Interesting, but difficult to really do anything with on its own. Compared to the Bucky Batteries that brimmed with possible applicaitons and uses in a sci fi game, this one feels a little open and shut.
A good GM can use this as the explaination behind sudden emergence of AI in an characters computer/ship/etc.. or it could work well as the spring board to an Ai related sub plot, but over all it's application feels somewhat limited in scope.
Well written though, it can be tough to deliver something in only 100 words that feels complete.
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