Strolen\s Citadel content. 
The Sending of Axtrami
Lifeforms  (Unique)   (Desert)
Murometz's comment on 2006-09-29 08:49 PM
you will do well in helping with SE's planned OD langauge post!

(wont let me vote) Go to Comment
The Sending of Axtrami
Lifeforms  (Unique)   (Desert)
Murometz's comment on 2006-09-29 08:50 PM
Only voted Go to Comment
The Sending of Axtrami
Lifeforms  (Unique)   (Desert)
Wulfhere's comment on 2006-09-29 08:31 PM
For those into such things, the linguistic assumptions that I used for this tale included:

Axtramiya translates to “Axtrami’s”: The suffix –ya indicates a possessive.

Zuno translates as “Spire” or “Spiral”: I derived it from the "Zunouza" dagger, which I decided came from the roots Zuno and –ouza, translating as “Spiral of Glass”

"Ouzquin" would then translate as Ouz-Quin: "Glass" + "holy" or "Sacred"

"Dremorix" would translate as Dre-mor-ix: "Shape" + "Person"
(The suffix -ix or -ex indicates a plural)

"Quilano" translates as Qui(n)-Lano: "Holy" + "Dawn" Go to Comment
The Sending of Axtrami
Lifeforms  (Unique)   (Desert)
Wulfhere's comment on 2006-09-30 02:16 PM
I had pictured this being of glass and wind remaining as a guardian spirit of the Ouzquin Dremorix, wandering the wastes until the people’s need called to it. It remained as the guardian of the worshippers' "Ouzala Hemisa" Glass Orbs.


Your mileage may vary, of course. If you prefer a sending that comes only at the most dire need of the priests of Axtrami, there's nothing wrong with that way of doing things. Go to Comment
The Sending of Axtrami
Lifeforms  (Unique)   (Desert)
Wulfhere's comment on 2006-09-30 02:45 PM
Obviously, fantasy linguistics is not an exact science... Go to Comment
The Sending of Axtrami
Lifeforms  (Unique)   (Desert)
Wulfhere's comment on 2006-10-08 05:42 PM
Naturally, it ravaged the economy to lose all those 2 silver piece deposits. Go to Comment
The Sending of Axtrami
Lifeforms  (Unique)   (Desert)
MysticMoon's comment on 2013-08-26 10:41 PM
A nice bit of history. I'm liking the Ouzquin Dremorix. Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
CaptainPenguin's comment on 2006-09-28 05:40 PM
I think it's very good (even though it is just the "mighty sword" cliche), lots of mystery and cool details, and I like the name.

There's just one thing I would say is a problem, and I didn't detract for it, because it's more of a personal preference- I would say that the name "Senek" (which suggests ancient Egypt) doesn't really fit with the Celtic names, and in addition, I would stray away from using overtly Celtic names (it just seems boring to me to use real Earth languages). But that's just my personal prejudice. Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
MoonHunter's comment on 2006-09-29 01:54 PM
I love the post and the fact that the magic item has only the magic of reputation left.

You really need to put together either a mythic NPC post (for Senek) or a "Era Post" (Systems, Political Historical), to help ties these together. We have bits and pieces linked by some free text. Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
Iain's comment on 2006-11-14 03:45 PM
The link to the dwarven steel bows instead takes you to the Eternal Witness. Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
Iain's comment on 2006-11-14 03:46 PM
Yes, it's another sword, but it's a really good sword - and every world needs them. Some very nice touches - I like it a lot. Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
Scrasamax's comment on 2006-09-30 12:00 AM
I have no problems with the names myself, I can change the ones that I don't like. Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
Cheka Man's comment on 2006-09-28 01:38 PM
A magic sword that is no longer magical. 5/5 Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
axlerowes's comment on 2006-09-28 10:21 PM
The story of Senek seems more fun than the item. But as you said in the end, what makes the item special is that it was Senek's. Can you link this to other posts? Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
valadaar's comment on 2012-11-26 08:40 PM
A lovely treasure of a sword, with lots of possibilities!

Miss your stuff Wulf! Come baaaaack!


Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
Wulfhere's comment on 2006-09-28 05:28 PM
Updated: I added a few details that I'd overlooked, such as the sword's size and weight. Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
Wulfhere's comment on 2006-09-28 06:35 PM
Thanks for the input, CP. You're right about the names; I was trying to loosely connect the item with a couple of my previous posts, with results that were a bit discordant. I hope to detail Senek and the history of the area in future submissions. These will reveal that Senek was originally a foreigner, who introduced advanced ideas of warfare and governance to the region in the course of his rise to power.

Unless a better explanation occurs to me before then... Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
Wulfhere's comment on 2006-09-28 10:37 PM
Eventually, I will be able to tie these together, but not yet. I need to complete some more posts first. One link that was established is that the Dwarven Steelbows were also possessions of Senek's dynasty.

The Druid-Magus Cuthbad Mac Corhan gained his supernatural wisdom from The Eternal Witness when the druidic mysteries were celebrated there, and indeed, the test that he devised to find the Warlord of the Clans may have taken place in the sacred grove dominated by that ancient, haunted tree. (Eventually, I would like to detail Cuthbad as well as his king.) Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
Wulfhere's comment on 2006-10-23 11:42 PM
Updated: Senek's name was changed to the new spelling of Senach. Go to Comment
The Sword Blooddrinker
Items  (Melee Weapons)   (Combat)
Wulfhere's comment on 2006-11-16 01:19 AM
Just keeping you on your toes...

It's fixed now. Go to Comment
Total Comments:
1257

Join Now!!




Fatal error: Call to undefined function top_menu() in /home/strolen/public_html/lockmor/application/views/citadel/vfooter.php on line 2