Borakki are a cross between Vikings and 8' tall Scotsmen that herd giant ants. I could post a more detailed description, but there is no category for race or species, so where would it go? Go to Comment
A race would go to Ideas? Yikes. Most of the ideas are very small. I don't think it would be polite to spam the ideas section with 2-3 pages of race information. I suppose I could post somewhere on the forums.
It's powers are slightly cliche, and it has no backstory. Is there some reason that it does what it does? Even a simple cliche "wizard enchanted it" story would be better than nothing. I enjoy the side-effect, though. Sorry, Cmagoun, but I gotta give you a...
The side effect is pretty good, but I agree with the captain in that it needs some background. :) I will give it a literal '2', in that it 'shows some promise'. Flesh it out, and It could be fairly interesting.
If nothing else, adding a backstory will help YOU for future posts. A unique, catching backstory could also raise my vote another two points.
Looking at the item, I can see you have a mind for making submissions in here, Lets see you make another one :)
Also, dont forget the purpose OF the citadel - its designed to help one another share roleplaying ideas and advice, so if you're stuck with something, or just have a a base idea you think is worth expanding, by all means, post it in the Flesh it out section in the forums. Go to Comment
The adventure can take place in a slightly shifted reality, where everybody has a totem (an animal guardian). The totem should be chosen randomly and not by the player, it is ok if "Gorflin the Large," a gigantic and aggressive barbarian, has a mouse for a totem.
These totems will assist the characters in small way. It is up to the characters to determine how to get the assistance; the animals won't solve mysteries for the characters only supply the clues. The character may even have a dream where his or her totem actually speaks to them and reveals some sort of clue.