Normally I would launch into my "this should be two submissions NPC and item" rant. But, these two are practically one and the same. I am sure if you broke the staff, you would break the man... and if you kill the man, the staff will die too. It is a manifestaion of his hate and fear... without him it is nothing.
Nicely done all around though. I like all the various touches which explain this bastard and his item. Go to Comment
I like this one, the motivation is perfectly clear, and the staff of scorn is a great magic item, something that was created out of an emotional outburst rather than by a wizard in a tower. I do have to ask if it is Modest, or Goodman as the first name changes several times in the post. Finally, nice detail on the horse's decayed head. Go to Comment
This is an incredibly vivid piece for me. Quite powerful. Salem witchtrials meets Inquisition, meets Something Wicked This Way Comes, meets Judge Holden of Blood Meridien, meets Kane, meets Evil Reverend, meets sinister rural justice and superstition. Gorgeous. Go to Comment
Murometz is right, drums and orc go together like peanut butter and jelly. This is an nice interpretation and explanation of this aspect of Orc culture. Insert a little tribal politicing and it might explain why a tribe will do "unexplicable" things (as viewed by the humans) jsut before/ during/ after a battle. Go to Comment
What do I think? Whats not to like, really. Drums and Orcs go together like hotdogs and donuts. Loved the hurdy gurdy description. I had to stop reading and visualize said instrument and the orcs playing it!
the opening monologue is great. I see the punchline coming, but its still a pleasant jolt.
There is a manfred scroll out there somewhere on "spirits" and all that they entail. I believe this sub might be a welcome attachment. I shall seek it out. There is also a musical instrument scroll, where these will fit quite nicely.
I am happy to inspire you with my faulty Norwegian. Orken Drommer indeed!! Go to Comment
SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors
The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).
Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.