I like this quite alot Wulfhere! The ambiance is great, as is the realistic bumbling of its owner, misplacing and accidentally using potions, keeping the old sword. I wonder though, does he or can he leave the shop, could it transmigrate while he was oout getting a spot of food to ea, or would it still be there when he got back? Go to Comment
A typical wand with offensive capabilities (magic missiles, fire, fireball, lightning bolt) that was either damaged in combat or made just under par. When the wand is discharged, there is a 1 in 4 chance that it fires an additional 1d6 charges simultaneously or in rapid succession. Wands that shoot fire may incinerate innocents and friendlies, or burn whole buildings and even villages down. Those which shoot fireballs have a considerable radius, and lightning bolts that bounce upon contact with ground and stone can cause catastrophic random collateral damage. Those who have paid large sums for such a device may go seeking a refund, possibly even retribution.