This is a very solid introductory quest, with a nice lead in to a bunch of other stuff. The letters were a nice touch. Call me jaded, but my players rarely make characters that go for the whole "good samaritan" hook, so you may want to consider including several other motivations for the party to become involved. Perhaps as witnesses to the crime, they are required to make a court date? If there is a law in the country that requires good samaritan behaviour if a crime is witnessed (which is why a lot of people at the scene were actually turning away or covering their eyes), then they could be charged with helping the investigation. Just a thought. Go to Comment
Consider Kyle stolen, I need a hard nosed emotionally toxic beat cop for my vampire game. I like him, he has depth and you've managed to convey a great deal of information in a few sentences. Doing some swapping around on my end, Amy was knifed by a perp, but one that was secretly associated with vampires, not that he knows that, but he knows that there is something going on, a reason the brass lets some stuff slide and other stuff gets nailed to the wall for everyone to see.
This land solidly in my favorite genre, Kyle would be a could opponent for a noir anti-hero or love-hate counter part for superhero themed vigilante. I find it interesting that as cynical as he is he still follows politics. Which most likely confirms his cynicism, but following closely suggests he either develops and feeds of his disillusionment or he hasn't given up hope. Go to Comment