. Juicy. Go to Comment
Mad Magic
Locations  (Other)   (Other)
Kassil's comment on 2008-03-03 05:38 PM
The Living Warrens

These disturbing tunnels are the remains of the chiurgeon Morag Vaniswel, one of the greatest doctors and scholars of the living body known; using his powerful mind to conjure up ways of peering at ever-smaller fragments of the body, few had as deep an understanding of things organic as he did. Thus, when he was struck with sudden madness, his feverish delusions twisted and burrowed deep beneath the ground, forming a strange complex of living matter. Passages of ropy muscles and sinew wind around impossibly vast bones, threaded with dense ropes of nerve tissue that sparkle and sizzle with electrical currents. Veins and other tubes run through the walls and floors, none of which approach being level as they wind and twist chaotically through the mass. Doors are strange membranes that open and close on their own, according to some unknown will, and all manner of freak creatures, most resembling massive forms of the tiny creatures Morag found dwelling at sizes too small for the naked eye to witness, slither and tumble through the corridors on unknowable missions.

Perhaps more disturbingly is the utter lack of any trace of Morag's body; some whisper that the twisting tunnels are his remains, still alive and trapped in some horrible state by his fevered, tormented mind. Others of a more sensitive nature have often complained of a noise in their thoughts when too close to the warrens, a kind of whispering sound too vast to be understood. Perhaps the tunnels really are the mad doctor, having trapped himself somewhere between life and death... Go to Comment
Mad Magic
Locations  (Other)   (Other)
Kassil's comment on 2008-03-03 05:40 PM
Creepy yet intriguing. I approve, and think this needs a great many more subs from the more twisted minds around here. Go to Comment
Mad Magic
Locations  (Other)   (Other)
Scrasamax's comment on 2008-03-04 02:24 AM
I like the idea, and I have seen something similar in the Mage: The Ascension game. Too many botched spells and too much telling reality to get bent and a mage gets zapped by Paradox. Now the effects listed above would be fitting for the legendary amounts of Paradox that only an Arch-mage could survive generating, but this in no way lessens the impact of the piece. I think we can get some neat and twisted ideas from this scroll.

I approve. Go to Comment
Mad Magic
Locations  (Other)   (Other)
Cheka Man's comment on 2008-03-02 08:38 PM
If you fall into the melted wax, you're dead. Go to Comment
Mad Magic
Locations  (Other)   (Other)
Cheka Man's comment on 2008-03-02 08:42 PM
Another thing that I want to contribute to. Go to Comment
Mad Magic
Locations  (Other)   (Other)
Dozus's comment on 2013-03-05 09:54 PM
A really great idea. It kind of reminds me of my cartogramancy sub, but beat it by a few years. And this idea of the mind affecting the world at death is totally unique.

I'll have to ponder an idea or two to add to this. Go to Comment
Mad Magic
Locations  (Other)   (Other)
Murometz's comment on 2010-10-20 10:45 PM


<i>The Wax Candle Caverns



To sail through the remains of Rivallo the Scribe is a most unusual experience. The unlikely cave system is often attributed to Rivallo's habit of studying late into the night with only a candle for company. A beautiful but flickering system of caverns carved from wax by man-sized wicks, whose silent flames lick the high-arched roofs, is all that is left of Rivallo's fertile imagination. Boats proceed slowly through the hot, thick wax, which drips in a slowly descending series of rivulets down the intricate labyrinth</i>



Brilliant!!


Go to Comment
Mad Magic
Locations  (Other)   (Other)
valadaar's comment on 2008-03-03 08:54 AM
An idea that saw some use before in Dragonlance, where the Elf king (Loric?) under the thrall of the dragonorbs caused his forest to become a twisted mockery of what was.

This is a good idea, and I like your examples so far. Will need to see what I can dream up as well. Go to Comment
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