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101 Uses for an Iron Spike
Items  (Tools)   (Non-Magical)
Silveressa's comment on 2008-12-29 12:34 PM
108.
Wrap a rag soaked in oil around the head and light for a quick torch. (It is advisable to drive the spike into a stone wall, floor, or companion you've got a grudge with first.

109. To satisfy the desire for male companionship. (Everyone was think'n it, I just said it! :P )

110. In place of wooden stakes to secure your tent for the evening.

111. For makeshift tapping a tree to get sap or syrup from it. (A bucket would come in handy here) Go to Comment
101 Uses for an Iron Spike
Items  (Tools)   (Non-Magical)
Silveressa's comment on 2008-12-29 12:36 PM
Fun Scroll, and full of handy concepts. Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
manfred's comment on 2006-11-06 03:53 AM
The sub recieved a strange touch with the character being dead. It appears the guidance of a saint is not always enough. Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Shadoweagle's comment on 2006-10-02 01:45 PM
And there he is! This character is much more interesting seen in practice in the roleplay :D I love his quips! Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Iain's comment on 2006-12-20 04:36 PM
Just found this - it's always great to know someone's actually used one of your submissions for RP; a high compliment. I also very much like the way he makes the order come to life (the eaten sword really made me laugh as well!) Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Iain's comment on 2006-12-20 05:34 PM
Have also added a link going the other way. Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Scrasamax's comment on 2006-11-05 12:51 AM
Ack, never voted for good old Aeth! Also added link to Iain's order of Saint Senren, presumably Aethelstan's patron deity. Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Cheka Man's comment on 2006-10-02 02:47 PM
I like him, he's one of the better charecters. Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Ancient Gamer's comment on 2006-10-03 06:24 AM
Only voted Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Pariah's comment on 2006-11-04 11:15 PM
RIP

September 19, 2006, 02:31:56 AM to October 27, 2006, 12:22:28 AM

A faithful priest and a loving friend. Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Dozus's comment on 2006-11-06 12:28 AM
Semper fi, brother! Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Murometz's comment on 2006-10-02 01:53 PM
ahhh..here is the unofficial party leader, and clever quip machine! :D

The "Sense-Maker" I like to call him.

gotta love the ubiquitous Iron Spike! Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Murometz's comment on 2006-10-02 02:19 PM
sounds like an upcoming submission :D Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
valadaar's comment on 2006-10-02 01:48 PM
Heh, looking at this one tells me I really need to beef up my own...

Great job Wulfhere! Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
valadaar's comment on 2007-02-14 11:35 AM
Need to add he did NOT rest in peace...

:) Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Wulfhere's comment on 2006-10-02 01:46 PM
Brother Aethelstan is a character in the "Back in the Day" Roleplay. When used in that context, he will have the following attributes:

Class: Cleric of Andur, Lord of Order
(Brother of the Most Holy Order of St. Senren)

Attributes: Aethelstan is physically unremarkable, but exhibits more wisdom than is common for one his age. He is personable and articulate (when he’s not dealing with attractive women!)

Dungeons and Dragons Statistics (On a scale of 3 to 18):
Strength 12 (Average), Dexterity 12 (Average), Constitution 12 (Average)
Intelligence 11 (Average), Wisdom 16 (Very Good), Charisma 14 (Good)

Weapon Proficiencies: Two-Handed Sword (Favored of St. Senren), Footman’s Mace

Other Notable Skills: Court Etiquette, Healing, Herbal Lore, History, Horsemanship, Law, Religion

Supernatural Abilities:
Aethelstan has learned to channel the holy power of Andur to heal the wounded; he has also learned to call upon the power of St. Senren, his patron saint, to drive back the undead and other creatures of darkness.

Lesser magic he has acquired include the ability to conjure light in times of darkness (Light), a spell for cleaning items (Prestidigitation), a spell to purify food and drink (Purify Food and Drink), and a spell to summon humble creatures such as mice or rats and command them (Lesser Animal Summoning).

Equipment:
The Justice of Andur, a Footman’s Mace
The Bringer of Order, a Two-Handed Sword (Eaten, but he’ll get a new one eventually)

Studded Leather Armor in the fashion of the Senrenite Auxilairies, adorned with Pilgrimage Tokens.
A Small Helmet

Dark Blue Senrenite Robes
Sturdy Sandals

Necklace of Prayer Beads
Iron Holy Symbol: The Pure Flower of St. Senren
An Old Leather Satchel holding:
4 Torches
A Tinderbox with Flint and Steel
A 50' Length of Rope
3 Large Iron Spikes
A Leather Map Case
2 Sheets of Parchment
A Warm Woolen Cloak
6 Days Dried Rations
A Waterskin Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Wulfhere's comment on 2006-10-02 02:01 PM
Don't tell Talia! I think she plans to take over running things, since our fights so far have been rather dicey affairs.

At least, if I lose my mace, I can bludgeon foes over the heads with my iron spikes. They're also my missile weapon, if one is needed! Trade goods if we encounter savages! Paperweights! Writing implements! (Cuneiform, anyone?)

1001 uses, those spikes! Go to Comment
Brother Aethelstan
NPCs  (Character Sheet)   (Religious)
Wulfhere's comment on 2006-10-12 12:22 PM
Updated: Minor revisions were made to the character and some errors were corrected. The "Back in the Day" notes were reformatted as well. Go to Comment
The Sending of Axtrami
Lifeforms  (Unique)   (Desert)
Strolen's comment on 2006-10-08 05:19 PM
I would be wary to carry any glass into that city again. Go to Comment
The Sending of Axtrami
Lifeforms  (Unique)   (Desert)
MoonHunter's comment on 2006-09-30 01:18 PM
While this is a lovely post, well written and presented, why does the creature of wind and glass still exist? Actually why is it alive at all? The Deitiy's spirit moved the wind and the glass to become a weapon against the Reavers. Wonderful part that. They were avenged in a fitting way. Like that. Why does this thing still exist? It has served its purpose. That is what left me kind of hollow on the submission.

Now, if clerics of this god could summon a glass wind of vengence, that would be interesting. Go to Comment
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