Strolen\s Citadel content. 
The Airship Firedrake
Items  (Transports)   (Combat)
valadaar's comment on 2006-09-19 11:12 AM
Actually, these would be cooler if they weren't unique - a massive air battle between fleets of these things would be a sight to behold! Shades of spelljammer, but not enough to affect my vote.

I was actually thinking about flying ships as well, but yours is far cooler then what I was thinking about... Go to Comment
The Airship Firedrake
Items  (Transports)   (Combat)
Wulfhere's comment on 2006-09-20 02:40 AM
Updated: The entry was expanded and changed to incorporate the suggestions that I received from Cheka Man, Captain Penguin and Murometz. Thanks, guys! Go to Comment
The Airship Firedrake
Items  (Transports)   (Combat)
Morningstar's comment on 2015-08-02 04:22 AM
Pretty cool. An adventure hook could also be about a coalition of governments seeking ways to take the damn thing out, given that it'd be a menace to all civilization. Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
CaptainPenguin's comment on 2006-09-16 12:36 PM
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
MoonHunter's comment on 2006-09-16 12:20 PM
Which word is this using?

Normally I would launch into my "this should be two submissions NPC and item" rant. But, these two are practically one and the same. I am sure if you broke the staff, you would break the man... and if you kill the man, the staff will die too. It is a manifestaion of his hate and fear... without him it is nothing.

Nicely done all around though. I like all the various touches which explain this bastard and his item. Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
Shadoweagle's comment on 2006-09-17 09:18 AM
I like this, in a very morbid way :)

Nothing like a bit of scorn and hatred to complete one's day. Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
Scrasamax's comment on 2006-09-16 08:29 AM
I like this one, the motivation is perfectly clear, and the staff of scorn is a great magic item, something that was created out of an emotional outburst rather than by a wizard in a tower. I do have to ask if it is Modest, or Goodman as the first name changes several times in the post. Finally, nice detail on the horse's decayed head. Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
Cheka Man's comment on 2006-09-16 08:42 AM
A truely nasty staff this one, that I think would refuse to act if held in a woman's hands. 5/5 Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
Murometz's comment on 2006-09-16 12:31 PM
I think he's using the highly controversial "Whores-Hunting" :D Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
Murometz's comment on 2006-09-16 12:33 PM
By the way, using the name "Whore-Hunter" for a stave's name (as well as /the/ Whore-Hunter!) is well, wow, I'm blown away!

Horse head- you just made Francis Ford Coppola wince.

Vivid piece! Nice Wulf! Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
Murometz's comment on 2007-04-18 03:54 PM
This is an incredibly vivid piece for me. Quite powerful. Salem witchtrials meets Inquisition, meets Something Wicked This Way Comes, meets Judge Holden of Blood Meridien, meets Kane, meets Evil Reverend, meets sinister rural justice and superstition. Gorgeous. Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
Murometz's comment on 2007-10-01 11:35 PM
Bump! I should be using this soon in a game Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
valadaar's comment on 2007-04-18 07:34 PM
Wow. An excellent, if disturbing, submission. Reminds me in passing of Kane the Puritan, but no where near as much honor.

Nicely done! Go to Comment
Goodman Slatterbite
NPCs  (Scenario Based)   (Religious)
Wulfhere's comment on 2006-09-16 01:59 PM
The villian's name is Modest. "Goodman" is an honorific suitable for a yeoman landowner, chosen for its ironic significance. Go to Comment
The Drums of the Spirits
Items  (Art and Music)   (Non-Magical)
manfred's comment on 2007-10-30 10:07 AM
Good reminder, MJS! That and drums do really belong to orcs. Go to Comment
The Drums of the Spirits
Items  (Art and Music)   (Non-Magical)
MoonHunter's comment on 2006-09-16 11:08 AM
Murometz is right, drums and orc go together like peanut butter and jelly. This is an nice interpretation and explanation of this aspect of Orc culture. Insert a little tribal politicing and it might explain why a tribe will do "unexplicable" things (as viewed by the humans) jsut before/ during/ after a battle. Go to Comment
The Drums of the Spirits
Items  (Art and Music)   (Non-Magical)
Scrasamax's comment on 2006-09-15 08:06 AM
Not bad, I especially like the section on th Drums of Council, and the how shaman selection process. Nicely done. Go to Comment
The Drums of the Spirits
Items  (Art and Music)   (Non-Magical)
Cheka Man's comment on 2006-09-15 08:33 AM
I like the council drums best. Go to Comment
The Drums of the Spirits
Items  (Art and Music)   (Non-Magical)
Michael Jotne Slayer's comment on 2007-10-29 09:53 PM
I'm a sucker for drums of war. The opening sequence had me dead on, from there I read it right trough. Great submission. Go to Comment
The Drums of the Spirits
Items  (Art and Music)   (Non-Magical)
Murometz's comment on 2006-09-14 10:33 PM
What do I think? Whats not to like, really. Drums and Orcs go together like hotdogs and donuts. Loved the hurdy gurdy description. I had to stop reading and visualize said instrument and the orcs playing it!

the opening monologue is great. I see the punchline coming, but its still a pleasant jolt.

There is a manfred scroll out there somewhere on "spirits" and all that they entail. I believe this sub might be a welcome attachment. I shall seek it out. There is also a musical instrument scroll, where these will fit quite nicely.

I am happy to inspire you with my faulty Norwegian. Orken Drommer indeed!! Go to Comment
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       By: MoonHunter

SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors

The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).

Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.

Ideas  ( Society/ Organization ) | March 30, 2004 | View | UpVote 1xp