A infamous villain of the ages, often times presented in a ho-hum fashion by most published settings that feature such famed foes, I read this one with equal amounts of anticipation and reservation given the familiarity of the big D in horror games and entertainment in general.
I especially love how this take on Dracula humanizes him, by giving him a better sense of history and reasoning behind personal goals and motivations without staying too far from his established roots.
The run down of strengths and weakness was especially welcome, since it lets any GM quickly get a feel for the threat level at a glance and offers some interesting weaknesses a clever group of PC's can exploit to overcome these otherwise nigh invulnerable foe.
Over all an enjoyable read and a excellent main villain for most any Victorian era supernatural campaigns and equally usable in other genres with a little modification.
I would enjoy seeing a plot hooks area with some ideas on how to include him in ones campaign, but even without this the piece stands out as a fun take on an otherwise over used villain and reminds why I love the creativity of our Strolenati. Go to Comment
I feel there's some part of the tale we're missing here involving Saul, Gabriel and Selmy. Other than that, interesting example of possession.
And fascinating use of Scras' Bone Stitcher in a genre-bending way!
Good luck to your players. Saul sounds like he's now ready to kick some ass. Go to Comment
Hey Ted, just realized you may want to throw in some dates, or at least 1 date :) Just remembered this is from your 1640's campaign. Might help the readers having an idea of time/place/genre. Go to Comment
The twist is that the drugs will likely be used to frame someone at a later point in time. I was thinking a federal judge, or maybe a senator. Of course, what's left will probably be sold off to help fund Agency 17. After all, that's what corrupt FBI agents have done multiple times. Go to Comment
Firstly very good dossier, now onto the questions I thought of while reading through this...
How paranoid is he exactly? I mean suitably paranoid to check for tails but does he put a piece of hair across his door to see if there have been intruders? (Black bag job) Does he check the undercarriage of his car for bombs/random GPSs? (GPS on the car ala the FBI) Is his car alarmed? (Bug the interior) Does he have a live in landlord or is there an office that closes at 5? (Break in there and borrow the master keys.) And, if all else fails, an RX 7, even in a neutral color is still a flashy car, given a well trained team, trailing him for a day or two wouldn't actually be that hard.
Columbian Solution - wire up a brick of SEMTEX to his car and firebomb his apartment.
Vehicular accident - assuming he follows a predictable route to and from the newspaper office, have a dump truck lose its brakes and T bone him in an intersection.
Suicide by cop - Make sure he sees you tailing him a couple times during the day and the have SWAT raid the wrong apartment. Accidents happen, and a man who's sure the boogie man of the intel world is out to get him will undoubtably be on a hair pin trigger. Go to Comment