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The Incomplete Enchantments of Agarn
Items  (Equipment Listing)   (Magical)
Wulfhere's comment on 2006-09-13 12:38 PM
Oudall's Transmigration Powder
This silvery powder allows one to spontaneously transport himself a distance of up to seven miles. It requires total concentration; any distraction while the powder takes effect and the destination will be somewhere else entirely, generally somewhere that he has been recently. The famous enchanter Oudall used this powder regularly to facilitate quick escapes, as he had an unfortunate preference for "dangerous" liaisons. He was studying Agarn's research on the topic in hope of crafting a staff that would fulfil the same function when his research was sadly cut short by an outraged husband. Inadvertent overdoses of Transmigration Powder can result in "flashbacks" weeks or months later, where the user teleports unintentionally. Go to Comment
The Incomplete Enchantments of Agarn
Items  (Equipment Listing)   (Magical)
Wulfhere's comment on 2006-09-13 12:39 PM
Powder of the Acidic Blast
This nasty material was an original development of Agarn's. When thrown, it transforms into a caustic slime capable of burning through stone, wood, or iron. If the spell preparing the substance is not completed with perfect attention to detail, the slime occasionally animates and pursues its wielder, but it is fairly slow moving and can often be outrun. Go to Comment
The Incomplete Enchantments of Agarn
Items  (Equipment Listing)   (Magical)
Wulfhere's comment on 2006-09-13 12:39 PM
Oil of Rugosity
This potent agent can be spread on the skin to make the recipient nearly invisible. Unfortunately, continued use causes the user's skin to develop hideous lumpy growths. Agarn's apprentice Tolly Weevilban discovered this in an early stage of testing, but was fortunately able to find work at a traveling circus after he fled in terror from his master's plan to excise the offending growths with a handy battleaxe. Go to Comment
The Incomplete Enchantments of Agarn
Items  (Equipment Listing)   (Magical)
Wulfhere's comment on 2006-11-20 12:49 AM
The Violent Sandals of Golan
These handy items were actually first developed by one of Agarn's most gifted apprentices, the fire mage Golan Rumsath, but were completed by Agarn after Golan's unfortunate mental breakdown. Prior to his paranoia overtaking him, the man had devised a pair of sandals that would enable its wearer to deliver devastating kicks. Unfortunately, Agarn was not able to eliminate the sandals' tendency to kick out at any mages that pass near the wearer. Although he was not able to determine why the footwear displayed such violent tendencies toward mages (especially older, more experienced wizards), he was able to discover that they were actually more damaging when they struck at wizards than others. Go to Comment
The Incomplete Enchantments of Agarn
Items  (Equipment Listing)   (Magical)
the Wanderer's comment on 2006-12-11 12:18 AM
I love it, I'd add one if I could stop laughing... Go to Comment
Chivver
NPCs  (Minor)   (Criminal/Espionage)
manfred's comment on 2006-09-10 10:00 AM
An okay character. On its own, it is just another spy; along with the location, he is a part of the mosaic that defines the place... giving it more importance, as it hints at what kind of people will find their way here. Not special, more of an addition to a larger whole. Go to Comment
Chivver
NPCs  (Minor)   (Criminal/Espionage)
manfred's comment on 2006-09-11 03:12 AM
Vote updated. Go to Comment
Chivver
NPCs  (Minor)   (Criminal/Espionage)
MoonHunter's comment on 2006-09-10 02:03 PM
The write up is again, nicely executed. The character is not as interesting, as we know nothing of his existance in his "real life". That element is missing on the character.

Sure nobody in the market and poor places will know it, and perhaps not even in the nobles corners, but the GM needes it to portray the character carefully. Go to Comment
Chivver
NPCs  (Minor)   (Criminal/Espionage)
Scrasamax's comment on 2006-09-11 08:38 AM
Not bad, but the ending felt abrupt. Now I am curious to know about what happened between the Queen and her guard (Okay, so I can kinda guess ;) but I am left wondering how he found himself living among the criminals and vagabonds. All in all, not a bad piece of work. Go to Comment
Chivver
NPCs  (Minor)   (Criminal/Espionage)
Cheka Man's comment on 2006-09-10 10:12 AM
He's OK but not as good as your other submissions. Go to Comment
Chivver
NPCs  (Minor)   (Criminal/Espionage)
valadaar's comment on 2006-09-11 10:26 PM
The additions help :) Go to Comment
Chivver
NPCs  (Minor)   (Criminal/Espionage)
Wulfhere's comment on 2006-09-11 12:32 AM
It sounds like I'll need to add a little bit to this one. I couldn't let poor Chivver languish without a real life... Go to Comment
Chivver
NPCs  (Minor)   (Criminal/Espionage)
Wulfhere's comment on 2006-09-11 03:04 AM
Updated: Chivver (or should I say Barrett) has a bit more history now, and a heartbroken queen to serve from afar. Go to Comment
Chivver
NPCs  (Minor)   (Criminal/Espionage)
Wulfhere's comment on 2006-09-11 11:57 AM
Thank you for the feedback! I'll have to think about it for a few days and revise his entry again. I'm starting to see Chivver shaping into the complementary opposite of the beggar henchman, Hatchet. They're both "good with their hands", both prefer to work through manipulation to serve their respective queens, but Chivver is basically noble under his humble fa├žade, while Hatchet is purely evil. Chivver is trying to uphold the social order; Hatchet revels in chaos and misery.

Now, to just steer them directly into conflict... Go to Comment
The Hatchet
NPCs  (Minor)   (Criminal/Espionage)
manfred's comment on 2006-09-10 09:47 AM
Nice little bad guy. The Bassage Market starts to untangle its dirty secrets; will you post more about it? With additions it would make a great location, prepared for adventures on the lowest level of society, not world-shattering, but nonethless interesting - to stand against evil is always a challange, whether amongst kings and dragons, or beggars and alley thugs. If you make more of it, consider linking it together (perhaps making the original location post a Codex). Go to Comment
The Hatchet
NPCs  (Minor)   (Criminal/Espionage)
MoonHunter's comment on 2006-09-10 01:59 PM
Nicely executed piece; good language and description used, nice plot compliations, and good dramatic touches. Nothing yet to add. Eventual we will have all the colorful important people of the market. Go to Comment
The Hatchet
NPCs  (Minor)   (Criminal/Espionage)
Scrasamax's comment on 2006-09-11 08:42 AM
Very interesting. I like the touch of the exotic in the foreign man who serves his lady, and the sort of low justice/law that he dispences in a very twisted fashion. I think this character has a good deal of potential. Go to Comment
The Hatchet
NPCs  (Minor)   (Criminal/Espionage)
Scrasamax's comment on 2006-09-11 12:58 PM
Drow or not, he is well written and well presented. As for turning cliche bad posts into decent ones, I have done that a time or three so you loose no points from me. Go to Comment
The Hatchet
NPCs  (Minor)   (Criminal/Espionage)
Cheka Man's comment on 2006-09-10 08:29 AM
Very well done. 5/5 Go to Comment
The Hatchet
NPCs  (Minor)   (Criminal/Espionage)
axlerowes's comment on 2006-10-05 03:33 PM
Nice Villian with clever, interesting but not sufficating details that links him to all sorts of possible plot hooks. Go to Comment
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