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First Encounters with an Unknown Tribe
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-08-05 07:49 PM
Update: Added a scenario Go to Comment
First Encounters with an Unknown Tribe
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-08-07 10:43 PM
Update: Added Peace meeting Go to Comment
First Encounters with an Unknown Tribe
Articles  (Campaign)   (Gaming - In General)
caesar193's comment on 2012-08-07 10:48 PM
I am not trying to force any outcome. I am simply saying that first encounters are not easy to do peacefully. If the PCs do something brilliant to get peace, then let them get peace. If they don't bother doing anything special, or do something that is simply a pathetic effort toward peace, then give them combat. History is littered with failed attempts at such first encounters (before europeans wrote books on the subject, as I wrote in the article) Go to Comment
The Eight Gods
Society/ Organizations  (Religious)   (Local)
MoonHunter's comment on 2012-08-01 12:35 AM
Not ready to be released yet.

The Gods and Goddesses do not realy match the introduction. These are more like a traditional pantheon rather than a rationalist abstract one.

I don't see why Gods that are rational and abstract have to have totem animals/ birds

Are these deities manifest? Do they walk aroudn the world? Why do we need appearances?

...And weapons? Are we supposed to fight your deities? Are there symbolic appearances to the weapons, if there are... what are they?

Gods are innately magical. Why do they have magic listings? Is that their spells or spells they can gift? Go to Comment
The Eight Gods
Society/ Organizations  (Religious)   (Local)
caesar193's comment on 2012-08-01 01:12 PM
MoonHunter- the gods are the traditional pantheon. They are just also the gods of a more rational and practical group of people, who see lightning as something that can set a tree on fire, not the divine wrath of some god. They have sacred animals/birds because they prize those animals above any other. Thus, those animals are viewed as sacred. For the next three questions, yes and yes if they want to (if they feel like telling someone something, they'll take a stroll in the mortal realm), like the Greek's pantheon (with Athena popping down for a contest with Ariadne, and Hermes giving Odysseus a magic flower). The appearances are there really for the special cases (like Mors is always a skeleton on a horse with a cloak, and Sitrof runs around with a wolfskin (like the norse berserkers). The weapons are for if the god wants to kill something (pesky human, pesky god, pesky monster, etc). And in this world, gods are not magic. They are more like an avatar of what they are god of, instead of some supernatural being who can do anything, with a speciality in whatever they are a god of. Like Poseidon being good with water, and Zeus being able to go lightning-happy. I'll throw this in there. Go to Comment
The Eight Gods
Society/ Organizations  (Religious)   (Local)
caesar193's comment on 2012-08-01 01:55 PM
Update: Wrote Summary and major beliefs Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
axlerowes's comment on 2012-10-08 07:48 PM
I really liked this one, I know it is just a list 'facts' but the tone I found fun and the picture made me laugh.
I have tried to make my aggressive love for fantasy flora and fauna known on this website, and this one just titers of the being a really great post. I absolutely love the idea and don't think it needs any more but it has so much potential to add more. Is there a hive mind? How long do the larva live in larva form?

Finally the kaiju genre demands, that right I said it, demands that the monster represent some other type of conflict or fear. Godzilla represented the nations fear of nuclear radiation, King Kong represented a nations fear of......, well Son of Kong represented the guilt associated with that fear. In Kaiju fiction I have read in the past five years monster attacks coincide with more persona- emo -issues. There was one story published in a paying market no less, in which the attack coincided with the progression of main character's mother's cancer, and another in which the giant wolf-chimera seemed to be responding to the bad break-up between a couple of west coasters named Reggie and Gwen. These could certainly be seen to represent the consequence of the rain forest destruction, but if your are going to cook it up you may as well put it on platter.

Overall really loved it, thanks for writing it. Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
valadaar's comment on 2013-05-07 09:11 AM
Like Dossta, I think they would be a singular or near singular even, perhaps some invasion from another realm, for humanity would quickly wage full scale war on these creatures and turn their hives/lairs into glassy radioactive holes.

They fit well into the crazy B-Movie world and are scary in an over-the-top way. Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
Kassy's comment on 2012-07-30 11:19 AM
Only voted Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
Moonlake's comment on 2012-07-30 11:06 PM
Only voted Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
Dossta's comment on 2012-07-31 01:33 PM
Holy crap. I really like the thought that went into this sub, and how your kaiju is actually a swarm of smaller beings. This feels somewhat similar to a zombie horde in that it is mindless and nigh-unstoppable.

I can see this working once. Maybe twice. But wouldn't humanity have developed some defenses by the next time the swarm comes around? Giant electrical fences or something? I would love to read more about a world in which the human population was forced to adapt to a seasonal threat like this.

The only thing I would change would be the nests -- they should always be defended in some way, even if just with difficult terrain. Sending a party of PCs to rescue a kidnapped human population would be an awesome adventure, so why make it too easy? Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
Dossta's comment on 2012-07-31 01:33 PM
Forgot the vote. Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
caesar193's comment on 2012-07-29 06:19 PM
Update: Added another section, and added a bit in other sections Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
caesar193's comment on 2012-07-31 03:55 PM
Thx, Dossta. Though the nest is secluded, and hard to reach by foot. I may have forgot to mention that bit. I'll throw that bit in, just to make things clear. And (reading your comment jarred this idea out of my skull) add runt shadowbeasts- five foot long beasts that guard the nest. As to humanity's defenses, they would try to make something. I'll think on that. Go to Comment
The Shadowbeasts
Lifeforms  (Intelligent Species)   (Any)
caesar193's comment on 2012-07-31 04:02 PM
Update: Added secluded nests and workers Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
Strolen's comment on 2012-07-29 10:04 AM
When you talk about your standard, generic D&D magic, I don't disagree at all and you point is fairly well made. You could also say another word too: dragon.

However, if you had a game or story that required a siege then there are also tons of ways to allow the incorporation of magic (or magical creatures) without overbalancing. They are way too numerous to mention and it doesn't really detract from your point.

I enjoyed going through it.

Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
Scrasamax's comment on 2012-07-26 11:58 PM
Only voted Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
Cheka Man's comment on 2012-07-26 10:18 PM
Only voted Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
valadaar's comment on 2012-08-01 01:44 PM
How to stop magic from overturning conventional warfare? Make sure you use the restrictions of the game systems.

At least in the versions of D&D I'm familiar with, there are very strict rules on having enough sleep, and that spells are easily disrupted.

That said, magic will most certainly change the medieval siege, though I would not go so far to say as eliminate it. People adapt, and magic cuts both ways. Go to Comment
Magic: How it destroys conventional (medieval) seige
Articles  (Campaign)   (Gaming - In General)
Kassy's comment on 2012-07-27 06:50 AM
I had a feeling of Deja Vu reading this, I'm not sure why, but I did.

It could do with being put through a spellchecker and some of your grammar is a little off, but that shouldn't detract from the sub. After all, we have members from almost all over the world here.

That aside, a good sub.

3.0/5 Go to Comment
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