Most of the music we listened to (when we did, which wasn't as often as we should of) was the Sound of Nature series. The best one that I remember was the one that was the recordings of the sounds that a whale makes. Call it silly, but that is an eerie sound. Have it just loud enough to hear and when the shrill cry of the whale sounds it is just enough to make you look around.
The Conan soundtracks are a somewhat obvious one. Just a good old fantasy sounding romp with plenty of bass and drums to get the blood flowing.
You can tell I am not too deep into the classical. Although I think the favorite that I own is Beethoven Symphony Number 9 Choral. I like that one mucho. Been looking for others but never know what to buy...now I have a shopping list. Go to Comment
I actually didn't really like the soundtrack for LOTR. The only song I liked was the first one for the hobbits. Had a nice little melody.
I listen to this type of music all the time. I love the music in a lot of movies and use them for background for coding, studying etc. Depending on my mood of course. I don't know enough classical (now I do a little thanks to eph) to be able to choose it. Beethoven's 6th is the only one I know I like...anyway.
Soundtracks I listen to (a few are in my CD changer as we speak):
Braveheart (no explanation needed)
Gladiator (haunting melodies. I love the main theme and there is that one part that maintains the theme throughout most of it that I love hearing)
Conan - any movie (downloaded from the net. love the drums and evil sounding stuff)
Diablo video game (sounds sort of silly, but I love some of the tracks)
Robin Hood (except I hate the mood break when Bryan Adams actually sings at the end of the CD. What a downer)
Matrix (oops, how did that get in there. Love this for good hardcore coding. Gets my fingers going and keeps me motivated. Hey, I can pretend. Maybe one day I will fall asleep and wake up to "Wake up Strolen" on my computer screen. You don't know it won't happen.)
Anybody know of some good drum banging oriental type music. I love the stuff at the begining of Rising Sun. Have no idea how to go about finding that type of music. Go to Comment
Whalesong is a great noise. I hadn't thought of using for an adventure, but it's so eldritch it's bound to send shivers up your spine in the silences between combats. It was actually incorporated into a piece of symphonic music by Alan Hovhaness (called "And God Created Great Whales"). Go to Comment
We've just started playing* this piece in an orchestra and it's amazing. Shostakovitch withdrew it before it was ever performed because it would have been perceived by the Stalinists as being anti-regime and it wasn't performed for another 25 years. It could be used primarily for battles/combats/to indicate great suffering and anguish, or any other common roleplaying scene. Especially the fast fugal section in the 1st movement.
*When I say "playing" I mean "trying unsuccessfully to play" on my part anyway.
WARNING: Do not attempt to listen to this piece of music if you are of a nervous disposition. Do not attempt to listen to it if you don't like modern music. Do not attempt to listen to it if you have delicate ear-drums. Go to Comment
Mahler definitely! And I've been listening to Dvorak's Vodnik (Water Goblin) which is also very good for fantasy music. Also try Stravinsky's Chant du Rossignol, based on one of Hans Christian Andersen's stories about a nightingale. It's very weird, but atmospheric. Go to Comment
I wholeheartedly agree! Despite the fact that I actually started this thread I often don't use music during games, because it can be too much of a distraction. I like the idea of designating a player to run the music, because it takes the stress away from us DMs! Go to Comment
My especial recommendations are the Rach' Symphonic Dances, Prokofiev Symphony 3 and Stravinsky's Firebird.
Dvorak: Legends: (No. 3) Elvish dance.***
Dvorak: Symphony 7: (1st mvmt) Dramatic introduction to adventure.****
Dvorak: Symphony 9 From the New World: This is so good it can be used for anything.*****
Khachaturian: Spartacus:(Suite No 2: Entrance of the Merchants) This is just Khachaturian being Khachaturian.*
(Suite No 2: Dance of the Pirates) Exactly what it says it is.****
(Suite No 3: Dance of a Greek Slave) Fast, furious combat music.**
Liszt: Totentanz: Anything demonic and death-related.*** ##
Mahler: Symphony 1: (1st mvmt) For all Star-Trek roleplayers: TNG must have ripped off the first minute of this symphony.*
Mahler: Symphony 5: (1st mvmt) Funeral march doesn't begin to sum it up. Mahler's music is so varied and contrasting that if you're looking for a particular atmospheric effect it'll be in one of his symphonies.***
Mendelssohn: Hebrides Overture (Fingal's Cave): Vast sea-cave filled with crashing waves, the home of the giant Fingal.*****
Mussorgsky: Night on a Bare Mountain: The best known musical portrayal of a Witches' Sabbath aside from Berlioz's Symphony Fantastique.
Mussorgsky: Pictures at an Exhibition: (Bydlo) Slave camp or march of orcish warriors,****
(Catacombae, Con mortuis in lingua mortua) Candlelit, silent dungeon,***
(The Hut on Fowl's Legs) The appearance of any large monster.*****
(The Great Gate at Kiev) Heroic ending to an adventure.*****
Orff: Carmina Burana: Anything satanic (it's actually an ominous-sounding choral setting of some rude latin poems).****
Prokofiev: Piano Concerto 5: (2nd mvmt) March of the ungainly gnolls.*** ##
(3rd mvmt) Anything manic.*** ##
(5th mvmt) Revenge of the leprechaun legions.****
Prokofiev: Romeo and Juliet: (Dance of the Knights) The best known part of the piece. Suitable for combat scenes. ***** ##
(Tybalt meets Mercutio & they fight) Any combat scene.***
Other extracts could be used for any purpose (it's a very wide-ranging piece).
Prokofiev: Symphony 3: (1st mvmt) The Abyss - you'll see what I mean. Just when you thought this was the man who wrote Peter & the Wolf, you find out he wrote this.***
(2nd mvmt) Mourning a dead PC.****
(3rd mvmt) Chase/combat music.****
(4th mvmt) The Abyss, generally evil combat music (even more so than the beginning of the 1st movement).***** ## ##
Rachmaninoff: Isle of the Dead: Atmospheric forest or sea at night.*****
Rachmaninoff: Symphonic Dances: (1st) Conjures up images of rangers riding through dark forests away from the clouds of blackness.*****
(2) Weird evil woodfolk dancing in the dells and waterfalls,****
(3) Generally eldritch and Dungeon and Dragonsy.****
Rachmaninoff: Caprice Bohemien: Ominous fantasy on folk themes. Good backing for a poverty-stricken peasant-village or for adding weight to a prophesy or explication of a scenario. Dramatic introduction to an adventure.****
I don't usually like background music myself. I either end up listening to music or I turning it off. But as far as the genre goes
The Matrix the soundtrack is good
Johnny Mnemonic the soundtrack is good too
Anything from Ramstein
And on a softer side
Enya is good for anything Go to Comment
Most of the music from the Lord of the Rings soundtrack would fit any fantasy campaign because, well, that's what it is. I would also recommend some of the tracks from Labyrinth, and some of the Harry Potter soundtrack (maybe). Go to Comment
Just found something. It's a cd called Sojourn, and it's REALLY GOOD instrumental music, created with RPGs specifically in mind. I found it at a local gaming store, but you can order it from www.sojourncd.com. It's great. Go to Comment
Midnight Syndicate. Just about all of it's instrumental, and each different album has a theme (Gates of Delirium, Vampyre, Born of the Night, etc. Hell, they even have the official D&D soundtrack).
I have a cd called Devil's Dance, which is classical pieces for violin. Most of them are downright creepy, but since I tend to run horror...
Uncountable tracks from various anime and video games, half of which I've never even seen or played.
Some of Emerald Rose is good, particularly "The Castle of Eringaro" (I actually have no clue what that last word is. Something Gaelic, and I can't manage to get the phonetics out of it). Still, good, if you keep it low enough.
E Nomine, when I feel the need to run a religious scene. Go to Comment
I like most of the music from the Castlevania: Symphony of the night for PS1. If you have the game, ono of the fan sites has a utility to grab the music from it and some other PS1 games. Crystal Teardrops is absolutly a great track for dungeon crawling, since thats where it's used in Castlevaina. Go to Comment
You should try to listen to
"The Benedictine Monks Of Santo Domingo De Silos : The Mystery Of Santo Domingo de Silos"
It's some the real medieval-sounding monk song, might be a little to much in the long run, but I really like it, though.
Yes, the LOTR soundtracks are very good also, but there's also "The Tolkien Ensemble" who are some danes (yes, of all people) who has made music for all the poems and songs in LOTR. It's really good.
And then, of course, there's Era, that's also really good. Go to Comment
Though I wouldn't really buy the game just for the soundtrack, a cd of amazingly good music for roleplaying comes with the computer game Icewind Dale. The Morrowind soundtrack is good, too. Go to Comment
Believe it or not, the Diablo 2 soundtrack is a good source of general background music. Last few games I've played have had most of the playlist running in the background to great effect. IIRC, you can download them from the Blizzard website, too. Go to Comment
Some parallel worlds have different time-flows, like the fabled dwelling-places of the elves: those who visit them under the hill for a night return to find that years have passed in this world. Perhaps it is the gate leading between the worlds which causes the alteration. If a gate were 'misaligned', the shift from '| |' to '| \' or '| /' as it were would lead to that difference, much as a light-beam split and bent by a prism ends up taking a longer path. There might even be a mathematical function linking degree of misalignment to alteration of time-rate.