Strolen\s Citadel content. 
The Nurendrian Truth Cult
Society/ Organizations  (Religious)   (Local)
axlerowes's comment on 2013-03-13 08:54 PM
Update: fixed the pronouns and the tenses...thanks again scras! Go to Comment
The Nurendrian Truth Cult
Society/ Organizations  (Religious)   (Local)
valadaar's comment on 2013-03-21 02:15 PM
This has the feel of a shortstory, I think it works well. Go to Comment
The Nurendrian Truth Cult
Society/ Organizations  (Religious)   (Local)
Dossta's comment on 2013-03-13 12:02 PM
Another highly atmospheric, thought-provoking piece, axle. I definitely agree with caesar here -- adding a small blurb to the end, even as a quote box, to give us more of the nitty-gritty would be very welcome. At the end, I was left wondering if the Truth Cult had actually managed to scramble Emanuel's brain, or if that was just a side effect of being tired.

Either way, I love these bird-people, and love the premise. I don't use SciFi settings nearly often enough, but I might take the idea for the cult whole-cloth and try to apply it to a fantasy race or even to a human population. They dynamics would change somewhat, but I think it would be cool to see. Go to Comment
The Nurendrian Truth Cult
Society/ Organizations  (Religious)   (Local)
caesar193's comment on 2013-03-13 08:07 AM
Great job, axelrowes. The backstory is really good. And creepy.

My only suggestion would be to throw a brief description of everything at the end. Like maybe a little something about the bird-things, and a little something more about the Cult. Something that sets in stone your idea of the Cult. Maybe add the consequences of writing Truth without the sun. A little something you couldn't add during the actual writing of the story.

Nice job, axelrowes! Caesar193 seal of approval. Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
Scrasamax's comment on 2013-01-13 08:04 AM
I swear I voted and commented on this already. I like the use of images in the post, and it has a very solid Shadowrun feel to it. Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
axlerowes's comment on 2013-01-11 10:35 PM
Update: Just joined Drunk writer's guild, there is no way this comes out formatted....holding my breath and my drink while I hit submit. Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
axlerowes's comment on 2013-01-11 10:36 PM
Update: Just joined Drunk writer's guild, there is no way this comes out formatted....holding my breath and my drink while I hit submit. Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
axlerowes's comment on 2013-01-12 09:08 AM
made few changes, I am okay with it Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
axlerowes's comment on 2013-02-08 08:59 AM
Update: I just happen to look at this an realized a whole paragraph was missing. Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
axlerowes's comment on 2014-03-10 08:34 PM
that is exactly what this was Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
Silveressa's comment on 2014-03-10 08:25 PM
It has a nice Shadowrun flavor to it, and delivers without being too dry or factual, with the images a nice touch.

One could easily use this as a player handout for the decker that goes digging into NACA origins. Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
Ted's comment on 2013-01-12 02:00 AM
I'm starting to find that carefully going through with the HTML editor can do a lot more than the WYSIWYG editor- because the later will often butcher things as you get further along and render incorrectly once all is said and done. Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
Ted's comment on 2013-01-12 10:36 AM
Only voted Go to Comment
North American Congressional Army (NACA or Nay-Say)
Society/ Organizations  (Combative)   (World Wide)
Nocontrivedname's comment on 2009-03-31 10:55 PM
Hey A.R.

I see why you never submitted this. It is a mess and likely useless. If you were to write up the cultures or even the food maybe that would be useful but one large write up of an entire culture from their history to what they like to have for dinner is useless I think. I think most everyone will agree that roleplayers just need a handful details they can hold onto about a culture.

Example

Drinks a clear liquor with most meals

Wears fur hats.

Pale and fair haired with high cheek bones.

Fatalistic, stoic and cynical.

Preferred weapon is the war hammer.

There you go, you have Russians.

Maybe, if you ever get around to it, you should break this up.

NCN Go to Comment
Sengur of the Warkra
NPCs  (Campaign)   (Political)
axlerowes's comment on 2013-01-09 06:09 PM
can't get this formatted Go to Comment
Sengur of the Warkra
NPCs  (Campaign)   (Political)
axlerowes's comment on 2013-01-11 04:31 PM
I am surprised at your view that this is more literary than game orientated. I made an effort to write it as a gaming resource and not as a part of some piece of fiction. What is more surprising is that you are the reason I tried to make this a gaming resource. In your discussion of Cheka's hardcore porn novel you wrote 
 
"Citadel is a website billed as a resource for the game masters, and occasionally players, of role playing games. This ideal is enforced both by the submission categories (Lifeforms, Items, NPCs, etc) and by the overwhelming number of forum posts. My main objection to this piece is that it does NOT serve in this capacity." 
 
I chose this style in particular because of your comment.  I wrote this up the way I would write up NPC notes back when I GMed. In my experience PCs don't care to hear about the past exploits of NPCs and as a GM what I really needed was a clear idea of how my NPCs are going to respond to having their pocket's picked, torture, jokes and so forth. I always thought the game was very wet cement and I hated when I would have NPC act of character or  saw a better way to handle the situation once I left the table. Shadowrun was the toughest cities with 100 of millions of people, open ended mystery or heist plots and not telling who the PCs are going to talk with. But perhaps I am wrong, this may be more information than most would put in the game. As for the fire mace, that was a late addition, and really was extraneous. I felt a sell out for including a description of his equipment.

I am going to try and link this guy to plot or other NPCs.

What information does Dossta need for a good NPC?
Go to Comment
Sengur of the Warkra
NPCs  (Campaign)   (Political)
Moonlake's comment on 2013-06-11 05:54 AM
Despite the numerous typos that I can spot, I really do think this particular format of writing up a NPC neat as it provides a very comprehensive picture of a character in a very succinct way. One thing though, I almost thought this will be a write-up of the Son of Saulke(?) since the opening blockquote was written in his voice and also the summary says "one of the movers and shakers" so I was picturing a NPC more grand than Sengur who is well-respected among the Warkra but only has the personal loyalty of 20 odd ppl. Go to Comment
Sengur of the Warkra
NPCs  (Campaign)   (Political)
Dossta's comment on 2013-01-11 12:19 PM
Reads like a write-up for a character that is going to make it into a novel. There's far more detail here than would probably make it into a game, but he would be fun to write about!

The only thing I wish you had included was a little more backstory, the "how he actually became a leader" part. I get that he as strong charisma and empathy, but without a partial listing of his deeds, it's hard to understand exactly why he is the most respected man on the islands. How did he get that magical mace, for instance? Go to Comment
Sengur of the Warkra
NPCs  (Campaign)   (Political)
Dossta's comment on 2013-01-14 11:19 AM
You, sir, are a bloody good writer and probably a better GM than myself. In the end, I should probably stop commenting on NPC write-ups until I've written more than one or two myself :P

Let me rephrase:

There is more detail here than *I* could use in an average game. That is not a failing of the sub or of the NPC, but of my abilities as a game master. That doesn't meant the sub needs any less detail, just that I probably wouldn't use it all.

As for backstory, I think it's important in an NPC, because it tells me what that NPC is likely to talk about. Backstory is a quick and dirty tool that helps me see where an NPC is coming from, so I can infer what they will do now.

What do I look for in NPCs? I'm not a good person to ask, really, 'cause I'm a pretty inexperienced GM. But the best resource I've probably seen to date is Masks by Engine Publishing. It's quick, to the point, which makes the NPCs easy for a newbie to use. http://www.enginepublishing.com/files/Masks-1000-NPCs-Preview.pdf Go to Comment
The Saulberry
Lifeforms  (Flora)   (Plains)
Scrasamax's comment on 2013-01-09 07:10 AM
Not what I was expecting. I do like that this is a mundane berry that has a major backstory. Go to Comment
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