On the subject of the term "masterwork", Ylorea is of course perfectly correct.
Chalkboards (or something similar) would certainly exist in a medieval/fantasy universe since they are an invaluble tool for both the sage and the teacher. However, like Agar, I just don't see point of all this work. Why not just quarry slate, which is both easier and cheaper, and produces much better results. Go to Comment
1: Resin wiped with a damp cloth will become sticky once more and pull fiber from the cloth, rather than become clean.
2: The masterwork quality (a D&D 3ed term btw) weighs more and works worse, and so hardly seems worthy of the term masterwork.
3: Tradionally, blackboards were made of slate. It quarries into sheets easily and can be planed smooth with little effort. If it could be lightened and made stronger, it would serve as more of a masterwork piece. Go to Comment
Well done. Ok, with a hardener, the learners are feasible. And with the non-D&D use of masterwork, the "masterwork" learner makes a sort of sense, especially if it accented with finery, like precious metals or stones.
This is a good and simple item that cen help flesh out a society. Good work. Go to Comment
1: Resin can me alchemicaly manipulated to harden and resist water. (that is actualy the idea, but I should probably have made that clearer)
2: From a chemical perspective, the more expensive version is not the better one, so yes it is a bad deal, but not all actions of people are always the smartest ones.
Last but not least some historical background on the term "masterwork":
digging into the past, when quilds where plentyfull, a young man (or woman) would join a quild and first be appointed apprentice, then rising thru experience and the ranks of social order, one would be allowed to create a masterwork piece. A piece of high quality and great craftmanship that would then be judged. If this item would be judged of masterwork quality, one would be allowed to be a master and thus train young apprentices and ask higher prices for their work.
Ergo Masterwork is not a D&D term, it is a medieval term. Go to Comment
many of the people here on this site create fantastical items of great power and influence in order to stand out and receive good ratings. Your 'Literacy Learner' does not slay dragons, nor does it kill with a touch. However, I am impressed with the simplicity and practicality of your item. After all, where would all those famous wizards be if they couldn't read a simple spell? Good work, and hope to hear more from you soon. Go to Comment
Wow, this shield has a rather dramatic side effect.
I'd suggest the following:
When the shield catches arrows in this manner, it stores the damage and slows dissipates it while the shield is held. If taken off before the energies have dissipated, then the bearer takes the damage. Rate of dissipation of course is left to the GM, say 1 hour per arrow.
A plot twist to this would be for one PC to be named Margrave of the castle. Then when PCs come to claim the land, they find it under seige. The defenders are stout, but time is limited. This worked well for me to get PCs on same page. How to draw off troops and get the odds slightly better for our heros!
Alex Go to Comment
I know this castle is tied to the floating rock discussion we've had here, but could you look that up and add it to the plot so people who want to use it can know what it does?
A good plot and a good way to give the players an idea for a base of operations that is mobile. If they can find some floating stone, what group wouldn't want to build a house on top of one and be able to take all thier stuff with them while they adventure? Go to Comment
OK - it's a castle and it's under attack - fine so far
But - why should the PCs get involved? - why should they care? - after all, it's not their castle
Maybe if there was a little more background, hinting perhaps at the power of the mage who made his island home float through the air and his legendary generosity to those who display courage, honour and generosity
Always ask yourself this: If I were playing and the GM presented this situation, how would I react?
If the answer is ignore it, there's something wrong
Remember - the PCs have to want to get involved
Overall - not a bad idea but needs some fleshing out - 2.5 / 5 Go to Comment
I understand your want to not tie us down to your specific campaign and I think that's important. But I would say go ahead and give us a couple possible motivations or back stories, or give us one and let us ignore it. Go to Comment
Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.