Strolen\s Citadel content. 
TRANSFORMERS RPG
Articles  (Rules and Advice)   (Gaming - Genre)
OmegaDraco's comment on 2012-02-17 09:28 AM
I like the high rank bonus idea. Ranks A and B from the vehicle table can give an extra rank D or E bonus (respectively) from a different table. I really like that you get a bonus weapon (stinger) if you are a scorpion, but I don't really like that an ape is a rank higher than a vintage heavy tank. What is your rationale for putting animals higher than big vehicles?

For the Weapons part, is it assumed that every transformer has a basic weapon such as a pistol/blaster of some sort, or do you only get a weapon when you roll on this chart? All decepticons had weapons, and only the "civilian" autobots were unarmed. Suppose we add a column D to your existing weapons chart. This column will allow for basic fist-fighting, small pistols/machine guns, and basically anything that would only annoy Grimlock. Column C could keep the bigger guns, the swords and axes, the rockets, and drones. Column B would contain utility upgrades like you've currently got. X-ray vision, radar, shielding, etc.. Column A would contain weapon upgrades like energon weapons (Optimus' energon swords and ax come to mind), seismic shock, long-range weapon, EMP charged weapon. etc.. Now the fun part, if you select a high weapon rank, you get an bonus roll on the weapon chart at two ranks lower. So if you are rank B, you get a utility upgrade and a basic weapon. If you are rank A, you get a weapon upgrade and an advanced weapon. If you are rank C, you only get an advance weapon. Rank E means no weapon (decepticons can not have weapons rank E).

For the other three features, let's try to work in additional bonuses for having a rank of A or B. Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
Roack's comment on 2012-02-10 04:50 PM


I'm guessing that these are ment to harvest energy from a star, placed somewhere in the orbit of a planet, or perhaps arranged in a dyson sphere around the star itself, but this isn't made very clear. I see a lot of interesting science, I'm especially intrigued by the phospholipid discs. I wonder why manufactured cells would be more efficient than their biological analogues. Hopefully that's something we'll see expanded in the future.



I think there's a strong, innovative idea here, but right now it looks more like just that, an idea, rather than a post. Perhaps this is just too technical of a subject to encompass in a 100-word post. There's some awesome hard sci-fi here, it's just waiting to happen.


Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
Roack's comment on 2012-02-15 07:44 PM


After editing, this is lot more streamlined and coherent of an idea. It's clearer what the sleeves are for and how they are used, but enough room is left for the imagination. Revoted.


Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
Murometz's comment on 2012-02-13 06:29 PM
I just don't think flat floating greenhouses are worth more than 100 words.
-Axle
Strangely I think this was too long...
-Montreve

I love this place! lol Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
axlerowes's comment on 2012-02-11 11:03 PM
It was really hard to get this down to 100 words. I had to cut a lot info. about molecular transport in the sleeves, free radical sinks and why multi cellular sleeve cultures are less efficient then cell free sleeves. I just don't think flat floating greenhouses are worth more than 100 words. Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
axlerowes's comment on 2012-12-10 09:23 PM
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
axlerowes's comment on 2012-12-11 04:10 PM
carefully? Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
axlerowes's comment on 2012-12-11 07:34 PM
I think you failed to grasp the nature of what I wished to describe. My fault, maybe it does need to be longer than 100 words. Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
valadaar's comment on 2012-12-11 09:46 PM
It does not take too much to resist a vacuum - plastic can handle it easily. Contrary to popular belief, even people do not explode in space.
I see these as sealed systems - you would simply add water and co2 any time you come to pickup the produce.
Radiation is less of an issue for plants - especially if you are not planning on eating them. Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
valadaar's comment on 2012-12-11 09:48 PM
A great concept. It could work! Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
valadaar's comment on 2012-12-12 07:35 AM
To expand on this, people are considering building habitable spaces using essentially balloons.

Vacuum only 'sucks' because the air-pressure we (and plants) need is quite high, exerting about 15 PSI. Apparently, plants may be able to survive lower pressures then us, so 15PSI may be excessive.

http://online.liebertpub.com/doi/abs/10.1089/ast.2009.0362 Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
Silveressa's comment on 2012-02-18 05:45 AM


This one deserves the full sub treatment, there's too much potential to cover in a mere 100 words when it comes to something so complex.



As a inspiration for a quick window dressing in a scifi setting it's good to go, but I would dearly love to see more of this, it's the start of something special.

Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
montreve's comment on 2012-02-13 03:29 PM


This is a cool idea. Strangely I think this was too long...



The idea of the 100 word post (as I understand it) is to give the skeleton, and let others flesh it out in their mind, or in their setting.



Great idea, I just think it could be better refined into a 100 words or better expanded into a longer post.



Also, I think you meant that instead of the in the first line.

Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
OmegaDraco's comment on 2012-02-14 10:57 AM


Clever concept. I was thinking that these could be used to grow crops in the vacuum of space. Basically infinite farmland. But it looks like you're shooting at a source of O2 and sugar (and possibly energy). That's actually a really cool idea, but why can't we have both? Green Sleeves seem more than capable vessles to accomplish food, oxygen, and energy.


Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
caesar193's comment on 2012-12-11 02:02 PM
I just have one question. How do space ships dock with a bunch of Sleeves hanging around the station? Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
RHHale's comment on 2012-12-10 02:01 PM
Neat idea, but I can't have complete suspension of disbelief here. Not gonna work in a vacuum:( But cool idea. Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
RHHale's comment on 2012-12-11 06:41 PM
Well for one reason there isn't any Co2 in space to allow the plant to grow...and besides water is also a resource plants need and there isn't any in space either...and if there was, it would be frozen and the plant would also freeze and stop or kill the growth process.... space is about 3 kelvin. Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
RHHale's comment on 2012-12-11 06:45 PM
...and radiation...and depressurization... all the gases that are int he plant would disperse and blow the plant to pieces...this would happen almost immediately. But in a fantasy world they could probably exist:) Go to Comment
Green Sleeves
Items  (SpaceShips)   (Non-Magical)
RHHale's comment on 2012-12-11 08:12 PM
yeah that's cool... from what I read your "leaves" float about in space and they are used as a source for docking and living organisms to replenish? All that being said plants can not renew them sleves as we know them they need an atmosphere Go to Comment
Total Comments:
532

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2