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Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
Silveressa's comment on 2008-12-28 05:14 AM
Wow a piece of ancient history, the first ever sub for Strolen's!

It's fascinating to compare the beginning works to the later stuff, show's how much everything's grown over the years. Go to Comment
Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
Silveressa's comment on 2010-12-30 11:36 AM


As the year draws to a close I think it's fitting to remember the first post that started it all, and remind everyone how far we've come on the journey to excellence in all things rpg.


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Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
Kassy's comment on 2011-07-26 08:13 AM
Only voted Go to Comment
Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
Nafar's comment on 2010-04-30 08:14 AM
Only voted Go to Comment
Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
Dossta's comment on 2011-04-25 12:41 PM


Found it under my new "Unvoted By" tab.  Looks like I've got quite a backlog!


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Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
MysticMoon's comment on 2011-08-20 09:41 AM


I love how inbetween the bits of sarcasm are little gems of ideas. The sub may be too subtle for the sane soul to grasp, but the Strolenati can't help but fill in the blanks. This makes me want to start adding ideas.



I think we should do a Quest on writing a new version of a fragmentary or cliche-ridden sub. (An even better example would be http://strolen.com/viewing/Arrkrash).



I can't help but give this a 5. It's such a golden piece of history. That, and the voices tell me it really does contain clues to the lost treasure of the Templars and one day I'll crack it.


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Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
PoisonAlchemist's comment on 2011-08-13 02:13 PM
Only voted Go to Comment
Forgotten Treasures
Plots  (Crisis)   (Single-Storyline)
Gossamer's comment on 2013-09-16 11:43 AM
I'm with SE on this one, I don't care at all about the content in this sub, a pure symbolical full score for being the first of many. Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
Barbarian Horde's comment on 2007-06-21 11:41 AM
ÓÅ»ÝÐÅÏ¢¡¢ÕÛ¿ÛÐÅÏ¢·Ç³£·á¸»¡£ Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
Strolen's comment on 2006-04-29 08:56 AM
With today's standards, you are right. But considering it was the 3rd post ever on the site almost 6 years ago, it will stay for its historical significance. All my old ones suck so don't look too hard. :) Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
Strolen's comment on 2006-05-15 10:03 PM
Who keeps digging this crap up? ;) It has been hidden and should stay that way. :) Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
manfred's comment on 2007-06-21 01:20 PM
Yeah. It's old, but still has something. I couldn't say it better. Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
Agar's comment on 2002-11-19 09:18 PM
Bit of a paradox there. Strong yet weak. Ok, but how is it strong and how is it weak?

Weak from it's fight with the necromancer and possibaly it's journey to this place is good, but is there anything specific about it weaknesses that could be helpful? Can only be hit by magical weapons isn't a very weak defense, unless it can't heal the damage because of it's weakened state.

Strong in what way? Since the Wagons and travelers seem to be vanishing, does it have a disintegreation attack? What is it doing that makes an entire caravan disapppear without anyone raising an alarm or any animals panicing?

Seems like a way to make a powerful foe more approachable by lower level characters. While one or more of them may get crushed by the creature, they won't have an overly difficult time of dispatching it. I don't think defeating a weakened creature should have all the benifits of one at full power and would only reward reduced experience and such. Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
CaptainPenguin's comment on 2006-01-08 08:31 PM
This'n is a golden oldie.
Very basic, but very good and concise... Easily useable.

3.5/5 Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
Siren no Orakio's comment on 2007-04-19 09:35 PM
Roots are supposed to suck. If they blow, your tree is in BIG trouble. Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
Ylorea's comment on 2003-07-31 10:06 AM
Actualy I feel it is a pretty good idea.

All the questions Agar raised have their validity, but just make this a very usable plot. The DM can simply fill out the answers and of course he will have to reduce the award for beating this demon. Remember that XP usualy depends on the CR.

On the other hand defeating the monster has great awards, as it will probably be very benificial in none XP areas. I can imagne the traders and the city people are gratefull, so they might be much more willing to help the PC's achieve other goals.

So it is not only a good way to make a high level monster more approachable for lower level characters, it is also a nice way to give players the opertunity to "solve" the problems they may have with some city (due to stupid moves made in the past.)
It might be a great way to give a group of novice players a second chance at getting something.

Ylorea Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
Pieh's comment on 2011-04-24 03:08 PM


I love the title on this one. Though one has to wonder why a Necromancer would summon a Demon? Makes me think of undead infused with Demonic essences, powerful and unstable, hungering for the souls and flesh of the living. This a great oldie, thanks for dragging it out of its grave, Cheka.


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Demon Bang
Plots  (Hired)   (Side-Quest)
Scrasamax's comment on 2011-08-18 03:27 PM
The citadel has come a long way in 11 years. Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
Cheka Man's comment on 2006-04-29 03:29 PM
It's OK. Go to Comment
Demon Bang
Plots  (Hired)   (Side-Quest)
Cheka Man's comment on 2011-04-24 12:44 PM


Not bad for an early submission *digs up the decomposing body and dumps it on the lawn.* 3/5


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