Strolen\s Citadel content. 
Veracit's Furball
Lifeforms  (Fauna)   (Plains)
Forganthus's comment on 2012-05-23 01:18 AM
If they don't last long enough, just bring more of 'em. Bring ten in the dungeon. Heck, bring thirty. If they eat light, they probably won't leave any messes in your pockets. Go to Comment
Veracit's Furball
Lifeforms  (Fauna)   (Plains)
Dossta's comment on 2010-09-13 12:58 PM
These would be great gifts to children -- little cuddly, friendly night lights! How fast can these things move, and can they jump? The hour-long limitation seems a bit short to use them as the primary light source in most dungeons, but you could probably send one scuttling into darker nooks and crannies where torchlight (and torch bearers) can't go. How long do they need to recharge? Go to Comment
Veracit's Furball
Lifeforms  (Fauna)   (Plains)
Dossta's comment on 2010-09-13 03:20 PM
Great sub, thanks for clarifying the speed/jumping. Love these little things. Go to Comment
Veracit's Furball
Lifeforms  (Fauna)   (Plains)
Ramhir's comment on 2010-09-24 11:40 AM
A neat critter. Not very powerful, but fun and original. I like it. I'll add them to my world.

How do you 'turn them on and off'? Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
Strolen's comment on 2010-09-12 09:10 PM
I like it. Good history and a solid description to make it easy to use and improvise with. Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
Pieh's comment on 2010-09-09 05:15 AM
I like this one. Not entirely original, but it has a fun background and I really like the description of the lenses (I imagine them looking like a soap bubble in the sunlight) and the visual aspects of one's thoughts. Very cool. Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
Cheka Man's comment on 2010-09-07 10:49 PM
I want to wear these. 5/5 Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
Mourngrymn's comment on 2010-09-08 06:31 AM
Sounds similar to another pair here on the site... Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
axlerowes's comment on 2010-10-23 11:51 AM


"For an item to reveal truths, but have it's own truth unobservable through it's own use, is the stuff of thinker's late nights spent restlessly thinking. "



 



That is  damn good line.



 



I good see these item falling to players hands for the period of an adventure or something, you send the players through a series of events and locations once, then you have them revisit the components of these events and the locations with the glasses.  These could certainly be a quest item, or item loaned to the PCs.



 



An item that bends light for the light quest...nice


Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
axlerowes's comment on 2010-10-23 11:52 AM
Only voted Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
valadaar's comment on 2010-09-10 07:02 PM
Pretty neat item. Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
Ted's comment on 2012-10-21 12:54 PM
Update: Added to the quest as per Dossta's suggestion Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
Dossta's comment on 2010-10-04 01:28 PM
Nifty item -- almost *too* good to give to a player on a permanent basis (say goodbye to NPC bluffing). I'd probably give it a few additional drawbacks, besides refusing to work for awhile after the PC tells a lie. Perhaps the glasses look really goofy, or perhaps they affect your normal eyesight the way that wearing someone else's prescription lenses will (headaches, blurry vision, difficulty with depth perception, etc).

All in all, I really like these and want a pair for myself. Nicely done! Go to Comment
Spectacles of Hidden Truth
Items  (Other)   (Magical)
Dossta's comment on 2012-10-21 09:41 AM
I know this was written as part of the Let There Be Light quest. Why is it no longer listed there? I believed then, as now, that this was a worthy quest submission! (ditto for Veracit's Furball) Go to Comment
Webs of Intrigue
Articles  (Setting Building)   (Game Mastering)
Pieh's comment on 2010-09-09 05:29 AM
This certainly is food for thought, and I will be sure to consider it when planning my next adventure. Go to Comment
Webs of Intrigue
Articles  (Setting Building)   (Game Mastering)
Pieh's comment on 2011-07-17 08:15 AM


I just noticed the name Danamax on that paper, I will be revisiting the Danamax Rapiers shortly. 



This is still an interesting article. Food for thought, as I said before. And the pictures are a nice addition to this solid submission. 


Go to Comment
Webs of Intrigue
Articles  (Setting Building)   (Game Mastering)
Cheka Man's comment on 2010-09-07 03:14 PM
Useful. 3/5 Go to Comment
Webs of Intrigue
Articles  (Setting Building)   (Game Mastering)
axlerowes's comment on 2010-09-10 05:30 PM
Running a cocktail party of NPCs can be hard on several levels, first it is often hard to get he PCs to interested in NPC details and furthermore you have to play each NPC with enough distinction so that the PCs can keep them straight, because after all it is only you at the end of the table. I had one GM that would put up pictures every time a NPC was around, and that was helpful, or he would hand outs of pictures when we were in place with a lot of NPCs.

I would try to go over Pwr Pnt presentation of the NPCs every couple of games, aided by pictures. I would also try and give all the NPCs a sharp (if not exaggerated physical trait) that the PCs could recall. But I have tried the web technique before to keep track of characters and it is helpful in the planning stage (you could also try a family tree type setup), but in actual game play it is not much use for referencing. I would like to very much to read more about this plot and how the implementation of this went in the game.

Go to Comment
Webs of Intrigue
Articles  (Setting Building)   (Game Mastering)
valadaar's comment on 2010-09-10 06:58 PM
I like this - feels like it could stand expansion, but it is a neat article.

+.5 for pics :) Go to Comment
Webs of Intrigue
Articles  (Setting Building)   (Game Mastering)
Ted's comment on 2010-09-10 11:31 PM
I'll see about a summary of the campaign and how the web was used. See, next week they're going to get tasked with dismantling as much of that web as possible- since they hate the city and most of the people in it, they should approach it with glee. Go to Comment
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