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The History of Atheus
Articles  (Setting Building)   (Game Mastering)
caesar193's comment on 2013-03-27 09:42 PM
Update: Added brief raiding tale. More coming. Go to Comment
The History of Atheus
Articles  (Setting Building)   (Game Mastering)
caesar193's comment on 2013-03-28 10:16 AM
Half-caste races? Like half-elves and and dwarf-orcs?

They don't exist. Elves and dwarves and humans and the others are different species and cannot interbreed.

And for the human thing- it is human against the world, yes, but that doesn't mean the rest of the world likes each other. Elves and dwarves and goblins and orcs still have wars between each other, and the chances of them stabilizing would be exceedingly low. Unless, of course, a particularly charismatic chief came around... Go to Comment
The History of Atheus
Articles  (Setting Building)   (Game Mastering)
caesar193's comment on 2013-09-01 10:07 AM
Humanity didn't exile unwanted elements from the eastern side of Atheus all at once. They did it in bits and pieces. First, they gathered all the humans on one side of the line, and next they either attacked and captured or simply convinced all the other races into getting to the west. As the humans could block transfer of information from various spots on the map, or at least could do a decent job of blocking, none of the other races knew that they were being gotten rid of until the remaining tribes in the east were too weak collectively and too widely spread to be able to make a concerted resistance. When the east was finally in a state that was acceptable to the humans, they decided to make that year the start of the calendar.

And as for the barbarians overwhelming the humans, yes, I suppose that is a possibility. But they aren't organized enough to do so. Yes, they do raid, but the tribes are spread out over the entire western half.The tribes spread out when the land was still plentiful, and as everyone assumed that there would be some more food further west, there wasn't much fighting in the early years. When the entire western half was colonized, food sources started drying up, and that was when the fighting started. Sure, the tribes who reasonably could raid and attack the humans did so, but there was too much chaos and destruction of civilization in the west that organized attacks on the humans proved impossible. Go to Comment
The History of Atheus
Articles  (Setting Building)   (Game Mastering)
Dakeyras's comment on 2013-04-14 09:34 AM
Just voting Go to Comment
The History of Atheus
Articles  (Setting Building)   (Game Mastering)
Darkornyx's comment on 2013-03-04 04:31 AM
Only voted Go to Comment
Atheus
Locations  (Continent)   (Any)
Dozus's comment on 2013-03-04 06:44 AM
Not bad. Gives us a nice overview of the setting. I look forward to seeing how all these peoples and places interact to provide a unique setting. Go to Comment
Atheus
Locations  (Continent)   (Any)
axlerowes's comment on 2013-03-27 07:56 PM


You made me touch the dork part of me that bought the box sets in the 6th grade and the read blue book over and over again. I love this setting, it is bluntly and forcibly written in the GM vioce but I love all the little tweaks you put on the races, kobolds are orcish runts, goblins and dwarves and artificers. Great stuff



"Also, eating vegetables is seen as week. Meat is the primary course on the table for dinner, with perhaps some vegetable on the side or on the meat."



These sentences made me laugh out loud.

Go to Comment
Atheus
Locations  (Continent)   (Any)
Kassy's comment on 2013-03-09 06:01 AM
Only voted Go to Comment
Atheus
Locations  (Continent)   (Any)
Moonlake's comment on 2013-05-08 08:31 PM
Only voted Go to Comment
Atheus
Locations  (Continent)   (Any)
MysticMoon's comment on 2013-08-27 07:59 PM

I wish I'd read this one first before some of the other Atheus-related subs. This gives me a better sense of things.

Giving this a 3.5/5, but only because it's light on details. Hopefully many of those details will be filled out in other subs. (I always struggle with figuring out how much to put in one sub and when to split it out into others, knowing I risk a lower score on the individual ones when I do.)

Looking forward to reading more, including catching up on the history.


Go to Comment
Atheus
Locations  (Continent)   (Any)
caesar193's comment on 2013-07-02 01:10 PM
Update: Just realized the the site Cataclysm erased my Language section. So I threw a language section back up. Go to Comment
Wilhelm the Courageus
NPCs  (Campaign)   (Combative)
Strolen's comment on 2013-04-28 09:07 AM
Seems like I got to it after a lot of edits because I think this is a great NPC. I haven't read the linked plot yet, but I don't have to in order to enjoy the use I could get out of this person.

As is, he is an honorable knight thrown from his order and now an escaped convict. Still honorable from what I gather here, with a past he needs to hide out of necessity. Shouldered with guilt and probably with a need to track down the truth and clear his name he will always have an alternate, primary motivation besides what the PCs may expect from him. A very nice background for a complicated NPC.

You could use the betrayed background to good effect in many ways and, while the initial setup is specific with the knights of thrul and all that, it would be a very simple thing to make it fit in almost any game.

Thumbs up! Go to Comment
Wilhelm the Courageus
NPCs  (Campaign)   (Combative)
Strolen's comment on 2013-04-28 09:11 AM
I like the idea of him coming to the rescue of the PCs in some woodland encounter where they need help and are grateful for his intervention. He still has too much honor to allow the bandits to attack innocents. After he saves them he is very protective over information they carry and/or trying to keep one alive to question. He may go out of his way to keep some alive too with the guilt of his past deed haunting him. He could care less about the gold but if any is found he could be way too curious about it causing some initial discomfort with the PCs.

After the encounter he could protect them some more, show them some safe paths and generally get them on their way. Then one night he may just disappear without a word leaving the players confused. If they travel the woods around this area he could reappear or they could learn who he really is. Go to Comment
Wilhelm the Courageus
NPCs  (Campaign)   (Combative)
Strolen's comment on 2013-04-28 09:15 AM
Could almost turn this person into a Robin Hood type character. Living off the land, chasing bandits and saving or assisting caravans or local peasants. Always the priority is trying to clear his name. The common folk that live in the woods see him as their own personal hero just by happen-chance and probably don't know anything about the issues he is going through. All they know is that he keeps roads safe and often times throws some goods their way that he gets from the encounters. He is after the truth, anything else is just not needed by the honorable knight. Go to Comment
Wilhelm the Courageus
NPCs  (Campaign)   (Combative)
Forganthus's comment on 2013-02-07 03:14 AM
This is good stuff. It's well written and the part where he chases his horse for two days is pretty cool. My favorite part, actually.

It looks like you want Wilhelm to be a pretty basic character. He's the good knight, falsely accused, and now an outlaw fighting against his old buddies. You don't need a lot of layers there. Your players aren't going to know or care about how he got his horse, or that his an orphan. Just a basic guy with the most straightforward story possible. In that capacity, I think Wilhelm is just the guy.

However, I think everything should be a little bit weird, and cliches should be avoided like plague rat kisses (does he have to be an orphan?), I vote that you play up some of the more interesting parts of this story.

Does he run the bandits like they were knights? Do they catch horses the same way he did? Because that would be a cool way to get horses and take all the horses, if they catch ALL of the wild mustangs. Is he best friends with the cook? I bet he doesn't practice sword all day long. Does he read? Is he hitting on a woman in the village? Does she know who he is? Has he been trying to figure out who is behind the plot? Has he been stalking Leanard, hiding in his house and going through his stuff? Messing with his sock drawer?

I read the other article, too. I don't feel like a "highly honorable" man would go around bribing priests and trying to start a war through sneaky methods. It should be something more drastic. Maybe he feels like the conspiracy in Thrul goes all the way to the top, and even the king needs to be overthrown. Maybe he is going insane. Maybe there is no plot. Or maybe someone is deceiving him.

Overall, I'd just say (1) throw something unexpected in there, and (2) tighten up Wilhelm's motivations. He'll be a solid sub. Go to Comment
Wilhelm the Courageus
NPCs  (Campaign)   (Combative)
caesar193's comment on 2013-02-08 03:04 PM
Solid suggestions, Forganthus, and I'll put some of them in there I think that I'll put some extra bits in their to make him more interesting. And no, he doesnt't have to be an orphan, I just am him one to give him more freedom to hang with the knights. I'm thinking now of making him a runaway, who joined a gang and became a thief. And now, since the knights rejected him, he's regressed into his old way of thinking- which would help with his plot.

And as for something unexpected- hmm. I'll get back to you on that one. Go to Comment
Wilhelm the Courageus
NPCs  (Campaign)   (Combative)
caesar193's comment on 2013-02-08 03:19 PM
Update: Changed orphan thing and added a theft element. Go to Comment
Wilhelm the Courageus
NPCs  (Campaign)   (Combative)
young0ne2's comment on 2014-01-14 01:09 PM
I think you have got a nice character going here. Maybe flesh out a few little things, but over all nice. Go to Comment
Wilhelm the Courageus
NPCs  (Campaign)   (Combative)
Gossamer's comment on 2013-04-28 06:50 AM
There are A LOT of averages in this text, average, average, average. I suppose if you're looking for just that, then this is the thing. Frankly someone with such a standard name as Wilhelm and the word average in a long text... Well, just not for me I suppose. Go to Comment
The Fall of the Knights
Plots  (Duty)   (Campaign)
Strolen's comment on 2013-02-18 09:15 AM
Reads like a nice convoluted plan that is complex enough to leave plenty of room for PC interaction yet easy enough to follow. Not sure I could add anything without knowing which way you are intending to go with it. But as far as that, it seems you have a solid plan for it all already. Go to Comment
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