I like this item because it is VERY original. Totally thinking outside the box. Good work. Could you have put the effects of the curse in the cursed section, just to make that clear?
You've decribed the boots appearance, do you have some backgroud to go with the creative premise? I'm dying to know what the farmer did to deserve cursing, and where the ducks found the magic to do it. Looks great. Go to Comment
Actually it would be kind of cool if the target took only half or partial damage from falling. That way, they could be terrorized for longer.
The boots should also cause the person to trip everytime they are near a high place, like on a balcony, stairs, or ledge. Who needs a chasam, when you can give some one a terminal case of bumps and bruises.
Have the person make a dex check of some kind everytime a potential time to trip and fall occurs. Go to Comment
Wow, ain't this a blast from the past. Muro's favorite as of 2006? I wonder if that still holds true. An enjoyable submission that, with a few tweaks, could lead to a very fun couple of encounters or story-lines.
Imagine a group of adventurers with the cursed boots being tailed by a flock of maniacal mallards hell bent on some bizarre revenge.
I would love to see an entire scenario written around this item. Classic! Go to Comment
Perhaps the curse on goes into effect when the single errant feather is removed from the boots. If left only or returned then the curse goes away. The idea of a poor player searching for a single feather just so they can get the boots off is highly amusing.
The idea of being cursed by a particularly angry duck does amuse me, but it lacks something. A backstory is my biggest gripe, well it is about my only one. It's not the final anti-climatic ending that matters, it's the fight right before it that will live on in memory.
Anyway 3, for solid. Go to Comment
I've read several hundred submissions now, and this is BY FAR the funniest one I've come across. For someone who takes some pride in using subtle humor in entries, I now realize that no matter how subtle I try to be, this just shows me that the funniest things in life are unintentional. I also greatly enjoyed the comments!
*Cap- nuff said
*Pariah- very poetic review
*Agar- curious to know what the poor farmer did to deserve this curse, and how the duck managed to enroll in Hogwarts.
*Cheka- hitting the nail on the head!
*and of course MoonHunter- trying to make some sense of the item
I will now proceed to extrapolate my favorite bits, they are:
"'P'owers and 'B'eyond"
"the hole in the bottom sudjets many things"
"Its the feather of a water fowl (Be it whatever bird goes with you RPG)"
"The Boot with the feather sticking out of it throws the wearer off a cliff at the first chance it gets"
I love it, and I cant stop laughing. Where have you gone Umbra03!!!???
on a serious note, its interesting to note Strolens evolution.
In closing, for those that might be annoyed I wrote this review, I say this: I'm not making fun of anything/anyone, I just can't stop laughing! (good-naturedly) Go to Comment
My first reaction is to say something flippant, but I would guess that the author of this sub is a young person who hadn't tried something like this before and I don't want to be negative or unhelpful.
This item needs a lot of work. Previous commentors have brought up most of the relevant issues. Go to Comment
Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.
Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.
It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.
Encounter ( Any ) | June 20, 2014 |