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Hobbit Chair and Eat Racing
Systems  (Societal/ Cultural)   (Specific)
valadaar's comment on 2016-04-13 03:09 PM
Great, now I'm hungry.
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Hobbit Chair and Eat Racing
Systems  (Societal/ Cultural)   (Specific)
Aramax's comment on 2015-01-16 07:27 AM
Made me smile. Totatly hobbity. If I didnt hate hobbits Totatly.
I'd use this 4/5

commenting challange Go to Comment
Hobbit Chair and Eat Racing
Systems  (Societal/ Cultural)   (Specific)
Aramax's comment on 2015-01-16 08:53 AM
If your cooking is too good you might have a disadvantage in race! LOL Go to Comment
Hobbit Chair and Eat Racing
Systems  (Societal/ Cultural)   (Specific)
Moonlake's comment on 2015-01-15 05:42 PM
+0.5 for being part of the Freetext Friday and like Muro said, just cute and a "ready-to-drop" element for the Shire. Go to Comment
axlerowes's comment on 2015-01-15 08:24 AM
First, Thanks for the comment!
Second. No, it is not finished in as much as there will be a follow up posts. I have modeled this on Moonlake's "Return of the White Deer" posts. It is a different style of posting, and I am never sure how to vote on it either.
Third: I would love some proof reading thanks for asking! But I am trying to take a risk with some of the spoken dialog, and make that a little inaccessible, oddly phrased and poorly worded at times. But other than the spoken dialog if the grammar or spelling is off or there seems to be a word missing then it is likely a true error. And there are likely a lot of them, Go to Comment
axlerowes's comment on 2015-01-15 05:39 PM
Write what you know Go to Comment
Moonlake's comment on 2015-01-15 05:09 PM
*jumps into the conversation upon hearing own name* Well, I never thought about the voting business because I posted in such a way purely because I myself have an aversion to reading works of length on the site so I posted in Chapters format for easy reading.

I'm yet to read the Earth part (spent whole of yesterday practically in chat). Axle, you sure that the jumbled dialogue is intentional as opposed to the product of this being a Drunken Guild sub? :P Go to Comment
Moonlake's comment on 2015-01-15 05:39 PM
Okay, just finished. The intentionally odd dialogue wasn't so bad overall but at the start it wasn't clear to me that Emily spoke that way because of the Serimax (I originally thought it was just a med for your nerves as opposed to sth like the dope that could get you high) and so I thought that was just a product of this being a Oekaki thing that seems to be your normal mode of operation.

I like the action packed start and the odd bit there indicating Emily was high on sth. Sci-fi normally isn't my thing but this so far I can handle (why I can't handle sci fi usually is b/c of drawn out explanations of how all the awesome tech works, they flow over my head and I just cannot comprehend).

Nothing much to fix in my opinion except regarding clarity in the early part of Emily's odd speech and the question marks currently missing across the board (very consistent behaviour for someone drunk :P). Go to Comment
Moonlake's comment on 2015-01-15 05:46 PM
Well, I'm one crazy person that never subscribed to this rule so didn't know how many like me are there :P Go to Comment
crucifiction's comment on 2015-01-15 03:43 AM
I'm withholding voting until I know whether this is finished or not? It needs a lot of proofreading (I can help with that if you'd like), and towards the end, some of those sentences are quite garbled and I wasn't sure what it was supposed to say.

There's also quite a disconnect between the Mars part and the end of the Earth part, so is there more to come? I like a lot of it so far, but it really seems to need more. Go to Comment
Siren no Orakio's comment on 2015-01-14 08:40 PM
Nothing wrong with it, though if consistency is important, I would suggest it be preferred to feed it monoatomic plasma of a standard input gas. It's relatively easy to sort by mass spectrometry, doesn't take that much juice to make, and it's... harder to feed it bizaare isomeric chemistries. Go to Comment
axlerowes's comment on 2015-01-13 10:40 AM
The assumption must be that the catalytic fields require less energy than is released by the reaction. Go to Comment
starmind's comment on 2015-01-13 04:29 AM
And what with coefficent of efficenty? You must spend lots of energy just to break particles Go to Comment
axlerowes's comment on 2015-03-05 10:05 PM
"So, the neutrons are essentially charged with excess 'strong' force and essentially fuse to target atoms?"
Yup

That is good point about the metal transformation. I can imagine a forensic type thread in a sci-fi game or story in which the protagonists are examining a wreckage or debris field and find an unnaturally high number of rare isotopes. This would be undeniable foot print of this type of particle weapon, and perhaps such a fact would be telling about the attackers. For example it is asserted that at the time of writing in my dynastic migration setting that the Dynastic faction has this type of particle weapon and the lower tech Union of Worlds faction does not. Go to Comment
valadaar's comment on 2015-03-05 03:50 PM
So, the neutrons are essentially charged with excess 'strong' force and essentially fuse to target atoms?

Given some Hydrogen plasma to provide protons and electrons and you could use this to transform metals.

I'm not sure this is really an explanation of particle accelerators as it is a novel version of one. It is certainly different than the examples of particle accelerators I'm familiar with.
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Aramax's comment on 2015-01-11 02:49 PM
Very nice explanation of the subject matter. Explanes the science behind something I had no idea how it works(I have a history degree and avoided anything REMOTELY resembling science in collage) Go to Comment
The War Field
NPCs  (Minor)   (Agricultural)
Moonlake's comment on 2015-01-06 12:39 AM
Certainly an interesting piece that you have developed and very flavourful. It is interesting that you decided to put this under Characters instead of a Fiction piece though. For me, the strongest bit that comes out of this piece is not the characterisation but more the part about civilian agriculturists' attitude to war but it could be just me. Anyway, the characterisation is quite high quality given stated aim of the piece and Oekaki. Go to Comment
axlerowes's comment on 2015-01-01 11:41 PM

I. Assembly-000122 (Echo)


A. Purpose: Scout/Courier


B. Design Type: Pod


C. Faction: Dynastic Navy


D. Crew Requirement: 1


E. Life Support: Internal-Standard-Sustaining-Cyrogenic


F. Communications



1. High power EM Transmitter



2. Standard EM receiver



3. Two-way neutrino beam up link system4


G. Sensors



1.Passive EM



2. Dark Matter Monitor



3. Passive Tachyon



4. Telephoto



5. Gravity Barometer



6. Neutrino Sink


H. Armament



1. 1x50Mw Garnet Laser Cannon


2. ECM



ca) EM Displacement Field


I. Reactor



1. 4xMicro Fussion Reactor (Lvl 5)



2. Dense Matter Reactor-Jump Drive Only (Lvl 2)


J. Consumables



1. Micro Fission Reactor (30,000 hrs)



2. Dense Matter Reactor-12 Jumps



3. Life Support: (3,008 hrs)


K. Cargo Space



1. 1000 liters


L. Computer Rating: Modular (Lvl 10)


M. Hull



1. IDF (Lvl 3)


N. Atmospheric Flight: NA


O. Interstellar Drive: D-Jump Drive


P. Sublight Drive: Ion Drive



1. Acceleration (Lvl 5)



2. Maneuverability (Lvl 1)


Q. Airlock: Yes


R. Secondary Power System



1. Deployable Solar Sail



2. Battery


S. The Echo was designed to provide the Dynastic Navy with a courier ship that could function like the Nice or the Peoria, but with more of emphasis on military observation and communication. The Echo is intended to jump into a system, transmit a data package or take some sensor readings and jump out. The laser cannon serves more as active sensor beam than an actual weapon in that military scouts will use it to light up curious looking masses. I found it interesting that the Dynasty chose to go with a manned ship rather an autonomous intelligent ship. Perhaps they thought it was cheaper. The modular computer systems are quite powerful, as one would expect in a ship required to process and communicate yottabytes of information, and is also required to interpret the reading from a Dark Matter Monitor. Despite the presence of the powerful computers, the lack of the AI still means that interpretation of the data is still a pilots judgement call. -G.G. Nubb

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axlerowes's comment on 2015-01-01 11:47 PM

II. BLADE-9987(8) (Origin)


A. Purpose: Scout/Skirmisher


B. Design Type: Convential Aeronautical


C. Faction: Dynastic Interests


D. Crew Requirement: 1


E. Life Support: Internal-Standard-Sustaining-Cyrogenic


F. Communications



1. Standard EM Transmitter and Receiver


G. Sensors



1. Passive EM



2. Neutrino Sink



3. Gravity Barometer



4. Magnetic Field Tracker



5. Passive Tachyon



6. Active Tachyon



7. Telephoto (Whisker Drones)


H. Armament



1. 1x120 Mw Radon Laser Cannon (Commerical Version Only)



2. 1xFocused Magnetic Field Generator



3. Standard Missile Tube



4. 1xParticle Accelertor Cannon (Military Version Only)


I. Reactor: Matter Convertor (Lvl 3)


J. Consumables



1. Fuel: 10,000 hours



2. Life Support: 40,001 hours


K. Cargo Space; 8,000 Liters


L. Computer Rating: System Wide (Lvl 9-commerical)/ A.I. (Lvl 4-military)


M. Hull: IDF (Lvl 5)


N. Atmospheric Flight: Mass Driver



1. Acceleration: Lvl 2



2. Maneuverability: Lvl 1


O. Interstellar Drive: D-Jump Drive


P. Sublight Drive: Mass Driver



1. Acceleration: Lvl 3



2. Maneuverability: Lvl 2


Q. Airlock: Yes


R. Secondary Power System:



1. Deployable Solar Sail



2. External catalytic reactor


S. This boxy fixed wing craft manages to look both vaguely aerodynamic and largely cetacean. This was the brainchild of the post-war Dynastic Corporations that wanted to compete with the FTO monopoly on consumer spacecraft. Depending on which marketing campaign you encountered it was either called the Blade or the Origin. I considered making this two entries because there is a military version, but the differences are minor. This is the smallest ship to have a D-Jump Drive (which can be powered by the Solar Sail if you patient or by catalyzing a large asteroid or small planetoid if you don’t mind breaking a few Union or FTO laws). Owners remark that the ship is rather comfortable, it has a roomy cabin in addition to the cockpit, a comfortable cryo-chair in case you need it and in the military version an A.I. I am told is an affable, loyal and a competent navigator. Apparently, the craft handles like a winged brick in atmosphere, particularly since she lacks a view port and must be piloted sensors only. Still she is popular among members of Scouting Guilds.-G.G. Nubb

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axlerowes's comment on 2015-01-01 11:50 PM

III. CLUP-88291.1 (Flying Squirrelly)


A. Purpose: Ground Support


B. Design Type: Single Pod


C. Faction: Dynastic Army


D. Crew Requirement: NA


E. Passenger Space: NA


F. Life Support: NA


G. Communications



1. Standard EM Transmitter and Receiver



2. Neutrino Uplink Beam


H. Sensors



1. Telephoto



2. Passive EM



3. Active EM



4. Gravity Barometer



5. Passive Tachyon



6. Radar



7. Sonar



8. Magnetic Field Tracker


I. Armament



1. Mass Driver Cannon



2. 1.21 Gigawatt Hydrogen Laser Cannon


J. Reactor: 2x Micro Fusion Reactors (Lvl 5)


K. Consumables



1. Fuel: 1,900 hours



2. Life Support: NA


L. Cargo Space: Null


M. Computer Rating: A.I. Lvl 2


N. Hull:



1. IDF Lvl 8



2. Reflec Armor: Lvl 5


O. Atmospheric Flight: Anti-gravity drive



1. Acceleration: Lvl 3



2. Maneuverability: Lvl 3


P. Interstellar Drive: NO


Q. Sub-light Drive: Ion Drive



1. Acceleration Lvl: 2



2. Maneuverability Lvl:1


R. Airlock: No


S. Secondary Power System: Battery


T. The CLUP is the standard dynastic garrison drone modified with an autonomous AI. Unlike most AIs, the CLUP’s AI relies heavily on a prewritten protocols, and as a result the CLUP’s flight patterns are easily predicted by other AIs or observant organic strategists. The CLUP also has a redundant learning profile, which means that the CLUP seeks to verify stimulus multiple times prior to accepting the input as true. This makes the CLUP less prone to error but also slower to act when compared with most military A.I.s. The CLUP has several tactical limitations, most notably it cannot break an orbit of even a 0.25 standard gravity well with its endemic engine configuration. Not equipped for ship to ship combat CLUPs with either stay in high orbit and support ground actions with the powerful laser cannon or be transported off world by a cargo skiff or as cargo in a larger ship. The second limitation is that the CLUP is underpowered, the laser cannon relies on a capacitor, and thus has a low rate of fire. Additionally due energy constraints the Passive Tachyon sensor array cannot be used in conjunction with the anti-gravity drive. Greater than 90% of the AI constructs and designers responding to the survey judged the CLUP as adequate for tasks involving basic surveillance and ground support. The active pilots and veterans who interacted with CLUP in combat situations judged it poorly, ranking it last in most categories save hull. -Tangent

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