Strolen\s Citadel content. 
Grordrim
NPCs  (Major)   (Political)
CaptainPenguin's comment on 2003-11-07 12:23 AM
....Hmmmm. Go to Comment
Grordrim
NPCs  (Major)   (Political)
CaptainPenguin's comment on 2004-07-29 12:34 AM
After long reflection and self-discussion, as well as a holy vision quest/crusade/geas, and letter from the Dalai Lhama himself, I've decided that I still don't like this character. Go to Comment
Grordrim
NPCs  (Major)   (Political)
Maggot's comment on 2004-07-30 10:13 AM
Ahh,but you have always been a man of high standards and expectations,Captain Go to Comment
Grordrim
NPCs  (Major)   (Political)
Maggot's comment on 2004-07-30 10:13 AM
Ahh,but you have always been a man of high standards and expectations,Captain Go to Comment
Grordrim
NPCs  (Major)   (Political)
valadaar's comment on 2014-09-03 11:50 AM
Only voted Go to Comment
elphiniar and delfinsel
Items  (Melee Weapons)   (Combat)
Agar's comment on 2003-11-07 03:29 AM
I also want to learn more, assuming your done posting what story you had.

What where the swords used for before? What makes them heirlooms? How did Hathil prove his fighting skills? If he's the head ranger, why doesn't he have some rangers under his command? Do both swords do the same thing or do they have seperate powers? Are the swords good? How can you tell and evil sword from a good one? Do swords that are good or evil have to be intelligent, have a soul, concience or otherwise; or can inanimate objects be good or evil? Will these swords scorch evil rocks or twigs? Go to Comment
elphiniar and delfinsel
Items  (Melee Weapons)   (Combat)
Agar's comment on 2003-11-07 03:55 PM
I'm just happy these swords don't kill anything in one strike.

I just want to know more about the background of the item. Good submissions are thought out, they have stories surrounding them. They aren't something just smacked out on a keyboard in between classes. Take some time to develope ideas and the submissions will show how much better that time was spent. Go to Comment
elphiniar and delfinsel
Items  (Melee Weapons)   (Combat)
CaptainPenguin's comment on 2003-11-08 11:30 PM
Woah! Elfkin! Chill, man, chill! (Here comes my blanket metaphor again)
Think of it like this:
These swords are a blanket that you are weaving. It's a nice blanket, but there are some places where, maybe, you slipped up a little bit and left a hole, allright? When we give you criticisms on the item, we're helping you to patch up your blanket to make it even better! Go to Comment
elphiniar and delfinsel
Items  (Melee Weapons)   (Combat)
Ylorea's comment on 2003-11-06 02:20 AM
ehhrrr oke, so we have (sort of a story, but I can not wait to read the rest.....

Hope to see some info on the swords as well... Go to Comment
elphiniar and delfinsel
Items  (Melee Weapons)   (Combat)
Ylorea's comment on 2003-11-07 03:07 AM
Great story, but my question about the swords remains....

Oke, two experiments at once.... (see if I can edit my comment now and be a bit more positive)

If I read the magical properties correctly, you mean to say that the magic only functions when you are of pure elvenblood?

And the magic is capable of destroying (I would say any) weapon wielded by a evil person.

Hmmm, I think that by rewriting the magical properties section just a tiny bit, you just might have created a very good item here. Go to Comment
elphiniar and delfinsel
Items  (Melee Weapons)   (Combat)
elfkin's comment on 2003-11-07 01:35 PM
Look i said it fought the evil long ago. I'm fourteen dude, I just started writing, I may not Be J.R.R Tlokien but, geez, maybe you think that everyhing has to be as good as you. Go to Comment
elphiniar and delfinsel
Items  (Melee Weapons)   (Combat)
valadaar's comment on 2016-06-13 11:00 AM
I like the idea of a magic weapon that destroys other weapons, though I would expect that the rage/emotion required to invoke the function should be extreme and difficult to bring forth.



Go to Comment
Staff of Dragoonias
Items  (Wand/Staff/ Arcane)   (Villanous)
Agar's comment on 2003-11-05 02:45 AM
How do the dragons and griffions react when the control ends? Just confused beasts that fly off puzzling over why they were leveling a town?

Internal, not "eternal", organs really aren't that sensitive. I mean, really, have you felt your kidneys flexing lately?

When the staff is "harful"??? as a dry stick and hit repeatedly, will it cause a slight bruise on the target, or will the staff get the bruise?

And please, spellcheck. I apologise if you're not a native english speaker, but your post is hard to read. Go to Comment
Staff of Dragoonias
Items  (Wand/Staff/ Arcane)   (Villanous)
Agar's comment on 2003-11-07 03:19 AM
If your writing skills do in fact need no improvement, your time management does. Don't rush to put stuff up, either have the time to contribute, or do it when you do have the time.

No one has had a liver burn up inside their body. No one knows what it feels like. A case of gas is probally worse. Go to Comment
Staff of Dragoonias
Items  (Wand/Staff/ Arcane)   (Villanous)
CaptainPenguin's comment on 2003-11-07 12:21 AM
"I'm beating you with my powerful magic stick when I could be using to kill you with dragons!"
"Why?"
"I'm not sure!" Go to Comment
Staff of Dragoonias
Items  (Wand/Staff/ Arcane)   (Villanous)
Ylorea's comment on 2003-11-05 02:18 AM
I like this item very much.... Very powerfull, but very very dangerous to use.... Still even good characters might be tempted to use it, even when the consequenses are known... Go to Comment
Staff of Dragoonias
Items  (Wand/Staff/ Arcane)   (Villanous)
elfkin's comment on 2003-11-06 01:37 PM
Look, my writing skills need no improving though I was in a rush, I apologise myself for my lack of details but I shall do my best to correct my faults.
The staff is harmful as a stick when hit repeatitely on the target. The target will get hurt.

Um, have you ever had your liver burnt to a crisp inside your own living body? I doubt it's pleasant. Go to Comment
Staff of Dragoonias
Items  (Wand/Staff/ Arcane)   (Villanous)
elfkin's comment on 2003-11-06 01:50 PM
And the dragons and griffins are aware of their controle though they are like puppets and are helpless. They will be veangefull to the one who put controle over them when the controle reaches it's end. But most times, the wielder is running far away before the end of the enchantement. Go to Comment
Staff of Dragoonias
Items  (Wand/Staff/ Arcane)   (Villanous)
valadaar's comment on 2013-04-09 01:32 PM
Only voted Go to Comment
Ranfral
NPCs  (Scenario Based)   (Natural)
Strolen's comment on 2003-11-05 03:14 AM
I love sending royalty out into the world!

I think the poisoning of the father line needs strengthening though.
What poison were the orcs using?
Where did they get it?
Stuff along that line.

Could develop into a good villian behind the scenes if set up well and ensure that it makes more sense why behing poisoned by orcs requires an epic quest. Might be a quest to find out what poison was used in the first place by capturing the person behind the orcs...etc. Go to Comment
Total Comments:
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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp