I was working under the suspension of disbelief that the evolution was "magical" in nature. If he's talking about a week to make a change as described in his comments about the frog and the fly, suffice it to say, the adaptations are going to happen at a "borg-like" pace. I wanted to grant that magic could do wacky stuff, including evolving creatures at the rate of millions of years of evolution in a week's time.
In a place like this, it seems only logical that a creature facing sharp swords and piercing arrows and blunt clubs would adapt to avoid taking that sort of damage somehow, and in very short order.
I'm open to other concepts, of course, but taken logically, I can't see any other realistic option, given the setup of the scenario. Besides, wouldn't it be cool to have an environment react to you specifically and not just you in the generic?
Off topic, but... Hey, maybe there's a dungeon that conflicts with itself as the party passes by. The walls read the emotions and interests of the people passing, and try to construct a pleasing image on the walls, but the conflicting goals and ambitions of the party are likewise reflected in a painting that fights with itself for control and space. Hrm. Kind of too small for a plot, maybe just for flavor. Go to Comment
In fact, concerning the whole evolution deal, I was thinking that the creatures adapt less to suit their environment than to suit the adaptations of _other_ creatures, which have adapted in turn to protect themselves from the adaptions of yet others, and so on, in a sort of evolutionary "arms race". For example, a species of frog preys upon a species of fly, until that species of fly develops a poison, causing the frogs to develop a substance secreted by its tongue that counters the poison, making the flies develop vicious claws to sever the frogs' tongues, causing the frogs to grow thicker tongues, et cetera (all within a fortnight).
I like your idea too - although one might argue that it's no longer "Mother _Swamp_" if it's suddenly a mountain range... Go to Comment
Nothing wrong with the character. The double agent thing shows how such a bookworm could be manipulated - let him simply find a fake book. And if he is a trusted source of information for adventurers, it won't take long until someone swallows the bait, and acts upon it.. it could be anything from a doomsday prophecy(tm) up to the location of some important dingus. And the heroes run where the bad guys want them. Go to Comment
I like the invalid angle, but the terrible cough of doom seems a tad heavy. If he is wealthy and there are adventurers and the like, why hasn't he simply procured magical healing for himself? That being said, he can be an excellent employer for PCs hunting down trinkets and books for him, or the spell components to fix his wounded lungs.
I also had the idea of the halfling being carried around by a Hodor-Golem Go to Comment
I'd like to put my two-pennies-worth in but I can't really add anything to Monuments comments, although I'm not too sure about the double agent suggestion (perhaps a bit overkill, but maybe that's just me).
This definitely is something I hope to steal. A sage with a reason to be curmudgeonly. Most of my sages are simply bookworms with very little personality beyond the typical "adjust the spectacles, mousey guy" bit.
You know why I can use this? It substantially differs from the norm, and I don't have to make it up for someone I consider to be a bit player in our game. This is truly useful. 5/5
OH! Make him a double agent. He gets to adventure without leaving his home! The bad guys hire him to spread faulty information to the PCs, things that would actually assist the bad guys but seem like they help the good guys, after they learn the PCs have availed themselves of his services. Of course, it would have to be very innocuous disinformation, otherwise he'd be discovered as the weak link rather quickly. And if he is discovered, he can just as easily betray the bad guys in an innocuous way, saying "I found that information in this book, a recent acquizition from the big bad evil guys, who I didn't know were big bad evil guys, honest! It's not my fault!" The bad guys pay him by making him the focus of a courageous book, they write of "Phineas' exploits", like "Thanks to the cunning Phineas, the group found what they are looking for... etc etc" That way, he's not reading about what others had done, he's reading about what HE did, and he loves it. Go to Comment