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The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Strolen's comment on 2013-04-28 09:17 AM
I have read these half hazardously over time and always planned to start at the beginning and work my way through them.

Just wanted to say that I love that you are sharing your campaign even though I don't comment on all of them! Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Cheka Man's comment on 2013-04-25 07:55 AM
Only voted Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
valadaar's comment on 2013-06-17 11:34 AM
Did you get around to attaching the character sheet or was this a casualty of the Datapocolypse?

As it stands, this is a good history, but I really don't see much of his personality, apart from being as easily turned to evil as Anakin Skywalker.

Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Ted's comment on 2013-04-24 12:15 PM
Update: I'll be adding a character sheet to this shortly and possibly fleshing it out more, but I felt I should give everyone a chance to see what I've come up with. Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Ted's comment on 2013-04-24 06:08 PM
I'll probably go back to the Devil's Spit submission to elaborate there on why/how it happens. Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Ted's comment on 2013-06-17 11:30 AM
SOmehow this got switched over to Private Draft- likely cause of Datapocalypse Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Ted's comment on 2013-06-17 12:31 PM
Never got around to attaching a sheet. Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
Gossamer's comment on 2013-04-24 02:40 PM
I really like the idea of a kingdom linked to its king, and that a bad king would leave some kind of taint. But I don't get why Devil's Spit turns into iron when he absorbs its powers. Was it iron to begin with then, they say that in alchemy, stuff always return to their original form and what not, so is that it?

Anyways, a well written sub. Go to Comment
The Kingmakers: The Locust
NPCs  (Character Sheet)   (Political)
dustyjohnson's comment on 2013-06-22 10:59 AM
I'm a little lost with this. I feel that there is more to the story but I don't know what it is. It's a good start though. Go to Comment
The Hidden Library Of King Hiram Blackburn
Plots  (Crisis)   (Single-Storyline)
Strolen's comment on 2013-05-06 02:27 PM
I can instantly see the use of this and, I must admit, the organization of how to find the information was what intrigued me. That is definitely a great resource! Go to Comment
The Hidden Library Of King Hiram Blackburn
Plots  (Crisis)   (Single-Storyline)
valadaar's comment on 2013-05-28 09:48 PM
This is cool, though i doubt I'd ever put this much detail into a library.
Go to Comment
The Hidden Library Of King Hiram Blackburn
Plots  (Crisis)   (Single-Storyline)
Ted's comment on 2013-05-07 10:02 AM
My players immediately acted like a cat in a bag and focused almost purely on escaping rather than researching anything in the Library. Go to Comment
The Hidden Library Of King Hiram Blackburn
Plots  (Crisis)   (Single-Storyline)
Forganthus's comment on 2013-05-07 02:53 AM
There's some good ideas in here (bed leg, some books are hidden, bed + chamberpot in the library), but it is generally unusable to me.

This would be great for GURPS, though, and fits that system's strict reductionist methodology like a cowboy hat on a cowboy. Go to Comment
The Hidden Library Of King Hiram Blackburn
Plots  (Crisis)   (Single-Storyline)
Dossta's comment on 2013-05-06 02:39 PM
This is well-organized, and I like the included charts. However, this is not very generally useful to another campaign or setting. The only bits which are immediately "grab-able" are the bits about the lock & door, food and other supplies. Go to Comment
The Hidden Library Of King Hiram Blackburn
Plots  (Crisis)   (Single-Storyline)
Gossamer's comment on 2013-05-07 01:37 PM
Hahaha, yeah isn't that always the case. =P

This looks really good (well written), and it was an interesting read, even though I hardly got any of it, and the "explanation" on that other page just made me more confused. However, this wasn't your idea, and you can only use it for GURPS, so yeah, there's that to consider. Go to Comment
The Kingmakers: Machias NPCs #1
NPCs  (Extras)   (Political)
Dozus's comment on 2013-03-25 07:09 AM
I like the details outlining the high barons. The somewhat imperious title of "Dragon" is pretty rad too - I like the implications of not only a bodyguard, but a personal assistant and killer. You've left some to the imagination with that position, but I like the ambiguity and the implications it has.

The other various personalities round it out well. Go to Comment
The Kingmakers: Machias NPCs #1
NPCs  (Extras)   (Political)
valadaar's comment on 2013-03-28 10:52 AM
A neat set of interconnected Nobles. I like.

Go to Comment
The Kingmakers: Machias NPCs #1
NPCs  (Extras)   (Political)
Gossamer's comment on 2013-03-27 06:45 AM
Only voted. Go to Comment
The Kingmakers: Sessions 26, 27 and 28
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-05-14 08:47 PM
Only voted Go to Comment
The Kingmakers: Sessions 26, 27 and 28
Articles  (At Table)   (Game Mastering)
Ted's comment on 2013-03-14 11:49 AM
I'm finding it hard to keep up posts with the pace of the campaign- we play twice a week most weeks. But since I've heard from various people, I'll attempt to keep up best as I'm able. Go to Comment
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