Very detailed and specific, something I am sure that some members here will appreciate. The idea seems interesting and viable, is there anything that offers protection from this weapon? Reading through this sub it seems like it cuts through everything with ease, and i would think it would be monsterously heavy if only for the weight of the ammunition.
40 rounds of 25mm/75mmL ammunition comes out to weigh something in the area of 100 pounds.
(557.5 lb/cubic foot for copper, 94.30 cubic inches for the volumne of the ammunition or .18 cubic feet, resulting in a mass of 100.35 pounds or roughly 45 kilos. That's alot of weight to tote around.) Go to Comment
Updated: Updated for the weight problem. Should have worked it out.... it now comes to 6.35KG per magazine. (the weight of the weapon was revised too) as for portability, don't forget that the people who use these are about seven and a half feet tall and have been genetically modified for increased muscle bulk. Thanks a lot, though! Their weight was far too much before Go to Comment
Thanks a lot scras! That was a serious problem with the weight.
In term of protection, ceramics will do the trick. If they are strong enough to resist the kinetic impact, they can stand the heat pretty well (think space shuttle). But, you can't have a metal or fabric coating, otherwise the plasma splash will set it alight. This pretty much rules out personal protection, since you'd have to have top to toe ceramic armour. If you can afford it, though, vehicles can be pretty effectively protected with ceramic tiles. (reactive armour is pretty useless though)
Regarding the portability, most of the people who use these have an exosuite anyway, so it doesn't pose many problems. Go to Comment
As a quest submission, the plot is very precise about the universe it is set in, it actually defines it to a large degree with the sheer amount of details. Luckily, it can be adapted to other settings of the genre with some ease. Solid submission here, dark_dragon. Go to Comment
Edit: In the briefing "employer" does not wish to be named, not employee.
A little better organization would really improve on what is already an exceptional post. Detailing the plan (aka waypoints) that you have in mind the for the PCs would make it an easier read.
Also are the PC undercover or are they burglars? They seem to be a little bit of both in different scenes. You suggest they may have to avoid cameras and such when the train breaks down, but the Keepers take them junior guardians.
Finally the last room. Does the Liberty command not know the Mimints took the station, and do they not know about the prototype room? Do they not care?
I like the mission and the background a lot, and this sub deserves a high score. But the plot could use some fleshing out, and you seem to detail a lot of the red-herrings more than the major action points. Go to Comment
Updated: This is probably far too long and highly incoherent, as it is 02:40 AM as I finish this post. Nevermind. Questing done.
Inspiration for mood and tone of the end fight sequence: Starship Troopers->the brain, Resident Evil(film)->the red queen, Doom3 spider boss.
Inspiration for the facility: Resident Evil(film), Half life 1 and 2, Doom 1, 2 & 3, Deus Ex: IW->the magrail labs. Go to Comment