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Modular life support refers to life sustaining clothing. This could be an autonomous space suit but it also may be a suit that links into and is supported by an onboard system. But when a ship is described as having Modular Life support it is assumed that consumables are brought with the crew when they board. The internal life support systems are part of the ship design and means that a passenger or crew member can survive in the cabin without protective clothing or his/her own source of breathable atmosphere. Internal Life Support is further broken down into standard or atmospheric. Atmospheric life support provides air pressure, a stored breathable air mixture, temperature control and radiation shielding. A standard life support system, referred to as standard because it is the required system on all dynastic spacecraft, includes gravity, nutrients and water. Within this category you also have sustaining life support. This is system by which the ship's life support purges itself of impurities created by passengers and actively produces new consumables. This includes waste recycling and a CO2 to O2 cycle. Cryogenic life-support means that there is a stasis chair or cryopot on the ship that can suspend life functions using minimal power.
Wow, this is quite the exhaustive work.
Excellent use of artwork, though you could go a lot lighter on the formats in the scrolls. I typically use header 3 and 4 since the larger ones are just too large. Solid bold text -apart from headers and keywords - should be avoidedGo to Comment
Took me a few days to work my way through this but it was worth the time. The intro was great and set the mood nicely.
The ships were nicely done and different enough to make them interesting. I mostly focused on the blurb at the end of each entry. I'm thinking of switching one of my games to classic Sci-Fi in a month or so, and this could prove to be a great resource (modified to fit the setting, of course).
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I tossed out so many so as to give a variety sensor pallets that could be placed in ships. In addition to Navigation this I imagine sensor systems being used as much for observation and information gathering.
I imagine these pressurized devices being pretty small, and the explosive part I added just so I could give PCs (sadly I will likely never run a Dynastic Migration game) something to utilize when they improvise. But what is important with the deep neutrino telescopes they have now is the number atoms in the detector. By pressuring the water to a level not realistic with current material engineering you get the same sensitivity in a smaller areaGo to Comment