Strolen\s Citadel content. 
Devil's Spit
Items  (Materials)   (Non-Magical)
Strolen's comment on 2013-02-18 10:33 AM
Sweet. Easy to grab and put in any world. Excellent effects and easily understood origins! All the hallmarks of an easily adaptable piece of devilish fun. Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
Cheka Man's comment on 2013-02-09 11:40 PM
Devil's Spit
Items  (Materials)   (Non-Magical)
Michael Jotne Slayer's comment on 2013-02-10 11:36 PM
Reminds me of Vyrdstone, in a good way. I, as the others would like to know more about this metal. It seemed to end kind of too fast. But as the post stand; Sweet. Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
Dozus's comment on 2013-02-09 11:56 PM
Interesting. I wonder if there's any deeper, unnatural cause for its corrosive touch and strange glow. Or is it just radioactive? Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
Murometz's comment on 2013-02-21 02:35 PM
Only voted Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
valadaar's comment on 2013-02-12 03:31 PM
Quite cool. I have a thing for odd materials.

One noteworthy typo stood out for me:

"Insanity caused by prolonged Devil's Spit exposure invariably leads to insanity"

:)
Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
Ted's comment on 2013-02-12 06:55 PM
Fixed. Noteworthy AND interesting Typo. Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
Morte's comment on 2013-02-09 10:28 PM
Only voted Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
Forganthus's comment on 2013-02-10 03:58 AM
I like it. Like iron, but bad news. It's got plenty of uses in a campaign. So is it a kind of iron? And I'm with Dozus--I want to know what, exactly, this stuff is. Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
chaoticwaffle's comment on 2013-02-12 03:18 PM
Nice. I see several plot developements on this, especially with it's scarcity. I agree with above statements though. I'd like to know what it is. If it isn't magic, than perhaps some radioactive material. Though in all reality it is in a fantasy world and could be a stand alone mineral. Go to Comment
Devil's Spit
Items  (Materials)   (Non-Magical)
Kid Cannibal's comment on 2013-02-19 09:41 AM
Oh man, I see how this would be able to wonderfully mess with players should one of them get a blade stuck in them. Go to Comment
The Kingmakers, Session 21
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-05-08 10:29 PM
Only voted Go to Comment
The Kingmakers, Sessions 18, 19 and 20
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-10-16 03:14 PM
Fun sessions! Go to Comment
The Kingmakers, Sessions 18, 19 and 20
Articles  (At Table)   (Game Mastering)
Gossamer's comment on 2013-11-25 09:22 AM
I can see the difficulty in voting on something like this, but as educational material for new GMs, I'd say this could be very useful. I for one like to read about other people's campaigns, the behind the scenes, as it were. Go to Comment
The Kingmakers, Session 17
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-05-03 12:55 PM
Love the lessons learned this time about. Go to Comment
The Kingmakers, Session 17
Articles  (At Table)   (Game Mastering)
Ted's comment on 2013-01-26 12:27 AM
Session 16 was an extremely short session that got aborted early due to some player difficulties outside of the game. Very little of note got accomplished.

Session 18 happened tonight. I'll probably have the summary out sometime over the week-end. Go to Comment
The Kingmakers, Session 17
Articles  (At Table)   (Game Mastering)
Caelia's comment on 2013-01-25 09:38 PM
Things are looking quite interesting, if I can ask. No session 16? Did nothing happen then? Also when can we except the next session? Go to Comment
The Kingmakers, Session 15
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-07-09 12:20 PM
Nicely convoluted...
Go to Comment
The Kingmakers, Session 15
Articles  (At Table)   (Game Mastering)
Gossamer's comment on 2013-07-09 01:07 PM
I always enjoy reading about other people's sessions, but I wish there was more info. I'm sad to see how few votes these have gotten... For entertainment as well as educational purposes at least, there should be more of these. Go to Comment
The Kingmakers, Session 14
Articles  (At Table)   (Game Mastering)
valadaar's comment on 2013-04-24 03:25 PM
You have a wonderfully organized campaign... Go to Comment
Total Comments:
656

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The *living* dead

       By: Cheka Man

A certain tribe in a valley believes that the soul remains trapped in the body after death and is aware of it. So they treat their dead as if they are alive, talking to them and keeping them at home. They are used to the stink and for some reason are also immune to the diseases that this practise causes but outsiders are not so lucky.

Encounter  ( Any ) | June 19, 2016 | View | UpVote 3xp