I think this is a great sub, I like the duality of the small goblin skulker and the towering human bard, mixing subterfuge with purple prose...I love it! The excerpts through the text are what did it for me. Good work Wulfhere. Go to Comment
Adventure Idea: The PCs meet Kranno and Vonyich and they become fast friends. Maybe even have an adventure together. Kranno then hears something he shouldn't and Vonyich publishes it. As soon the story hits the public the powers that be put a hit out on Vonyich and Kranno and the PCs have to help them get out the Kingdom
Adventure Idea: A PC becomes their new favorite subject. The PC finds that he know has undserved reputation, a fan base and further more can't take a leak without finding it public knowledge the next day. This all becomes a problem when the PC become associated with the backdoor man/mistress of a local Warlord and at the same time is contracted to carry a subtle spy mission. Go to Comment
I like it, it's a bit "high fantasy" for me, in that everything is ensorcelled (and that magic seems to be pretty common).
ON the other hand, I love the setting details... It seems almost steampunk in a way, and I like the details about the free cities and the Hegemony, and the spell names are great.
However, the description seems a bit short.. I'm not sure what other details you could put into it, besides perhaps a more detailed description of the thing, and perhaps notes about its crew, but it ends quite abruptly.
Good text, nice flavor elements, good explantions, and some nice dramatic areas. It is a bit high magic, but I love it. I like the bound demon corrupting the crew and the existing powerful "airship" ruling the skys. Truly a great submission. Go to Comment
The road has never been more than an overgrown mud track, little travelled and little cared for, petered out to nothing more than a flattened earthen line, barely distinguishable from the rest of the landscape. The soil is dark and fecund and dark oaks stand like sentinels at the forest edge, their branches high and leafy. From them hang grizzly human bones, skulls and shiny precious stones. Who put these strange totems there? Are they warnings? Do the PCs dare to take the stones?